All right. 1.0 is coming, and I've noticed that there are still several totally unecessary and (some very easily, I think) fixable unrealisms roaming around KSP that I haven't seen any mention of fixing. For example: engines still decrease fuel flow and keep thrust the same as they transfer from an atmosphere to a vacuum, instead of increasing thrust and keeping fuel flow the same. ISP doesn't get reduced when pressures are above 1 atm. And LV-Ns still burn Lf+O, instead of hydrogen or something of the like (Though it wouldn't be unbelievable if they just burned liquid fuel. Or if Lv-Ns were just called a nuclear-chemical hybrid). So, what other unnecessary unrealisms, long-standing bugs (Squad is working on a lot of bugfixes for this update, though), or just plain weird things do you think need looked at before 1.0 is released?