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purpleivan

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Everything posted by purpleivan

  1. It wasn't that the stage separated and then collided with the engines of the next stage, but that the decouplers didn't fire when staged, something that I've not had happen before. I know what you mean about the "get it stable, then separate" method. I've even let a problematic vehicle drift for a couple of seconds to stabilise, then stage, then ease in the thrust a couple seconds after that, to avoid large tanks smashing into the next stage's engine.
  2. I tried to get the Herkules into Kerbin orbit, but there was an issue with the 1st staging, in that only some of the 1st stage detached.
  3. Absolutely... a creative solution. As long as all vehicle are launched originally from Kerbin (i.e. not making use of something already in orbit) then filling them with fuel on Mun, then orbiting them for a rendezvous with a lander in Mun orbit just makes this a more epic endeavour.
  4. Interesting... I'll have to look into that when I'm dealing with high part number vehicles.
  5. I didn't realise that I had the facebook feature, so thanks for letting me know about that.
  6. This is looking pretty impressive. I think half of the challenge of this challenge is having the stubbornness to stick with it through multiple launches of huge complex vehicles. Glad to see that you've got you're lander and fuel up... just need to get them together... and then the fun of landing
  7. A heavily reworked version of my first wallpaper image (Duna Camera). Fellow Explorer
  8. My 1st attempt at an Eve return vehicle since 1.0 entering the atmosphere. In the distance is the detached de-orbit stage.
  9. Another quick wallpaper for Sunday morning. Heading Home
  10. My latest wallpaper. Based on a screenshot from my 4 man eve return vehicle (pre 1.0) the Eve Party boat.
  11. This one took a while... why did I pick an image with four kerbals in it. Eve Party Boat
  12. Some quite old ones of mine. A brave kerbal testing the huge ladder on the side of an early Eve return vehicle design at KSC. The lander in Eve. Detaching the ladder towers (they look kinda cool... but the ship was useless).
  13. I was up a bit earlier than normal this morning so I made another one. A bit of a different mood this time. Ghostship
  14. Thanks... it's been fun making these.
  15. Well I'll probably be making another image next weekend.
  16. I used it in my first cinematic. It's at about the 1:30 mark, although I cut away from the "docking" as soon as it was complete.
  17. Jeb on Laythe - - - Updated - - - Nice... I keep meaning to make a mission patch, but never get around to it.
  18. Another weekend, another wallpaper. This one is based on a screenshot I took during my Jool-5 challenge entry mission, after Jeb took a lander down to Laythe. Jeb on Laythe
  19. Regarding docking in cinematics, one trick I've used is to record undocking and then play the recorded video backwards. This has both the benefit of the camera not jumping from one vehicle to the other, but also there's none of the "wiggling around" that docking sometimes results in. This isn't an alternative to your requested add-on though, just a work around in certain circumstances.
  20. I had a similar idea with this, although more stylised in terms of lighting etc.
  21. Very nice. I'll have to take a look at KAS.
  22. One of the arm sections heading for KOSTAR. I might give this one the Photoshop treatment for my wallpapers thread.
  23. Ok, I see what you mean about the alterations, probably too much for it to be a qualifying entry. I also a tiny bit of Z80 programming in the 80's.
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