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Everything posted by SasquatchM
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Is there a nodeScale cfg entry or something along those lines to either increase or decrease the size of node connectors?
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I really wish the large fairings were large, rotating solar panels as well, but oh well.
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thanks, I had just discovered that. For some reasons though this makes the icons for these parts gigantic in the parts tabs in the VAB
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it's here in the post for the first one.
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Just a video of this so far as a few of the cfg edits I did to get the tiny Damned Robotics parts do strange things to the parts selector in the VAB. <iframe width="853" height="480" src="http://www.youtube.com/embed/43r7v7OUOto" frameborder="0" allowfullscreen></iframe>
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I am trying to rescale these parts using "scale=0.33" in the cfg, however all this does is move the connection nodes. Any suggestions?
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you have to rename the groups
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Sadly I have noticed. Feel free to enter away!
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I am running carts and this with no problem
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Because I like complicated!
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I have just spent the last 2 hours making a craft that will deliver 4 map sats, each with their own ion engine, solar panels, batteries, mech jeb unit and mapsap dish only to discover that even with the small mech jeb capsule on the individual sats they still count as debris so the map sat wont work and mech jeb will not control the engines. I also videoed the whole thing. /sigh // just wanted to vent
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I have not run into the particular issue you are having after extensive use of this add on, so I really have no idea what could be causing it. Are you using the in atmosphere warp?
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Whelp, here is my attempt... took entirely too many tries, perhaps due to beer. <iframe width="853" height="480" src="http://www.youtube.com/embed/OVZ-kNZbZ2o" frameborder="0" allowfullscreen></iframe>
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[0.19] Multiversal Mechatronics - Fixed Camera - 1.3
SasquatchM replied to r4m0n's topic in KSP1 Mod Releases
Would it be possible to add a GUI like the ones on Damned Robotics that controls the FOV, if not would it be possible to set the FOV in VAB or set multiple toggleable FOVs? -
Mapping, a laser, cameras, lights - lots of possibilities. Here is a brief slide show and video to show it off. All needed mods are listed in the video.. I'll link them here later as I am tired now. <iframe width="853" height="480" src="http://www.youtube.com/embed/kFgPcldoWZw" frameborder="0" allowfullscreen></iframe> Craft File
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The Most Complex Thing I Have Ever Built In KSP
SasquatchM replied to SasquatchM's topic in KSP1 The Spacecraft Exchange
The main problem is that DR parts tend to spaz out at high velocities, so although possible it is somewhat likely that the joints or rototrons will be out of place -
Crap. I always do that. Vlad's Airbrakes
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The Most Complex Thing I Have Ever Built In KSP
SasquatchM replied to SasquatchM's topic in KSP1 The Spacecraft Exchange
well, the craft file and the addons are right there -
I don't want to give it away, so video below: <iframe width="853" height="480" src="http://www.youtube.com/embed/bn_uu3YR1Es" frameborder="0" allowfullscreen></iframe> You will need DYJ's Damned Robotics 1.21, Bignose's Aviation Lights 1.0, Omega Areospace Floodlights and NovaPunch Remix Links: Craft File Modded Parts
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I was also just browsing through the older posts in this thread and noticed the berthing thingy that was abandoned. Would that now be possible wit the rescale that came about in KSP?
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By attaching them to the hinges?? I am not sure what you mean as I have never had an issue with it.
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Thanks R4mon, that at least gives me and idea of what the parameters actually do and a few ideas
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Well, you actually have until the 10th to finish a submission. I wanted to leave a a couple days for suggestions for additional rules or awards.
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Post videos of you most aerobatic craft flying near the KSC. If you are going to participate you should probably look this over: Definitions of various aerobatic maneuvers. Scoring: High G - Stand-alone award: The Backbreaker +1 point for every g pulled in the flight summary. Aileron roll Roll - Stand-alone award: Dizzy +1 point for every consecutive rotation in 10 seconds The Loop - Stand-alone award: Light Headed +2 points for every complete loop in 20 seconds Immelman - Youdaman +1 points each (max 5) Hammerhead - Stand-alone award: The Fallen +5 points Close calls - Stand-alone award: Suicidal +1 point for each approach within 50 meters (approximate) of the ground or any other structure while your speed is above 75m/s. +1 additional point for every sustained 5 seconds of near earth flying or Close Call up to a maximum of 5 points. Tailslide - Stand-alone award: Slippery +5 points Barrel Roll - Stand-alone award: How Did You Do That? +2 points per roll in10 seconds. Flat Spin - Stand-alone award: Are You Crazy?? +5 points Lomcovak - Stand-alone award: WTF +10 points Kulbit - Stand-alone award: Holy Sh!t! +10 points Slides - 1 point total Reverse - Stand-alone award: The Magician Double points for managing any of this with your plane moving backwards. Counts as a separate maneuver. High Speed - Stand-alone award: Swift +additional 50% points for managing any maneuver at over 200 m/s Landing The plane must land successfully on the runway in order for the submission to be valid Total video length can not be longer than 5 minutes and must be continuous (intro screens or credits do not count against this length, only from when you start your engines until a full stop on the runway) Submissions will last from October 2nd until October 10th. At that time a poll will be posted for the viewers choice award. Your position in the viewers choice will earn you points based on 2X the number of entries. For example, if there are 10 entries first place will earn 20 points while 3rd would earn 16 points and last would earn 2. Your final total score will determine your ranking. Stand-alone awards will be decided based on the best technical proficiency at each maneuver or, in the event of a tie, which just looks the coolest. Mods allowed: Any purely cosmetic mod, DamnedRobotics, Damned Aerospace, NovaPunch, MechJeb, Vlad's Airbrake. Suggestions are welcome until October 2nd. Good luck.
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This is what I am talking about: <iframe width="853" height="480" src="http://www.youtube.com/embed/zxCE7N6x7sM" frameborder="0" allowfullscreen></iframe> See how the wheels stop and start suddenly? That is what I am trying to avoid.