Jump to content

EdFred

Members
  • Posts

    840
  • Joined

  • Last visited

Everything posted by EdFred

  1. Tylo needs to be approached just like an Apollo mission at the Mun, except your lander has ~7k dV I had around half of that in 2 descent stages. They got let go on descent, and my ascent stage was enough to get me back to LTO with about 800dV remaining. Establish LTO with the main ship. Detatch the lander, descend, plant flag, take a leak, ascend, rendezvous.
  2. Heh. When I started the challenge I was going to make all of my landers with 2 man lander cans, and crewed by two, but it got way, way, way too big.
  3. I have finished (finally!) - Which game versions did you use? 0.25 - What mods did you use, if any? Kerbal Alarm Clock, Kerbal Engineer, MechJeb - How many launches was needed to start your mission from Kerbal? One Launch - How many refueling did you do during the mission, how much and where? No refueling, no docking of any sorts - Did you bring a Living Quarter (Hitch-hiker's Storage) for the guys during the long journey? 2 of them - Did you bring additional stuff like satellites, rovers, etc? Transfer stages remain in orbit around Laythe - Share the delta-V informations too, if you tracked it! It is in the craft file here: Ultimate Jool-5 Challenge The mission went thusly: Launch from Kerbin - of course - on Kerbal year 1 Day 184 and obtain LKO at 80km. I let MechJeb do the ascent. Immediately head for Jool - manual node creation, let MJ handle the burn At the AN/DN (I forget which) a plane change was set up - and a Laythe encounter was planned. After the encounter was set up and while still at the plane change node 4 Kerbals transferred to their assigned command ships and were detached from the main ship. 2 remaining Kerbals stayed with the main ship - which also contained the Tylo lander. Each ship including the main ship was then given it's own preferred Jool aerobraking burn to encounter each moon, except for the Laythe ship. That remained with the initial trajectory to intercept Laythe. The main ship was set up to encounter Tylo. Laythe was the first to be landed upon, then Vall, then Bop, then Pol. Tylo should have been third, but KAC and KSP botched the calculations on the Tylo intercept and that ship was 3/4 of the way through Tylo's SOI when it jumped to the ship. So a second Tylo encounter had to be set up. Luckily it didn't fling me out of the Jool system, but I was quite a ways past Pol. All ships then met up at Laythe, and Kerbals boarded the HH pod ship back to Kerbin. Parachutes were forgotten on the HH ship, and the only time I had to reload a quicksave the whole mission was when MJ botched the powered landing. (And I messed up my first two manual attempts, as well.)
  4. I breed thousands of gophers and moles to burrow your hill out from underneath you, and create my own larger hill.
  5. The revolution was actually started by me to see who was loyal and who was not. All Generals have been executed. All your base...
  6. I declare let there be light. (from Asimov's Final Question) I again am the supreme ruler over all.
  7. *cue end of MIB* I pick up the marble that is the universe as you know know it, and put it in a sack with all the other marble universes. Every hill is mine, and you all belong to me.
  8. A wolverine. They take on anything. Unless it's a Michigan Wolverine, they can't beat anybody this year.
  9. 503, but I can be bribed to post the other way.
  10. Capt Steven Hiller. "Oh you did not shoot that green **** at me!"
  11. I don't recall any vertical stabilizers on the B2, though I haven't tried building one in KSP.
  12. Beechcraft disagrees with you. See their V-series. Ruddervators also work in KSP.
  13. I think he means hardass, smartass, and badass, and tried to Kerbalize it without realizing the tag in KSP is BadS=1 for Jeb, not Bad55. (Though it may be badS and not BadS) For that I award, the OP a value of DumbS=1 Sorry man, had to. For the record I also have H and 3B drafting pencils at home.
  14. Question on the landing autopilot. Why does it always seem that when MJ does the retro burn to hit a target, it burns waaaaaaaaay too much, then burns prograde to match up the landing spot? I only use stock parts. To counter this, I will have the utility window open, and limit the throttle to less than 10% when the blue cross gets closer to the red cross. - - - Updated - - - They look to be in alphabetical order to me.
  15. Here's three different Eve ships I've made (they have the MJ module on them) if you d/l the craft file at the end. EveGigantus - 2 Man lander can to Eve Sea Level EveCake - Single Man lander can to Eve Sea Level EveChallenge - my first Eve sea level and back craft. (I'm currently rebooting the mail/web server, so they may be temporarily unavailable)
  16. I like the idea of a Crew Fairy.
  17. I am currently in the middle of this on Level 3 - but I'm doing it in a single launch. No docking in Kerbal Orbit. I was going to do it at Jeb's level version one, but the ship got too unwieldly. The craft file (along with the persistent and two quick saves mid mission) is here. I launched from Kerbin, and after making a plane change to intercept the Jool system, I set up a Laythe encounter with the entire ship. Then transferred crew to the Laythe Lander, and detached it. The remaining ship and landers then set up for a Jool aerobrake/Tylo intercept. After the aerobrake the other 4 (yes, I had an extra lander/command sub-ship) command ship and landers detached and set up encounters for Vall, Pol, and Bop. The main ship encountered Tylo, and the Tylo Lander was sent to the surface. I've already landed on and ascended from Laythe and Tylo, and am currently waiting to intercept Vall, Bop, and Pol.
  18. I went back and did it again with a smaller craft. http://www.sidnaw.org/kerbal/evecake/ I will get to finishing the screenshot captions later.
  19. We never go out on ATVs without at least one of us having a winch. Been put to use many a time.
  20. When 10 is base 4, and 11 is base 2.
  21. I already did this with my Eve Challenge. Of course I also put the single launch/no refuel stipulation on mine. I even did it with a 2 Kerbal lander can. http://www.sidnaw.org/kerbal/EveChallenge.htm (I built a smaller version of this one, where the lander was only 113t, and the entire vessel was in the 800t range, I think.) http://www.sidnaw.org/kerbal/EveGigantus/
×
×
  • Create New...