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Everything posted by Nuke
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not the monkees! the beatles.!
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lucy in the sky! with diamonds?
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are you sure it was static and not something else? ive had a few mobos over the years that just did not like 4 sticks or needed their overclocks reduced when using 4. tweak until memtest 86 doesn't fail. if you observed static its entirely possible it was disipated by the heat spreader. most chips are in bga or other packages without exposed leads, and the vias are usually covered by silk screen, so the only way for static to get in is the contacts. its also not unusual that modern parts have esd resistant i/o ports. since i got into sff builds ive only been using 2 slot mobos. really cuts out the guess work. i just get the best thing on the qvl i can find/afford. my machine is still not done. i got it mining eth on my 1060 but until i get a better cooler and a new video card its staying on the bench. im just going to put in an aio, i cant get the air cooler to fit without my $200 case looking like ass. i also dont want to take the performance hit of a smaller air cooler. its a shame i really liked the performance i was getting (was turboing faster than my 8086k and the benchmarks had it slated on a whole different level).
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totm nov 2021 'Secrets' Of Life That Come With Adulting
Nuke replied to Spacescifi's topic in The Lounge
i think i left out a few. dont waste time chasing perfection, its unobtanium. manors are free, broken bones are expensive. sometimes solving a problem is easier than complaining about the problem. when this is not true, complaining about the problem is pointless. stop calling people stupid. for stupidity befalls everyone at some point no matter how smart they are (even einstein had his derps). its often hard to tell the difference between someone who is stupid from someone who is simply using their brain. cats always find less enjoyment from a luxury item than the box it came in. humans should learn from this. don't go looking for dirt, you will find it. bacon can be used as an antidepressant. you can never collect too many tools. never miss an opportunity to learn new skills, especially when it doesn't cost you anything. it never hurts to be frugal, if you spend all your money then you don't have any money. fast food is neither fast nor is it food. never waste good weather, especially if you live some place that doesn't get any. don't hold people to standards you cant hold yourself. when people are handing out free stuff, declining is always an option. don't ask for help you don't need. save it for someone that does. if you find a good fishing spot, don't tell anyone about it. never pick up a crab by the front. for those who live in rural areas, your front porch is often the best nature channel. do not turn your burners up all the way, you will burn things. -
totm nov 2021 'Secrets' Of Life That Come With Adulting
Nuke replied to Spacescifi's topic in The Lounge
life is a scam. give them nothing. create entropy, everyone else does. never turn down a good thing, they are vanishingly rare. don't sweat the small stuff, or the big stuff either. don't try to change the world, someone will inevitably try to change it back. don't try to save the world. according to the laws of physics, its already damned. people are liars, especially when they think they are speaking the truth. don't work too hard. 10% of the people do 90% of the work, don't be one of those fools in the 10%. don't waste your youth, it disappears faster than you think. the chase is better than the catch. get a cat. if you already have a cat, get another cat. don't waste your time having virtues you can't live up to. always use a beer cozy, it keeps it that much colder. be wary of happy people, they tend to be a delusional lot. dont do a rich man's work for him. instead do your own work. and a few others i cant say here. -
The Upcoming Movies (and Movie Trailers) MegaThread!
Nuke replied to StrandedonEarth's topic in The Lounge
they are going up on the cw. no sub required. -
i think that all centrifuge types have a place on spacecraft depending on purpose and size of ship. i came up with 10 different gravity classes in order of least to most massive: 1. no gravity (everything we have done so far) 2. tether gravity (ship from stowaways) 3. single module on boom (with counter weight, like the edward israel from expanse s4) 4. multi module on boom (ship from europa report) 5. modular ring (endurance from interstellar) 6. small ring (discovery from 2001) 7. spun up ship (avalon from passengers) 8. medium ring module (ship from the martian, propulsion, fuel, etc at hub) 9. ring ship (with distributed propulsion, fuel, etc in the ring. may be hubless using structural cables or may locate a reactor or nuclear propulsion in hub to reduce radiation shielding requirements). 10. massive cylinder (think orion powered interstellar generation ship) early interplanetary missions would likely be 2-5, and maybe 1 (though i figure thats only useful for a mars/venus flyby or missions to asteroids and small moons with low gravity). military will probibly use 1, 6, and 7. cargo ships will likely be 3 or 4, though 7 can be used if cargo requires gravity. bulk passenger transport would be 6-9 depending on capacity. colony ships would be 8-10 with 10 for long range colonization missions. mining ships could be anything depending on what you are mining and where the refinery is. i dont see us getting past 5 or 6 in our life time.
