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Everything posted by purpleivan
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PSA: Solar panels now useless past Dres (as it should be)
purpleivan replied to a2soup's topic in KSP1 Discussion
I wish I'd know about this earlier. I've been putt-putting around near Kerbin (challenges and cinematics) since 1.0 was released and I tried using solar panels around Jool for the first time today, only to find that the three gigantors on my solar ship were nowhere near sufficient to supply 4 ions with power. Ah well, back to the drawing board. -
One of the more fun things I've done in KSP was to send out missions to scan all the bodies with probes, then send down manned lander/rovers to take a look at all the anomalies.
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"What was that", followed by silence.
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Yep... nothing elegant about my ship, a lander with a total of 24 engines, plus 12 nukes on the two transfer vehicles.
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This image is less about the quality of the picture itself and more "that's a lot of orange tanks in motion". The Eve Party Boat being fuel in Kerbin orbit and one of the two transfer vehicles that pushed it coming up from behind, before it headed off to Eve.
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My KSP install crashing when Fraps was running, so often that I'd typically get one cut of video per loading of the game was the hard part though I'll have to check out Dxtory to see if it's more stable.
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You Will Not Go To Space Today - Post your fails here!
purpleivan replied to Mastodon's topic in KSP1 Discussion
A couple of shots of my first attempt to lift the "Eve Party Boat" into orbit in the Mun Rocked challenge. -
A brave kerbal making the leap from his Laythe lander to the tiny ion micro ship that would transfer him to the mothership, waiting in orbit around Pol (from my pre 1.0 Jool 5 mission, 3rd level).
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totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
purpleivan replied to Halban's topic in KSP Fan Works
The audio was the easy part, as it's taken from a DB10 promotional video, but getting the video to (roughly) match up with the audio track was a limitation. Not as much as my install being very unstable when running Fraps (only getting about one cut of video per crash of KSP) . I'll have to give Dxtory a try and see if its more stable. -
This started out on Friday evening as a quick stab at making a mini rover, then the rover got bigger and finally had its own movie. BTW... the rover itself is total nonsense, not very stable in the bends, or quick, but it does have brake lights and turn signals on the rear, courtesy of Navlights and eyes on the front
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Added a leaderboard in case anyone is interested in taking a crack at this.
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totm oct 2023 Post Your Cinematics Here! (Cinematic Enthusiasts)
purpleivan replied to Halban's topic in KSP Fan Works
Here's my second cinematic. I didn't start out to make it, just wanted to build a mini rover... which became bigger... then got its own video. -
Tales From Near and Far - A documentation of exploration
purpleivan replied to purpleivan's topic in KSP1 Mission Reports
Part 3. Eve Early Test Flights Following on from their string of landing on the Kerbol systems smaller worlds, attention turned to a manned landing on the intriquing world of Eve. In order to undertake this kind of ambitious mission, the first step was to get more information on this strange world and to achieve this an unmanned probe was sent to the purple marble. After 195 days the plucky probe entered orbit around Eve, before entering its soupy atmosphere. Atmospheric readings during its decent and at its landing site, some 800m above sea level gave cause for concern, not for the probe's safety, as it had been well prepared, but for the difficulty of returning a lander from the surface through such a dense atmosphere. Atmospheric composition readings showed there to be no oxygen, so making use of jets to aid an ascent would not be an option. So they would have to do it the hard way... with lots of rocket power! With information from the Eve probe in their pocket, KSP engineers set about designing a vehicle that was capable of returning a crew from that purple surface. As the first step in getting back into orbit, is to get down to the surface in the first place, a proposed design for an Eve lander was placed in Kerbin orbit and then re-entered. It was during this part of the test that "letting the interns handle that part of the mission" proved to be a bad idea, when the vehicle deployed its parachutes and immediately broke up into several parts, each gently drifting to the ground, on its own chute. After this failure, the test was repeated with more of the "struts" that Kerbal engineers had come to admire the utility of. This test was a complete success in that the lander successfully made it to the surface of Kerbin in one piece, however its performance when lifting off from it, accounting for the more difficult conditions that would be encountered on Eve, was a different story. It just wasn't powerful enough. With this realisation the Eve lander design team set about the creation of a more advanced vehicle, this time giving the interns the critical role of "keeping the coffee coming". In Part 4. More testing plus a dummy landing on Eve. -
From my Ion, ions everywhere challenge entry (a trip to Dres).
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Starwhip's Renderfarm [Stock Craft Requests Open]
purpleivan replied to Starwhip's topic in KSP Fan Works
The main things I did were to put some shadows in there (soft edge shadows to match the cloudy conditions and uneven ground) strong shadowing/occlusion under the vehicle, made the "lit from above" lighting of the barrels stronger, tinted the sides very slightly towards the green/brown of the ground and the sky facing parts a little blue and tweaked the contrast/brightness a bit. Oh... and added some tracks behind the vehicle which was just some mud from another image cut to the right shape and roughly blended out at the edge. -
Starwhip's Renderfarm [Stock Craft Requests Open]
purpleivan replied to Starwhip's topic in KSP Fan Works
I took a quick crack at this based on your render in Photoshop this evening and this is what I have. -
Many years without supplies, not dead.
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A fleet of mini rovers I made for my winning Munar Landing Endeavour challenge entry. So... so... unstable
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Leaving Kerbin orbit in an entry for the Lightest Rocket Escaping the Solar System challenge.
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Lightest Rocket - Escaping the Solar System
purpleivan replied to Aleythus's topic in KSP1 Challenges & Mission ideas
I'm submitting an entry in the challenge with a launch mass of 3.9 tons. The vehicle was stock with no part clipping and all flying done manually. I wasted a bit of mass (about 0.1t) by carrying a little too much oxidiser in the tank for the Rapier engine, which ended up being jettisoned with the tank when the liquid fuel in it ran out. BTW... the time from launch to achieving escape velocity was 49 minutes and it took 4h:40m to leave Kerbin SOI. - - - Updated - - - - - - Updated - - - Part clipping is when parts are placed so that they substantially intersect each other and doesn't require any mods, just rotating or translating parts into each other using the VAB GUI. Many challenges don't allow any serious part clipping, with only small intersection allowed. Some (e.g. the Jool 5 challenge) have a strict no part clipping rule. I'd say that the stack of Round-8's isn't really part clipping, as they are connected as intended by the developer. This apparent clipping seems like an error by Squad in positioning the attachment points for those tanks too close to the center of the height of the tank, so they intersect when stacked. However I'm curious how the engines are connected to the Round-8's in your design (i.e. how the fuel connection is made from the bottom Round-8 to the four engines). -
KSP is by far the best value game I've ever bought. I paid 25 Euros for it last year and have logged over 1300 hours. Compare that with some other games I've played (fairly) recently. Wolfenstein: The New Order - £25 16 hours South Park: The Stick of Truth - £20 27 hours Sniper Elite 3 - £28 29 hours. I enjoyed all of these games and felt that they gave me decent enough value for money, but so far KSP has worked out at less than 2 euro cents per hour. I'm still putting in a decent number of hours per week on it, although more the occasional challenge and some artwork now, but I'm still firing it up for over 10 hours a week.
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I just realised that I should set a date for the poll closing, so I'm picking 30th September for that.
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Here are some of the images from the flight of the "Eve Party Boat" to Mun that I did to kick off my "Mun Rocked" challenge, landing a mass of 620 tons on the surface.