-
Posts
18 -
Joined
-
Last visited
Reputation
0 NeutralContact Methods
-
Twitter
https://twitter.com/pac0master
Profile Information
-
About me
Bottle Rocketeer
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
[Released] Free IVA Alpha v0.2.1 [1.12.x] (2022-11-24)
Pac0master replied to pizzaoverhead's topic in KSP1 Mod Development
This looks really Awesome! I wish it can be added in the game. -
Hey, does it works n 1.0?
-
[0.90] ShipEffects Sound Mod: Dynamic Sound Effects - v0.2.6
Pac0master replied to ensou04's topic in KSP1 Mod Releases
I haven't noticed anything odds so far. -
I Tried it in 1.0 It works but it has some artefacts. It seems that the atmosphere cut straight to black ( space ) around 30K or a bit higher. The loading is a Pink Square thing. It seems that there is some sort of Wireframe skybox that form a 3d ball that is visible through everything. I haven't noticed anything else yet. It's pretty cool though. Nice job!
-
[0.90] ShipEffects Sound Mod: Dynamic Sound Effects - v0.2.6
Pac0master replied to ensou04's topic in KSP1 Mod Releases
I installed it in my KSP and It works like a charm. I don't think there is the need for any updates -
Could not resist
-
Chaka Monkey - Closed Development Thread
Pac0master replied to YANFRET's topic in KSP1 Mod Development
Oh ok, that's cool. I will see what I can do there -
Chaka Monkey - Closed Development Thread
Pac0master replied to YANFRET's topic in KSP1 Mod Development
Looks cool, How have you made this montage? Is it just some photoshop? -
[0.90] Working Multiple Star Systems(WITH PLANETS!)
Pac0master replied to Duracelle's topic in KSP1 Mod Releases
Hi there, I just did a fresh install and fail to see anything new with the observatory. Yet, the mod seems to load properly when I start the game -
Well, It would always be possible to create a specific file for each mod that it overwrite. You can see this concepts when applying mods for RSS or different other mods configs. It's a bit of work but I am optimist on this side
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with:
-
You can always tries to get the Mod working on Ckan, so the dependencies are updated when required.
- 3,403 replies
-
- renaissance compilation
- visual enhancements
-
(and 1 more)
Tagged with: