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Everything posted by moeggz

  1. moeggz

    I am a dog.

    hopefully there'll be another one soon. I'll wag my tail and bark for your team lol
  2. moeggz

    I am a dog.

    Oh I hope you get to play in the kerbin kup. You're basically our mascot/fearless leader/crazy uncle. Really hope you make it, it'd be a shame if not.
  3. Yeah anything by Nassault is a good bet. Scott Manley for the details of even Kurtjmac for the learning curve. Plenty of videos to share
  4. That's neat! According to your names I've been a member since Tweaked... So not that long lol
  5. That's awesome because I was trying to decide what type of tablet to get. The tablet that can play KSP is the winner. Don't even need to look at specs or anything now. Thanks for sharing
  6. I think it sounds dangerous and fun too. Sounds like a plan aman608 I'll start at .24 too and if you want when .25 comes out we can compare the total death tally to see how we fared. This is new territory for me, I'm excited .
  7. Oh I've done more than my share of that... ... Wait, why aren't I aerobraking. What? Moho doesn't have an atmosphere? Why didn't anyone tell me this?? Oh don't worry Jeb your mission is now reclassified as a flyby.
  8. That's funny cause I was just in a very similar situation with my Laythe landing. The irritation of having to go the last 100m or so with full powered landing kind of led to the idea. Thanks for all the response guys! And just for clarification, I don't think quicksaving and loading is bad or anything. I just want to try the game a different way for a bit. There seem to be a few types of KSP players in relation to quicksaving. 1. Never 2. Just for glitches 3. Glitches and simulating aerbraking/precision landing 4. At milestones in missions 5. Every few minutes. I've been all types of player except #1 (excluding the few days I played before knowing about the feature). I think it'd be neat to try the game that way for an update. And I debated whether or not to just go back to 3, but I kinda like the idea of trying a challenge. It'll be interesting to see how I do without it completely, and by that I also mean not being able to revert flights. After this experiment I'll probably try to go back to 3 or 4. It's cool to be part of a community that allows so many different play styles yet is still united and respectful.
  9. There seem to have been a lot of threads recently relating to the quick save feature. And I must admit that while at first I used it only to undo bugs, I have since become addicted. I don't even pretend to be "simulating" any more I just quick save almost every minute. I have not lost a single Kerbal in my current save because of this. I know many people like playing this way, and that's cool. But I think it's time to take a step back. When .24 comes out my new career save will not include quick saving at all (wonder how difficult this will become with contracts). I don't know if this will be permanent, or a one update type of thing. I just feel like this will add more risk and therefore reward to the game. Hopefully make me plan and care a little more. So does anyone have any suggestions/warnings for me? And if anyone would like to join me I think it'd be cool to post on this when .25 comes out the total death tally from .24 to .25. Join me on the dark side
  10. I once crashed my lander on the Mun due to me receiving a badly timed text message from a girl I was interested in. Lover boy that I am, I stopped playing KSP and wrote out my reply. In the process I left poor Jeb to fall to the Mun like a rock and he, uh, "lithobraked" harder than was intended. When I finally returned to the game I was distraught (I had yet to learn how to quick save.) I took Jeb on an EVA, and what do you know, the ship moved! I had lost my landing gear but by using Jeb like a ramming bull (his skull is so thick I'm sure he's fine )I was able to position the ship in a way that I could take off. I had heard the whole "get out and push" line about KSP before, but I didn't know that it was real, for both in space and on the surface. O.o Fun times indeed.
  11. I thought it would be nice to take a stroll down memory lane and think about how we learned about KSP. I'd make this a Poll but I'm relatively new to both KSP and the forum, so I'm too much of a newbie to figure it out. So, how did you hear about KSP?? Personally, I learned about it in a very roundabout way. I didn't hear about if from a friend or watch a Scott Manley video. Instead I read an article online. About Minecraft. Specifically about some crazy idiot trying to walk all the way to the Farlands. I thought this was insane so I checked out a video. After watching my first Kurtjmac episode I thought he was a genius and now I look forward to his episodes. After a while I checked out some other games he covered and stumbled upon, you guessed it, KSP. I watched the first video in his series and thought, "Oh I can do MUCH better than that!" and downloaded the demo. In fact I did much worse but I was hooked from the start. After making it to the Mun I downloaded then version .23 and have been addicted ever since. (Jool I have my eyes on you ) I'm even eagerly waiting my 3d printed Jeb figure!! So that's my story, just think that it is interesting that if I didn't click on one little article on Google News I wouldn't even know what this game is. So whats your story?
  12. We've all been there. While Kerbals like to sneak onto our rockets solar panels apparently like to vanish once in space (you added them, you KNOW it!). Kerbals make due without ladders, SAS, or sometimes without fellow Kerbal contact for years while they wait for the rescue mission you swear you'll get to someday. So, as the title asks, what is your biggest blunder in KSP? I made mine recently. I had launched a moon lander/orbiter paired ship and made it to Munar orbit after a lot of tweaking and time (I'm still relatively new to the game) and undocked the lander from the "mother ship" that had enough fuel in it for me to knock out all of the biomes on the Mun. I had placed a nose cone on a decoupler on the engine of the lander as it was upside down and on the top of the rocket at launch. In Mun orbit while controlling the lander I hit the space bar, the decoupler fires and nothing happens.... I had attached the nose cone directly to the engine some how O_o. Had to redo all my work. May not seem like much to you experts but it was a very costly error for me. So I'm excited to hear about your greatest "oh duh" moments!! Cheers!
  13. So I'm seeing the ARM update videos and pictures.. And there's a NASA Logo on the Fuel Tanks. Which I really hope is optional. BEFORE I'm attacked, I love NASA. They're great. But I'm playing KERBAL Space Program, and I think the inclusion of a real space agency in game is illusion breaking. So anyone know if it's optional? Or feel like I do? Also after seeing that I thought it would be cool if WE chose the flag/decal that goes on the fuel tanks and boosters. So the flag you made or chose is on your rockets. You want the NASA flag you can have a NASA Flag, but if you want a Kerbal flag you can give yourself a cool rocket with Jeb's wild grin on it. That's my two cents. Thanks all!
  14. Hullo Guys! I've been madly obsessed with this game the last few months since I first downloaded it, point being I'm new and even though I've read the Forum Rules and looked for this in a previous post and think this post is new and not a repeat, if I'm not following rules correctly or you have any advice for me oh how to post please let me know! So my suggestion is that it would be cool if the Kerbal on the Mun in the start screen was interactive, like his eyes followed your mouse and if you clicked on him he waved. Hit the space bar and he jumps, or if you move your cursor in a circle quickly he gets dizzy and falls. My idea was inspired by old Nintendo 64 games like Star Fox and Mario, so if you've played those you'll know what I'm getting at. Thanks glad to be a NEW member of this awesome kommunity!
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