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with a ring station i think the counterintuitive part is that you need more material close to the hub than you do near the deck. most materials are better in tension than in shear, and you got lots of tension near the deck and lots of shear near the hub. im not sure that this is a huge problem with cables though, as they tend to be flexible. also a tether system is going to mean a significantly more light weight solution. construction cranes might be the model to go after as they lift heavy loads long distances on relatively thin cables. its unlikely you would have a kilometer of cable on a construction crane, but some of the cranes used for undersea operations got some reach. needless to say its an engineering problem, and not really a very hard one when compared to something like a rocket engine or nuclear reactor. wrt needing 1g. it makes sense for large stations built for long term habitation but not really for crew gravity on space craft especially in transit to a planet/moon with something else. one of the advantages of a tether system is you can tweak the parameters of the gravity to acclimatize astronauts to their destination. a large centrifuge can too, its just you can only tweak rpm and cant control radius and you likely have to build it beefier if you want 1g or higher (not really a problem with a light weight tether system though).
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Economic And Social Effects Of Living INSIDE Video Games....
Nuke replied to Spacescifi's topic in Science & Spaceflight
getting paid to play video games may actually become a thing. in ye olden days of yore, you paid money for video games, they would run on modest hardware, they tended to have exit points and hardly any grind at all. it was for fun. games were simple and not something you really could live in. but things have changed since the golden dos era. video hardware started getting insanely powerful. software renderers gave way to hardware acceleration which led to better and better video hardware that rival what people in the '90s would call a supercomputer. at the same time games changed. multiplayer became a thing in the quake era, but the games were still simple. around the same time were games that started to have a cinematic story, then cutscenes gave way to interactive storytelling, games also got bigger games, like minecraft and elite dangerous and the amount of time you can sink into them became astronomical. changes in pricing models made it possible to pay subscriptions to play games depended on external datacenters and the mmo was born. but gamers didnt like the subscription fees. some time later devs figured you could make more money letting people play for free and selling premium content, the f2p model became highly lucrative. somewhere in there gpu crypto mining became a thing, while its possible to run a large scale farm and get filthy rich, you can use small scale farming to fund your gaming hardware and many games, because most of them take place in the datacenter, my gpu is grossly underutilized and as a result i can turn a small amount of profit just by playing video games. these are things that have happened. fastforward a hundred years. power has become cheap due to commercial fusion and environmental catastrophes have been averted. all world currencies become cryptographic. population is still an issue and needs to be controlled (video games are good at this and high end gaming hardware is as ubiquitous as tv was in the 80s, the internet in the 90s, and the smartphone is now). meanwhile companies have developed software to put the capabilities of gamers to work to solve real world problems (for example basing real-world logistics after virtual infrastructure that someone made in a game). computers have reached the pinnacle of their performance, virtual reality sets now feature direct neural interfaces (it is no longer possible to know if you are in a virtual world or not). production is almost completely automated and ubi becomes widely adopted. there are very few real world jobs, however virtual jobs exist and you can support yourself irl just by playing video games. some might eve opt to have their brains jacked in at the datacenter and discard their bodies entirely (in the name of efficiency). this might even be an option for robotic space missions, where astronaut brains live in a small self sufficient module and can construct a colony through telepresence robotics. -
alaska pfds in drop in a week. what can i get thats better than the rtx2070 super (zotac mini sff version)? lets say a $900 budget. the rtx2070 has been mining for about 8 months while im not using it and i dont expect it to last forever. new case has significantly more space for gpu, though i doubt a 3-fan card will fit. ordered the power supply a couple days ago, can measure for fitment when i get it installed. its a 750w corsair sfx supply, so it should clear the gpu bay (in theory). hash rate also important, i intend to mine with it when its not gaming (and sometimes while it is, kerbal for example is so cpu driven it barely effects my hash rate). lhr may be acceptable with 3 cards running instead of just 2. also not opposed to going red this time. sitting on the money is not an option, entropy will eat it alive if i do nothing with it. we will call it entropy.
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The Upcoming Movies (and Movie Trailers) MegaThread!
