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Crim1

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Everything posted by Crim1

  1. so my crashes in the VAB are fixed with the new update? I can't live without my KIS and KAS, thanks for all the hard work you put in for our enjoyment.
  2. Kerbal Space Program [version: Unity 2017.1.3p1 (02d73f71d3bd)] KSP_x64.exe caused an Access Violation (0xc0000005) in module KSP_x64.exe at 0033:9cbc1c93. Error occurred at 2019-02-02_130228. C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64.exe, run by Calls. 47% memory in use. 16320 MB physical memory [8648 MB free]. 31168 MB paging file [18053 MB free]. 134217728 MB user address space [134206452 MB free]. Read from location 00000000 caused an access violation. I have tried removing all my mods and it still does it. Currently only using KIS and KAS, I suspected it was KAS since its not updated for new version. After removing all mods I still have the problem. Any ideas?
  3. okay, gonna try and mess with the save and see if I can get Jeb back to work and finish out this misson before modifying anything. Golden, you need to enjoy that family and beach bud =D
  4. Actually, I just realized I do not have tac ls. I thought I did but I don't
  5. Not sure if I'm posting this in the right place Rover, but I have MKS and tac installed, on a short flight to Minmus, on day 7 my jeb refuses to work due to home sickness. yet the wiki states Mk1 pod has 30 6hour days worth of habitation.
  6. Just tried installing, during loading game gets to Squad/scansat file then crashes every time, Upon removing USI and umbra from game data folder, it launches normally. I can upload logs if you want Roverdude On second though, forget it, most likely a bad download I'll retry Edit 2: Looks good, been so long since I last played KSP, apparently Nobody updates curse mods (which is fine because I hate curse)
  7. [snip] Roverdude, The amount of content and work you and the rest of squad have put into this game is astonishing. For the "Absurd" price of $8 I paid, I got nearly 6000 hours of enjoyment from this game and your mods. Even if KSP stopped production right now, and never gave an expansion I would still be incredibly satisfied with the amount of enjoyment I got for the price I paid. Also to note, this man and the dev team have worked incredibly hard for years on this game. This isn't some EA that cashed out and released an unfinished project. These guys are nothing less of legendary in the early access world. disrespecting them and the hard work they have put into this game because you didn't get an expansion just shows how childish you are. If squad and Roverdude say they will deliver, than they will deliver. Have they honestly failed you yet? if you think they have just look at your "time played" and compare it to your other EA titles in your library. @RoverDude, Keep up the awesome work, [snip}
  8. Not sure if this has been mentioned. @Frac, Welcome home bud, good too see you back. I look forward to checking KSPI once things die down here. and also Thank you so much WaveP for picking things up for the community when Frac's real life hit him in the face, as it does all of us. Always hard trying to take over a project for someone while they are away and then changing the rythem of things when they return, many thanks for all the updates to KSPI while he was away. Kerbal isnt the same without KSPI. None the less. Glad to see KSPI "Official" back in buisness. =)
  9. Hmm. Ill have to give it a try when i get home.. none the less atm works fine, but for sake of knowledge ill give ita shot.. thanks for the reply
  10. I have a very impressive rig.. and i could not get this mod to work in 32 bit or 64 without installing atm aggressive.. was a nightmare trying to come to that conclusion and accept the fact i needed atm. But tbh i dont notice the difference except the mission flag textures. None the less sooo glad i got it working. The KOS is the workhorse on my minmus base. So far it has done 32 sorties delivering a total of 270 tons onto minmus surface. Combine this mks oks and kspi is great.keep up the great work!
  11. Chrrrriiiiis hurrry! The suspense is killing me! Looking forward to the release. Much apreciated in advance
  12. Okay im runnin the following mods. Tac LS Kspi prev exp build Mks oks Kas Kos shuttle Agress texture. Infer robotics So i know this will break my save but are there any other potential conflicts? They are all the most recent .24.2 builds. Btw awesome job wave. Glad to see all the progress
  13. So quick question. I decided to continue on with my save despite the new update coming soon for KSPI, I'm working on getting my power network up and it seems there arent any recent youtube guides for thermal helper. I'm using the 3.75 fission/generator so roughly where is the sweet spot as far as radiators goes?
