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Cortek56

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Everything posted by Cortek56

  1. I wonder if the junction strength of the joints is variable in KSP vanilla. But I think not. So would it be possible to ensure that the welding force is variable depending on the materials and method of fixing chosen? If glue, screws, nails, rivets, welding etc. - - - Updated - - - On materials such as: plastic, metal, ceramics, glass ...
  2. Hello Kerbalstuff is down at this hour (504 Gateway Time-out), it makes me think you do not have another link to download scatterer.... Any solution ?
  3. On my config, "reshade" works fine. After updating module manager.
  4. Yes ! Thanks ! An offline version is really usefull ! Your work is awesome ! Thanks a lot ! Do you think is it possible to have raster prop monitor with telemachus ? I dream about a KSP-simpit...
  5. No way for MFD (raster prop monitor) integration ? The very best of your plugin is for lan party, with simpit and ground mission control !
  6. hi, Do you work on a solution for raster prop monitor on gatu ?
  7. Did you find some way to stream or extract the MDF of raster prop monitor ? I think for a great simpit, it's essential.
  8. Yep !

    J'habite sur brest, en bretagne, france. Et toi ?

    je désespère de trouver localement des passionnés. j'ai pleins d'idées et pas de gugus dans mon genre pour partager cela...

  9. i deseperate to find some people in my town, in france, who love this game like me... it's afraid, the french people don't like progess, space, science...
  10. So, first your mod is just marvelous and awesome ! Thanks for your work ! Just one question : is it possible, in future, to hope raster prop monitor can be streamed by telemetry or something like that for integration in a simcockpit ? please
  11. It's look great ! But if the console and dashboard is just on the door... how you enter in ? I'd like too do the same thing !
  12. Hello, i see this : http://www.beamng.com/ A wonderfull physics engine. Please take a tour on !
  13. I try with opengl, when it's better than DX11... With opengl i have atmo lines and pink pods, but with DX11 i have pink ocean, grey grass ground, and pink pods... but no lines in atmo.
  14. Please... update ! This is just awesome ! It's so usefull for multiplayers !!! Thanks
  15. Idem, le problème c'est de réussir àtrouver du monde en local IRL pour faire des kerbal party. Un exemple de lan réaliste, àréussir : http://imgur.com/a/sW3Tz Juste le rêve...
  16. Très beau travail ! merci ! Si vous le permettez, je les diffuserais au festigeek de Brest (france) le 28/02/2015.
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