Nuke replied to StrandedonEarth's topic in The Lounge
no video yet but babylon 5 is getting a reboot, and jms is doing it. -
both dune and foundation are not really an exploration of the technology as a lot of hard scifi tends to be. if anything those things are just a part of the setting. dune touches on ecology (and the engineering there of), religion (and the engineering there of), social constructs (and the engineering there of) the effects of stagnation on a population, the limits of power and prophecy, the uncertain nature of history, and a great deal of other things that my brain isnt telling me right now. im significantly less versed in foundation, having only read the original trilogy, and having just watched the first two episodes of the new series, i am now confused about the whole thing, but it has a lot in common with dune.
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yea but i never regret watching them. it is possible to enjoy a bad movie. its also possible to fail to enjoy a critically acclaimed popular movie (anything marvel). the latter might be good in the moment, but it leaves you with very little to think about when you leave the theatre. something about cult films makes you keep coming back. first time i saw dune '84, i wanted to see it again, and then i wanted to see it again when i finally did. then i watched other cuts of the film, even fan cuts. cult films get their hooks in you, even if they aren't the best.
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mars is pretty cold, lots of places to dump waste heat. read a paper on a lunar tunnel boring machine which would store waste heat in the resulting rubble, and simply truck it out of the tunnel and dump it on the surface. also those infinite sources are only seemingly so, there is a finite amount of stuff here. i have a feeling if we replace all of our hydrocarbon infrastructure with fusion, we will have a problem with heat pollution.
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i think the real reason i didnt like alien 3 was the horrible special effects and not the fact that it killed everyone from the previous movie. the new compositing techniques made the alien look like a cartoon. the previous incarnations of aliens used practical puppetry and a lot of slime. even the guy in the suit from the first alien movie looked better, and that came out in '79. later movies with cgi xenomorphs also lost something in translation, but they were acceptable where as alien 3 really botched it entirely (which is a shame because the overall story and characters were great).
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i think they checked the systems at the sulaco. its the hot dustoff they didnt check. when i really think about it the alien got on twice. the one that took out the first drop ship, and the queen at the end. there is probibly something wrong with the ship's sensors. not designed for xenomorphs. i still think its more of a case of bad intel than a failure of the pilot or the procedures. because even the synthetic bishop made the same mistakes, even with the fore knowledge that xenomorphs are sneaky. after seeing the intro to alien 3 i think they would have been better off remote launching the nukes.
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i dont think xenomorph removal was on the checklist. also aliens was kind of a commentary on the vietnam war. that decision making was so far removed from the action that it was impossible to give good instructions to troops in the field. that scene when the liutennant is in the apc and the aliens start coming out of the walls, all hell is breaking loose, and almost the entire squad gets wiped out while the commander hesitates to give viable orders. yea that happened in nam a lot, except replace aliens for charlie.
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totm aug 2023 What funny/interesting thing happened in your life today?
Nuke replied to Ultimate Steve's topic in The Lounge
water main broke a street over and for 12 hours i had my very own private lake. the fishing was horrible though. -
only real reason to go with hthl is that the earth has more airports than spaceports. though with vehicles like skylon you would need to add lh2+lox fuel capabilities at those airports. you can also move skylon under its own power to any airport in the world for specific orbits and have it rendezvous with a tanker truck to re-fuel it for orbital insertion (if the airport lacks cryofuel capabilities). then you can land anywhere (runway length permitting) in case of emergencies or returns from weird orbits. i think a better way to use skylon is in a suborbital flight that puts the payload at a good fraction of orbital velocity and above the karman line, then open the payload doors and launch a second stage. they would be wise to design it with additional removable tankage such that they can easily reconfigure the vehicle to be a suborbital first stage with a larger payload bay to accommodate a bigger second stage and payload, or just have a suborbital model. reusable rockets are nice but without more facilities to handle them, i think the horizontal option give you the most versatility. space planes also come with practical military applications, for when you need to launch a spacecraft now, instead of when a launch window occurs.
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i figure you are going to want to do open pit mining for a few reasons. first of which it can be done with a few vehicles. granted you are going to need to put some of the biggest vehicles and machines humans have built on rockets and fly them to mars. lets just assume we can kerbal that problem. and you dont have to use the biggest dump truck you can find either, you can use a scaled down version and when you have used it to mine some metals you can build a bigger one. and the vehicle will need some modifications, a big diesel engine might need to be swapped with a nuclear system. also supposidly there is a mine in brazil that uses the weight of the ore and the altitude of the mine to recharge the batteries to bring the truck back up for another load. i suppose thats useful if you want to mine olympus mons. aside from a dump truck or two, you are going to need a backhoe. actual mining would need to be done with explosives (shipping large quantities of high explosives on a rocket would be interesting). simply blast and muck. however there is the small problem of having an ore refinery that can remove the useful components from thousands of tons of rocks. at least you dont have to worry about cave-ins. deep mines get interesting because at certain depths atmospheric pressure increases to shirtsleave levels. but with that equipment requirements go up and safety goes down.
