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UnanimousCoward

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Everything posted by UnanimousCoward

  1. Try this link... Edit: Yes, I did mean 3.1. Screen grab:
  2. Just tried out the newest version, and it throws me an error at the main menu "Load on Demand has encountered a problem and may not work properly. Object reference not set to an instance of an object." (or something similar). Previous version was working fine for me, so I'll revert to that for now. Brilliant effort by the way - I could grow a beard in the time it used to take to load KSP with ATM without using this... Edit: Tried again and got the same error at the main menu. Loaded a game, went to VAB. Parts list full of purple check textures. However, LOD then appears to prepare all the textures OK and load them fine, so maybe it's not that big an issue...
  3. I know it's a bit late to start making feature requests, but Procrastinator is my middle name. I've got a bit of a niche request, so if it's too much trouble, feel free not to bother. Remote Tech 2 doesn't allow probes to be controlled if there's no connection to mission control. The standard action groups don't work if there's no connection, but I've noticed that AGX action groups will work regardless. Any chance of Remote Tech compatibility, or is this something I should ask about in the Remote Tech thread?
  4. I did it by creating a new tag and then laboriously moving each item one by one between them using the arrow keys on the settings page. There is probably a smarter way to do it, though...
  5. Thanks for this. Glad to see I'm not the only one. Didn't have a clue how to fix it myself...
  6. First thing: fantastic mod. Wouldn't go back to stock now unless forced to. However, I can't get joystick button assignments to work. I click the 'joystick' button, then click for the relevant button assignment. But it assigns whatever key was in that position on the keyboard page, not the joystick button. E.g. I choose 'joystick 7' but it assigns 'slash' (or similar - don't remember layout for sure). Not a deal breaker by any means, as I can always use an AutoHotkey script to assign joystick buttons to key presses anyway. Searched this thread and found no other mention of joysticks at all, so I thought I'd mention it.
  7. Looking really nice. However, getting odd boxes in oceans and no city lights in map view (on clean install with just EVE + overhaul 2). Edit: I assume it's down to me doing something wrong though - these things usually are...
  8. A bit of testing reveals it's nothing to do with module manager - it appears to be the result of having a reaction wheel in the probe. No reaction wheel, no problem. Reaction wheel present - huge convulsions....
  9. Also not sure if it's related to module manager, but as soon as I turn SAS or flight computer controls on, my probes wobble and jiggle like they're having a fit. Will try with an older version when I get a chance - apparently other members of my family have important things to do...
  10. I had a similar issue. I don't recall whether it was to do with anisotropic filtering or anti-aliasing, though. If it was due to anti-aliasing, you're better off turning off anti-aliasing in the game settings and forcing it in your graphics card settings.
  11. Problem is resolved. Turns out I was using version 0.8.1. Updated to 0.9.1 and now it's fine. I'm running so many mods I can't keep track of version numbers... Cheers anyway.
  12. First off: excellent mod. I use it a lot. Very useful for keeping nerdy flight logs. I don’t see any of the buttons in the title bar, though: no font size, ‘S’ (settings, I guess) or ‘notes’ buttons. Not that big a deal - just means I have to squint to read my notes! Any idea why that might be? I'm using Toolbar (1.7.1), if that’s relevant.
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