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KSP2 Release Notes
Everything posted by DECQ
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There's no tricks, will soon be updated.
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[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
Thank you guys, I hope you are well met by the new year, is the best time to communicate with the closest and loved people. I have Lunahod is crude and even Proton but need to learn how to make a wheel with a new plug-in. And i always ready to help in terms of modding all what I can, I'm waiting for your questions. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
Rest assured, you will be able to fly on the space shuttle in 2017 By the way, all a Happy New Year! -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
By the way, thrustCurve only works on solid fuel or not? -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
No, I watched a few videos and I liked Quixel program, but at the moment I do not. If you have any questions you can ask them in PM, try to help. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
I can not say for sure, there were many problems solved, and much has been done, including the problem is solved RCS units I have mentioned, they are now engaged in Dragon01 and then I'll check it on the flight tests, he should be able to enter the atmosphere and land. All I can say right now everything is going very smoothly, and I hope we do not get stuck with him for a long time. This is very good news though some ellementy change in the shuttle, such as rcs added a lot of settings, trying to imitate a real ship, for example, or the wings are now a one part. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
Here are three kinds of texture SLWT, LWT, SWT for a new ET. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
Thank you, although a small problem with the RCS blocks for the Space Shuttle, I think in the near future to fix it. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
It has RP cfg now, why do you think that this will not be in the new version -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
In fact the i first time hear about Substance painter and Quixel suite, you interested me this I draw the texture in Photoshop itself, first doing Normal map variant, then the real texture, and then as needed to establish additional texture that creates a nice effect, mainly metal texture taken from the Internet. I do not think that is the best option but it works flawlessly. Here is the complete version of the ET textures, normal maps, metal texture and final texture ET. As you can see it is very easy. By the way, completed a new rocket for space shuttle. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
Everything has its time, sooner or later he will be released. How about the third space shuttle? We assume that it develop Kerbals. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
We briefly suspended Energia development, although it is almost ready but I want to take a break from it. Almost made a new SSRB, the texture is not complete. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
I get more free time, made new ET for the shuttle is much more quality. With add-ons by Shadowmage shuttle will once again be full, have built-in wheels. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
We are working on a new version now, which version you have installed is not playable. Hello Jovzin. Dragon has already repaired the wheel with this, it is a very good add-on !!! -
Very slow...
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Of course, I do not speak for all the community, in the community a lot of great people, but when PM ask idiotic questions, most stupid about how to open the fuselage this not normal.
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It can be a little criticism? I'm a straight man so do not be offended. Modders so much that I think in the game played by only 10% of the community, and 90% modders, including me. Community is not as perfect as described, for example, when write from time to time in PM amazing questions, such as which category is the fuselage, or how to open it, it's ok ??? The community is very lazy.
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[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
Not in any way, because of the Energia I have learned to work in a 3D editor. -
[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
I do not have time to deal with a few add-ons at the same time, first I want to finish the project Energia. -
Unfortunately I do not know this addon. Yes, it's the difficulties of translation, I mean that it is done by me in the game. No, now there is a processing error, usually my add-ons have a lot of problems and it is better to correct them before a new release.
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These gray rectangular structures intended for repeated use of the first stage. I try to make it as realistic as possible, although KSP it does not make sense. Here the final stage save the first step of the game. :-)
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On the Buran parachute is not attached to the tail, you mixed it with the Space Shuttle
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Well, that's Buran, although it is very crude version and above it still needs work.
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I can not do anything to help you, just do not understand how you run Buran, I have it broken. Just wanted to show the progress on the development of GK175 :-)
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I can not answer because deleted this version of Energia a long time, is preparing a new version.