  14. (sigh) i cant get KSPI to work with 64 bit, fresh install, threw waves exp in, started 64 bit and crash as soon as I create a new game. keep getting this damn AddonLoader: Instantiating addon 'InterstellarToolbar' from assembly 'InterstellarToolbar' (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) Unloading 0 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 78210. Total: 111.455925 ms (FindLiveObjects: 5.721956 ms CreateObjectMapping: 1.402622 ms MarkObjects: 103.590683 ms DeleteObjects: 0.176488 ms) UnloadTime: 4 I would pay for the game x3 over to get my old .23.5 folder with all my mods back.. Edit 1: okay so I tried lowering my graphics to nothing @.@, switching from fullscreen, changing resolution. At one point KSP didnt crash, I was even able to start my career and launch a rocket, so to double check and see if the changes I made really effect it, I restarted kerbal, and suprise... crash. The unity crash is completely uneffected by mods/graphics/resolution/memory.. This is ....ing abnoxious that 64 bit is so unstable.. Am I the only one having these Unity crashes?
  15. I have seen like 10 people ask this question and receive no answer or help to correct the issue. When I EVA with my kerbals It instantly says all of the lifesupport has been depleted. leaving the kerbal with nothing but mono. Possible fix?
  16. I missed the good ol days when I could use KW, with the recent patches to kerbal I have been unable to install KW without getting this stupid line 49 unity crash, I have been in denial about the fact its KW causing it, however, when I delete KW and run a steam integrity check the game runs great... Reinstall kw and it does the same thing.. both on my computer and my wifes, this is with 64 bit Win 8, I7 16gig ram, 2 high end dedicated graphics cards. So I'm going to assume its most likely due to trying to run 64 bit with KW, havnt tried to see if i can recreate the error with 32. (sigh) I need my KW
  17. Just checking in after a few weeks. You still alive WaveFunction? Hope updating interstellar isnt causing hair to grey, missed ur twitch any ETA on your new update? Putting off my series until my must have mods are useable.
  18. Okay, please ignore my last few post =D there was indeed a problem within the dll, but it was on my end, my amazing over priced, incredibly overpowered SSD decided to go retarded. The issue has been resolved. Thanks Jeff for your attempt to resolve my stupidity =D
  19. NullReferenceException: Object reference not set to an instance of an object at KAS.KASAddonControlKey.UpdateGUIControl () [0x00000] in <filename unknown>:0 at KAS.KASAddonControlKey.Update () [0x00000] in <filename unknown>:0 Keeps crashing while trying to do every task, from burning progradem to trying to get my mystery goo lol.. I removed KAS from my folder and everything works fine, is there a fix around this? or am i just sol.. =) I need my kas!! otherwise my habitat module is dead in the water. so for Jeb and bill's sake please help meh find a fix
  20. Rumor has it, that Fractal, Tupac Shakur, and Bruce Willis have been recruited to carry out a secret 1 way mission to Mars. (shrug) seems legit.
  21. I love KW but unfortunatly I have to uninstall, after narrowing down the problem to my crashes to KW, (not only on my computer, but my wifes, and my buds) I removed it from my gamedat. will check back in a few weeks to see if the problem still persist. Wish I could upload a crash log to you guys and see what you think, but for some reason when the game crashes due to this leak a crash log is not generated. This is of course on the 64 bit client so that may be the source of the issue. I know there isnt much for you guys to go on for trouble shooting =D but I hope the problem some how gets resolved.
  22. soooo not good enough for answer? I'm trying to figure out whether anything needs to be tested or if KSP is even playable with KSPI on x64, kinda hard to spot bugs and help get fixes for problems when we cant even get an answer on the playability of the experimental build.
  23. Was trying to find a thread or update page or something before posting.. But hows development going on exper. version? is it atleast somewhat functioning? Can't play Kerbal without it =DD,
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