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Everything posted by WWEdeadman
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The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
http://puu.sh/c37n2/721cc19fa4.png *girly scream* -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
Siriously, I know that is a Rickroll by the YouTube ID... -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
"Any minute now" can be as long as a few hours, if you ask me. But yeah, it sure would be early. -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
Now we know what the changes on steamDB a few minutes ago were for: http://puu.sh/c35Pk/446e888050.jpg KSP on sale 40% off, and it shows the new content. We're getting 0.25 any minute now. I guarantee it. -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
Brace yourself the 504s are coming -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
OK, so it looks pretty good on today being the day. -
What 0.25 Difficulty Settings will you use?
WWEdeadman replied to JedTech's topic in KSP1 Discussion
Allow Revert Flights: OFF Allow Quick Load: ON (To prevent having to ALT+F4 the game in case of bugs) Missing Crews Respawn: OFF Auto-Hire Crewmembers before Flight: OFF No Entry Purchase Required on Research: OFF Indestructible Facilities: OFF Allow Stock Vessels: OFF Starting Funds: probably default for Hard Starting Science: 0 Starting Reputation: 0 Science Rewards: 50% Funds Rewards: 50% Reputation Rewards: 50% Funds Penalties: 200% Reputation Penalties: 200% I think that would be a nice way to make things a bit more interesting. Also I'll probably use Remote Tech once it works with 0.25. -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
Rounding error for woframalpha. 360,000,000,000 shakes are exactly 1 hour, a.k.a. 60 minutes. 59.9999904/60 is actually 0,99999984, which wolfram alpha rounded up to 1. Science! -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
Siriously, Google Chrome is really handy sometimes. http://puu.sh/c2Sm4/3c00baf03d.png (You seem to have a slight time dilation going on though. Very slight) Also I still hope for a release tonight. -
I have literally never timewarped through another one of my ships, let alone panic-stopped while in the middle of it. I never even exploded one on purpose that way. Could be I'm just really good/patient with docking though... What I HAVE done, though, is timwarp into Kerbin, making it disappear from the map screen....
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New technology suggests a real world IVA holodeck (ish)
WWEdeadman replied to John FX's topic in The Lounge
Siriously, my only reaction to that is "meh" -
What are the craziest contracts you have gotten?
WWEdeadman replied to SubzeroSpartan7's topic in KSP1 Discussion
Engine Cluster On escape out of Duna is what I recently got. I'm currently wondering how to fit that thing on the transfer stage for my manned Duna mission, so I can test it coming into Dunas SOI... -
First off I'd put this in the questions section of the forum, but I'll leave it to the mods to decide about that. As for finding the Kraken on Bop: You can kinda see it from very low orbit, even though it's more like a bunch of pixels looking like a glistering in the distance from that hight. But you should be able to see it below you at some point if you are in a polar orbit. I've definitely seen people find it from orbit. As for Kerbins larger easter eggs (KSC2, pyramids etc) I'd fly pretty low. If you can see stuff like the Iland runway you should be fine at that hight. I have never actually searched for or visited anything else than the Monolith near KSC and the island runway, so I don't really know.
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The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
HYPE! The video flood is coming! -
How many modulemanager patches does your install have?
WWEdeadman replied to John FX's topic in KSP1 Mods Discussions
38, 0 hidden -
The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
The hell is QoL? o_O Also: can't wait for the media releases today. -
Q: Have you ever achieved a stable orbit around Kerbin? Yes Q: Have you ever landed and returned from the Mun? Yes Q: Have you ever landed and returned from Minmus? Yes Q: On how many objects outside the Kerbin system(which includes Kerbin, the Mun and Minmus) have you landed on(doesn't have to be a return mission) 5 (Eve, Gilly, Duna, Ike, Laythe) Q: Have you ever successfully docked? yes Q: Have you ever intercepted an asteroid? yes Optional question 1(if you use mods): How many of the following difficulty enhancing mods: TAC life support, Remote Tech, Deadly Reentry, FAR, RSS; have you used at the same time in a save? Never used any of these (will use remote tech in my next save though) Optional question 2(if you don't use mods): Do you rarely(in less than half of your career saves) use reverts/reloads? If only your revertless/reloadless worlds were counted, would the amount of 'yes' answers to the above questions be roughly the same?(+0.25 points for every 'yes' answer to the above questions that would remain the same, not including optional question 1) (This question confuses me. Do I still answer this if I don't use the difficulty increasing mods, but DO use mods in general? o_O Anyway, I don't revert or reload, unless a bug kills my ship. ) Q: On which of the following objects outside the Kerbin system have you done successful return missions: Duna, Laythe That would make 48.5/20 = 2,425 (even if I get any points from optional 2 that won't change much)
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Well, since they confirmed the media release on Saturday and KSPTV streaming 0.25 over the weekend, I'd say we get 0.25 next week. I think I'd let that count as "just around the corner"
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Anyone put asteroids in orbit around moonless planets?
WWEdeadman replied to Galane's topic in KSP1 Discussion
I guess you named it "Magic Boulder" ? -
"Unkbown Mystery Object" *dun dun duuun* You sir, are a master gamebreaker.
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The 0.25 Waiting Room, now boarding passengers heading to Hypetown
WWEdeadman replied to Rowsdower's topic in KSP1 Discussion
Well, if media release is Saturday, and KSPTV will stream the patch the whole weekend I'd say we get it next week. Hype! -
What do you think Danny2462's (T-) videos are counting down to?
WWEdeadman replied to Sun's topic in KSP1 Discussion
I told you he'd obliterate Kerbin again. -
All 3 safe and sound at KSC, supervising the missions. And I'm really not using them for any missions, apart from a test flight or so.
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What do you think Danny2462's (T-) videos are counting down to?
WWEdeadman replied to Sun's topic in KSP1 Discussion
What does Danny's video got to do with your shoes? ( or to put it in less sarcastic, more obvious words: *souls not soles. ) EDIT: Damn you, Endersmens, you ninja'd me wit the same joke xD -
What do you think Danny2462's (T-) videos are counting down to?
WWEdeadman replied to Sun's topic in KSP1 Discussion
I think he found another way to obliterate Kerbin. Another bug/glitch. Definitely nothing to do with 0.25, why'd you think that?