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Frozen_Heart

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Everything posted by Frozen_Heart

  1. Well first we have to ask what is the SLS meant to do? We could make the assumption that its main purpose is to give jobs to various lobbyists states, in which case it does its job perfectly. However i'm assuming you're asking more for something designed to be able to throw unmanned probes to the far reaches of the solar system, and carry manned payloads as far as Mars? All for a lot cheaper than the SLS.
  2. For me it isn't that i'm concerned with the art roverdude is currently producing as it is for some. Those parts are some of the best looking ones in ksp and that engine looks better than even porkjets new rocket engines imo. What i'm concerned about is that the old parts done by Nova will be left in that state indefinitely, with only dlc holders getting art updates even to the older parts like the 'new' apollo cockpit. Novas old parts fit just fine in the game back then when everything looked like that, but now look they belong in a completely different game to what KSP has become.
  3. No other game give me the complete freedom to design and build what i want almost exactly how i picture it, and then simulate it with roughly accurate physics. KSP provides endless possibilities and no matter what i come up with it can be built in game. There are block building games that are similar but their nature often limits them more. Especially in the physics department. The only one that could potentially compete is currently a bugged mess and is unlikely to ever leave that state.
  4. The reason people have lost interest in NASA is nothing to do with them being 'realistic'. It is because that every new government that comes in kills off the old programs and starts their own meaning they are back at square one. In 2024 the ISS will come down and with the capability to build shuttle engines lost the SLS has a few flights max before no more can be built either. There is a massive chance that the government after Trump will axe it completely looking at past governments and then everything will be moved back another 20 years in their schedule. "NASA going to moon in 2040, Mars in 2055" This isn't realism. It's bureaucracy and the inability to control its own funding and missions.
  5. Well here is my method but may be outdated now. Central spine of girders with crew cabins and fuel tanks attached to that. Then attached to the same spine but separate from the fuel is the Armour. Means that any shock from the hits goes through the spine rather than directly onto the fuel. However weapons these days will punch through even 3 layers of this so nothing is fool proof. Try to make weapons from parts with 80m/s tolerance.
  6. It will already be scrapped after 2 or 3 missions. They only have the engines for 4 flights and the place that makes them was closed down so no more are coming.
  7. I'm a big fan of them and everything they have achieved, though Elon does get carried away... Also as a rule of thumb multiply any timescales by 1.88 as they work in Mars years.
  8. So apparently the offset tool is easier to abuse than i thought...
  9. You can still make a 'company' on the spacecraft exchange technically. The language used just needs tweaking: Company - Craft Showcase Employees - Craft Contributers
  10. @DarkOwl57, @MiffedStarfish The last section of the forum that started talking about wars, alliances, and planet ownership was called the rocket builders section. Go look for it and tell me where it is now...
  11. Pity that he stopped modding after he left the team. B9 aerospace was one of the best. Seems to happen with every modder that joins.
  12. Roverdude hopefully they will get what NDA means eventually...
  13. Are we allowed to use mods like editor tools to construct ships for this? Aka things that can't be done in the stock editor...
  14. Hmm i last tried when fuel drained in a very odd order through fuel lines, which meant that even if they lined up the front would drain before the back. Might be worth having another go now with the reworked fuel logic. And i agree the aerospikes are best due to their short profile.
  15. Been trying to build something like that for years and just couldn't. Fuel balance always shifted too much. The Co-21C could hover at a certain fuel load but not through its entire range. Edit: Huh a pic survives:
  16. Pretty much a tube of multi layered armour with srb rockets
  17. Oh god this is why i stopped building military! What have i created! It's hideous!
  18. @Spartwo, @panzer1b Any modern shipbuilding tips? I keep asking then never build anything, then another year goes by. Last true combat ship i built was the Co-21 in 0.19 i think.
  19. Just putting this out there again. No claiming planets! It comes under the rp rules and will result in the mods closing the thread faster than you can imagine.
  20. Might try working on some dedicated combat ships as this thread is picking up again. Will be a completely new series as my old Co-XX series are now civilian motherships.
  21. Downloaded this for the first time today and i'm really impressed. The parts look so much better now. Only downside is my VTOLs now all have huge turbines coming out the top...
  22. There seem to be two separate lines of complains going on atm. -First one is people disliking the new art. (I don't agree with this one personally, imo the new art looks amazing) -Second one is that the new command pod is identical to the old one, but only in the dlc. Which is seeming like they are doing an art pass but only for dlc owners when half the game is still using placeholder assets. No one wants the dlc to be scrapped though. Imo it is a good thing and Squad needs it as well as it is a long time since KSP was released.
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