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Docking, magnets, and docking with magnets
Nuke replied to Maria Sirona's topic in Science & Spaceflight
those coils need not be huge and you can do things with switching to lower the force needed as a function of distance. the inverse square law would make this seem difficult, but because you know the scaling you can match it. -
The Upcoming Movies (and Movie Trailers) MegaThread!
Nuke replied to StrandedonEarth's topic in The Lounge
i think a lot of this crap is because they had to re-hype the movie due to the pandemic. this should have come out last christmas, they should all have oscars and they should be working on part 2 right now. bad germs, bad! i think ive watched over 20-30 different trailers for the movie already. there is also a rumor of a 5 hour directors cut. also in a cruel quirk of fate our one screen movie theater broke down and i hope they get it up and running again in time for the dune release, id hate to have to stream it, after all ive been waiting on this movie for well over a decade. i kind of like the baron this time around. he is not an annoying like the old movie and not bland like in the miniseries and certainly not fruity like would have happened to orson wells in jordowski's dune (i know i didnt spell that right). keep him grimdark and sadistic which is the image i had in my mind when i read the books. they picked the perfect actor. i like to think of him as the big guy in prison who always gets what he wants, and then elevated to a position of great power. make giedi prime great again! with regards to fruty i am glad they dropped the medieval attire . i like the militaristic atradies uniforms. i really like the spacesuit styled guild uniforms, at least that's what i think those are. idk why nobody ever thought of that before. these guys live and work in space most of the time so why wouldn't you wear your life support gear like the fremen. the fremen outfits look nice and utilitarian but it kind of has a superhero vibe (that codpiece) that i don't really like. dune is supposed to be a deconstruction of the superhero genre, sort of like watchmen (which is probibly why i liked watchmen when my usual attitude towards superhero films is usually meh). i guess they could be worse, the miniseries stillsuits that look like scorpion from mortal combat took his outfit to the cleaners and they used too much bleach, and the 80s ones looked like something you would wear to judas preist concert. i always felt like they should be bulkier as they contain heat exchangers and evaporators and i hope an entire wastewater processing plant. the bene gesserit are done like in the book, and i believe they are the only ones with a good literary reference to their appearance to go on and all 3 dunes they came out as expected (though the shaved heads and abilities of the first ones was definitely non canon). but damn that soundtrack is something else. sometimes it seems like a throw back to the theme song for alien nation, with a little klingon opera thrown in. they even actually went through the trouble of coming up with lyrics in galach for their choiral arrangements. this is everything i like about scifi music. still cant wait to see gurney hallack jamming on his baliset. i kind of thought they should cast lemmy for this role so he could play ace of spades for liet kynes, but i guess that dream got shelved along with lemmy's hat and urn. i have to admit i did not hate toto's soundtrack for '80s dune, but this blows it out of the ballpark. i love the vehicles in this movie too. the 'thopters are excelent. i mean sure the troop transports are kind of boxy. i mean they ride on suspensors so they hold altitude and decelerate slow and dont have to go through the usual heat of re-entry. the guild heighliner is something completely different, it looks more like the no-ship on the cover of chapterhouse. descriptions of space hardware are kind of vague in the book otherwise. so i guess they went with the only image they had. the big metal tube from 80s and the more detaled and i think more practical centrifuge design from the miniseries is out. and think about it, they have anti-gravity technology so it makes sense that they would also have anti-anti-gravity technology as well. some references (i believe the dune encyclopedia) do mention that they use torch ships like in the expanse, but this is really never mentioned in the books or shown. and since very little in the duniverse happens in space i can forgive them glossing over the space ships a bit. though special node i do like the imperial ship at the beginning, kinda has a union class (battletech) vibe to it (i almost expect an atlas to walk down the ramp, though i do have a fan theory that battletech and dune take place in the same universe crosspost from mwo board below if interested). as for the flashbacks (forwards, prescience dude), i dont think you can tell the dune story without them. as for the dust, hell at least they are using practical effects and not being all cgi like the miniseries (worst sandworms ever) and you arent pan and scanning the concept art in lieu of a budget sufficient for modelcraft. as for the mentats, those are your computer nerds in lieu of computers. it will be interesting to see how they portray an unplugged society to a bunch of smartphone zombies.