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KSP2 Release Notes
Everything posted by DECQ
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Unfortunately, there is need to wait for a plugin, Dragon will help. I think that 80% completed work on the rocket Energia,exception Buran and Energia 2. Energia 6SL /Skif_DM and Vulkan.
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I have almost completed work on the new Energia, it will be higher quality in terms of models/texture and more functional. Also likely I will change Buran, but he will not have your own wheels
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Buran is a big problem, not sure if he will go to the new version of Energia. At least initially it will not.
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He has made some changes in the old LEM ascent stage, a docking port is missing.
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Did docking spotlight.
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I try to do their work as close to the reality, Thank you so much Dragon01 for their invaluable assistance. Make a "plush" rocket is quite simple, much more difficult to deal with realism in this work is slow, but the work on the Apollo Projects this top of my modding, I am very satisfied with it. P.S. And let's not insult each other because Virtualgenius rights, it is a hobby, and I have been modding when want to, do not have any framework.
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Everything would be fine if it were not a problem, one of them very annoying. RCS engines not only overturn the Apollo 180 degrees and push it to the side, I do not understand what the problem is... Maybe somebody tell me what the problem is.
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New Saturn V.
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Apollo spacecraft.
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You are absolutely right, I have a new version of the Buran but without the wheels do not see any reason to deal with it.
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This version is stopped in development, there is a more simple and straightforward model that perfect balance with the stock version but does not have a lot of things (like saving system first block), but it is quite simple and is made according to the drawings, not taken from the Internet.
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If you want you can take it yourself, although it should be suited to the Falcon9 by Kartoffel.
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The maximum that I can release this new Energia and Saturn V, at the moment there is no desire to be engaged in modding. Maybe in the future. What are you talking about? He was released but does not require testing since I do not plan to be engaged in them.
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Sometimes it seems to me that the KSP community turned into a bunch of babies, and everyone needs a nipple. When I started to play KSP even could not imagine how to modding, but if I do not like something in the add-on, I just opened the cfg and after a short review could fix something that I am missing, or something to add, such a little thing like RealPlume. I'm just sharing my work because maybe not everyone likes the "plush Rocket" in the stock-style, this is my hobby and not a job, if that does not like to correct it yourself ...
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meaningless. All questions about RO ignored if you do not like something to correct it yourself, it works well for me. Try to do this for yourself, maybe you'll get.
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[1.2.2] Space Shuttle System new release 26.01.2017
DECQ replied to DECQ's topic in KSP1 Mod Releases
If you prefer RO cfg do yourself. -
If you prefer RO cfg do yourself.
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Soyuz launch pad, the first version. https://yadi.sk/d/mOrtizKut2vyG Simple but cheerful.
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Angara lacks Breeze-M, it is in the development of so use a small stock upper stage, I have so many times deduced cargo into orbit.
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I do not understand the question, it may be possible because of the autopilot as Soyuz capsule has a small mass displacement, if someone has more such issues are reported. I tried to make it as much as possible without errors... Although I and Dragon01 Soyuz works great. I gave RO cfg "Phineas Freak", so I think it's worth waiting in the thread of RO, or use the Soviet Engines, they will approach 100%.
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You have the same rocket is falling on the fly? Try to install a plugin KerbalJointReinforcement by Ferram4, if it will help, I'll turn it into a mandatory. P.S. Here is my video about the launch of Progress, with the plugin KJR rocket works very well. But the parachute will be difficult to understand...
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Those who are having problems with parachutes for the Soyuz check it out, maybe it will help you. https://yadi.sk/d/gsDOO2N5syRfT
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I have achievements Soyuz 5, the new version Federaziya (That I showed obsolete), but for the beginning it would be good to solve the problem with these two missiles, and then adding the other.
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It is advisable to describe them, otherwise it is a black cat in a dark room at night.
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Well, the first version of the frigate is ready, it remains to configure the cfg. Also preparing the launch pad for the R7. He is likely to be much easier than the original.