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ApostleThirteen

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Everything posted by ApostleThirteen

  1. The destruction modifications probably did it. I got a bug where is spit out un linkable errors in the debug window, not to mention, could not even launch a craft at all. It would just lock the game and show a giant blue circle at the launchpad.
  2. Kerbal alarm clock seems to crash the client as well. [EXC 01:17:32.769] NullReferenceException: Object reference not set to an instance of an object UIPartActionController.UpdateResourceWindows () UIPartActionController.UpdateFlight () UIPartActionController.Update () [LOG 01:17:32.771] 10/8/2014 1:17:32 AM,KerbalAlarmClock,Active Vessel unreadable - resetting inqueue flag
  3. This mod breaks .25 please update it. [EXC 01:17:32.769] NullReferenceException: Object reference not set to an instance of an object UIPartActionController.UpdateResourceWindows () UIPartActionController.UpdateFlight () UIPartActionController.Update () [LOG 01:17:32.771] 10/8/2014 1:17:32 AM,KerbalAlarmClock,Active Vessel unreadable - resetting inqueue flag
  4. Precision node is not compatible with .25, please remove that one as well.
  5. Uhm, KWRocketry and Novapunch produced no warnings of any kind a moderator might want to deprecate the post which claims they are not compatible.
  6. Seems like this mod will ruin my science and contracts, Count me out.
  7. I like the idea of getting rid of everything kerbal and adding in real planets, they did a horrible job with the stock planets. I was depressed when I saw there there was only 1 gas giant.
  8. I love you, Nomo - - - Updated - - - KAS has many many issues now, shame, it is a great mod.
  9. Novapunch2, Infernal Robotics, Astronomers Pack, Visual Enhancements... All working in the 64. THANK YOU, Frame rate improved by 50 fps and WOOOHOOO! Time to Karty! Minor flickering with the toolbar using the latest version. Not much else to report yet.. Seems pretty stable.
  10. I bet you are not using the steam version. That was a lie Lol. still waiting...
  11. this mod needs updating, it does indeed break some other mods, like final frontier
  12. Thank you so much, I was near to death with a heavily modded game. You increased my framerate, maybe show squad this?
  13. Thanks KSP team. For helping me continue my past life and perform rocket science.
  14. How do you guys get to the asteroids lol, i am new
  15. I performed a hypersonic vertical stall and did some manuvers to shed speed like the space shuttloe does without falling apart. Ferram rocks...
  16. For those who have physics time problems, try adjusting the physics delta time bar under the debris bar in the settings menu, turn it all the way to the left, click apply, turn it all the way to the right, click apply again, WHAM, back to normal frame rates.
  17. Check persistent.sfs see if the file is corrupted, just happened to me. If so, take a backup or a quicksave and rename it to persistent.sfs, You can pretty much kiss that persistent file goodbye if it is corrupt. They need to fix this.
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