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KSP2 Release Notes
Everything posted by CobaltWolf
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Yes - once you've installed the mod, go to your KSP Install, and navigate to Gamedate/Bluedog_DB/Parts. There you should be able to delete whatever folders you don't want - I suppose that would be Mercury, Apollo, Gemini, MOL, Skylab, and X-15 (I can't think of any more?). If there's any rocket families you're not interested in, you can delete those folders as well to save overhead. I've never used Janitor's Closet, but if it doesn't stop the assets from being loaded on game launch, it's not saving the system resources that @NuclearFishneeds.
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Introducing... ELBOW European Launches, Boosters, and Orbital Widgets (Above is heavily WIP and is made to natively use the Resurfaced PBR shader) Some will remember, about 7 years ago, @Beale and myself made a mod called Commonwealth Rockets Expansion. I was interested because British rocketry has always had a special place in my heart, and there’s a lot of really neat designs to take inspiration from. Unfortunately, we ran into issues trying to define the scope - should a British-based rocketry mod include Europa? Europa 3? What about the French, German, and Italian contributions to European spaceflight? Ultimately, I wound up simply returning to BDB. There was lots to be done there, I was finally starting to get happy with the art style, and so eventually I dropped from the CRE team. Beale and @Well did a fantastic job completing it, but the end product never sat right with me. Fast forward to now. BDB is in the best spot its ever been, in no small part thanks to the amazing collaboration of @Zorg, @Invaderchaos, and @Rodger. I never stopped thinking about the idea of a BDB, but for British rockets. But then that question of scope came up again. Then I saw a project @CardZLol was working on, and realized the simple solution - one mod, like BDB or Tantares, but covering the gamut of European space and rocketry projects. The name came easily - it was inspired by ELDO, or the European Launcher Development Organization, one of the predecessors to the ESA. Just one problem - such a project is far too much of a commitment for me on my own. Luckily, I don’t have to be! In the spirit of collaboration, and yes, infighting so common of pan-European projects, I envisioned this as a large group effort, with each contributor bringing their own interests, time, and energy. Many hands make light work, as it were. So far at least 6 experienced modders have volunteered to contribute, either immediately or in the future when IRL allows. I personally am responsible for the British projects - Black Knight, Black Arrow, Black Prince, Blue Streak, and the Blue Streak’s derivates such as Europa 1, 2, and 3’s first stages. I’ll allow the other contributors to announce themselves here in their own time. Preemptive FAQ: Are you still going to work on BDB? Yes! I tend to not plan too much farther than my current project (no sense in thinking about parts I won’t be able to make for YEARS), but I have at least one major project for BDB that I’d like to share some time in 2025. I can’t promise a release for the 10th anniversary but maybe a dev version on GitHub. Are you planning to add <X>? Due to the nature of the project, the scope is essentially as big as the contributors want to make it. I’ve already stated my plans above, everything else will have to come from others. When will it be released? Right now we have assets for several part families that have received enough progress to show off, but none are close to being in game. Rest assured, now that the announcement has been made, we’ll be able to create a GitHub repository which will be updated as progress is made. What happens if the forums die? How will we keep track of the project? Failing all else, the GitHub repository should be a stable place that can be used to provide updates or direct people to a new place for discussion. This post will eventually transition into being the thread OP for the mod with release info, screenshot gallery, etc. And I'm sure the other authors will add their voices over time.
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Alright, I've teased enough... Introducing... ELBOW European Launches, Boosters, and Orbital Widgets (Above is heavily WIP and is made to natively use the Resurfaced PBR shader) Some will remember, about 7 years ago, @Beale and myself made a mod called Commonwealth Rockets Expansion. I was interested because British rocketry has always had a special place in my heart, and there’s a lot of really neat designs to take inspiration from. Unfortunately, we ran into issues trying to define the scope - should a British-based rocketry mod include Europa? Europa 3? What about the French, German, and Italian contributions to European spaceflight? Ultimately, I wound up simply returning to BDB. There was lots to be done there, I was finally starting to get happy with the art style, and so eventually I dropped from the CRE team. Beale and @Well did a fantastic job completing it, but the end product never sat right with me. Fast forward to now. BDB is in the best spot its ever been, in no small part thanks to the amazing collaboration of @Zorg, @Invaderchaos, and @Rodger. I never stopped thinking about the idea of a BDB, but for British rockets. But then that question of scope came up again. Then I saw a project @CardZLol was working on, and realized the simple solution - one mod, like BDB or Tantares, but covering the gamut of European space and rocketry projects. The name came easily - it was inspired by ELDO, or the European Launcher Development Organization, one of the predecessors to the ESA. Just one problem - such a project is far too much of a commitment for me on my own. Luckily, I don’t have to be! In the spirit of collaboration, and yes, infighting so common of pan-European projects, I envisioned this as a large group effort, with each contributor bringing their own interests, time, and energy. Many hands make light work, as it were. So far at least 6 experienced modders have volunteered to contribute, either immediately or in the future when IRL allows. I personally am responsible for the British projects - Black Knight, Black Arrow, Black Prince, Blue Streak, and the Blue Streak’s derivates such as Europa 1, 2, and 3’s first stages. I’ll allow the other contributors to announce themselves on their own time - see the ELBOW thread for more info (eventually)! Preemptive FAQ: Are you still going to work on BDB? Yes! I tend to not plan too much farther than my current project (no sense in thinking about parts I won’t be able to make for YEARS), but I have at least one major project for BDB that I’d like to share some time in 2025. I can’t promise a release for the 10th anniversary but maybe a dev version on GitHub. Are you planning to add <X>? Due to the nature of the project, the scope is essentially as big as the contributors want to make it. I’ve already stated my plans above, everything else will have to come from others. When will it be released? Right now we have assets for several part families that have received enough progress to show off, but none are close to being in game. Rest assured, now that the announcement has been made, we’ll be able to create a GitHub repository which will be updated as progress is made. What happens if the forums die? How will we keep track of the project? Failing all else, the GitHub repository should be a stable place that can be used to provide updates or direct people to a new place for discussion.
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Maybe later today... I will say, it seems that all the pieces are here, but I'm not sure if everyone has put them together, or in the right order. I am curious what @KeaKaka thinks it is, since they thought they figured it out on the last page. I've seen some some partially correct, and some completely incorrect answers. I guess some are fully correct, but missing a couple key details.
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Once Titan 2 was developed, Titan 1 was considered dead hardware and mostly disposed of. The only reason Titan 2L was proposed was because they could refurbish Titan 2 stages as they were being decommissioned from active missile deployments. Same with the 23G that 2L was derived from. EDIT: Also, can confirm work on my next project is coming along swimmingly. Will have something to share for the holidays
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Yeah, I think all three of us have ideas for what we want to do next. Just none of us have a lot of time to work on things as of late. I’m not even saying I necessarily mind suggestions, but remember that just because someone or even many people like an idea, doesn’t mean it sparks inspiration for any of us. In other news, today im thankful for all the people that still hang around and post and share their love of BDB here. Despite the forum outages, the uncertain fate of the game, and the increasingly spotty participation of us on the team. We’re not going anywhere. Cheers.