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Thunderous Echo

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Everything posted by Thunderous Echo

  1. Enjoy. (I would prefer that this part of the mission be graded now, while I still have most of the raw footage.) (Watching this at 2x is really fun)
  2. Well, I'm seeting a distance record for face tabogganing on the Mun right now. waiting to hit the bottom of this crater.
  3. In more recent news, Jebediah Kerman has placed Silver in Poor Planning and Gold in Face Tabogganing at the Moho Kerlympic Games.
  4. Another Bug: Going anywhere near the ground will cause the client to produce very loud explosion noises and particles.
  5. Okay, this is one of the two ships, the Giza: (Outdated, newest version is slightly different)
  6. Ha! If I'm successful, I just blew the Level 1 Sub-Challenge out of the water. What? Oh. It's lowest mass on launchpad. Hm... Well, I don't see myself winning that one with my 10295.93 tons of sheer power. I tend to overbuild things, as you may have guessed. Not taking any chances. I actually had to send up my equipment in two trips because my computer couldn't handle 1102 parts at once. In fact, I specifically made sure that there orbits were more than 2.5 km apart.
  7. Okay, third post of today, but I just absolutely love this mod. I think its cool that (though this may not be intentional) you can have different mods for the map view and normal view. Right now I'm using Atmospheric Trajectories, but I don't want the window showing up on the normal view, so I only have the plugin installed on the client (map). This plugin is also useful for timelapses, so you don't get "map view flicker" which results from repeatedly changing in and out of Map View while the video runs at high speed.
  8. Oh, I found a way to make the client way more efficient. It looks like the way it's done now is you copy the craft from the server to the client window, and then teleport it around. But we never see the craft in the map window, so why do this? Wouldn't it be more efficient to just create a one part craft on the client side? (I do realize physics isn't calculated, but its probably rendering or updating or something). "I plan on addressing this somewhat by removing/unloading all the ship parts that get loaded into memory, as you don't need them in map view." I guess that might work too.
  9. Love this. Warning: DO NOT REMOVE THE PARTS FOLDERS FROM THE CLIENT INSTANCE OF KSP (crafts will not load properly) Bugs : Renaming vessels and changing icons does not update. Physics warp does not show up in the client window (map view) Pausing the game does not show up in the client window (map view) and it will continue to run along the projected path. The navball. 'Nuff said. I know this may be too much to ask for, but is it possible to make plugins like KAC sync up? (Or at least make an API for modders to work with)
  10. Could you add a setting to this that, instead of putting up a NavBall, it will show map view?
  11. Right. That's not working for me. Is it incompatible with KAC or KerbCam?
  12. Problem: Toolbar does not list your plugin as an available plugin. Dues the "blizzy" folder go in GameData or "AmbientLightAdjustment"?
  13. Okay. So, I think I should tell you what I'm going to do. Jebdiah's mode. Wait! I'm not done. plus Kerbol grand Tour. Hold on, hold on... plus approximately 19 Reddit Weekly Challenges. Tada! (Now is when you clap)
  14. I'm relaunching my Grand Tour so I can comply with Ultimate Jool-5. Which means more grand tour videos! Also I'm going to try to complete 19 Reddit Challenges on my way this time.
  15. Is editing the craft file to exactly center a part allowed? Also, is your definition of part clipping "Don't use the debug menu" or "Don't put things inside of other things"? If yes and the first one, is placing a part inside of another part "legitamately" and then editing the craft file to center it allowed? Friggin' goo containers...
  16. Hmm... This will make things difficult. In the part.txt file, all command pods refrence a "ModuleCommand", which I assume is a script. Is there any way I can look at this script? MODULE { name = ModuleCommand minimumCrew = 1 }
  17. What is meant by "There's funding for one main ship only so all the crew, lander(s) and other stuff has to go to Jool as one big ship"? I'm doing a Kerbol grand tour (single Launch), and I'm hoping that my kerbal and my Jool Equipment can arrive at Jool separately. Otherwise, I can bring my kerbal back to Kerbin and dock the two together there and then go to Jool.
  18. So I'm trying to make a plugin for this forum thread: http://forum.kerbalspaceprogram.com/threads/94346-1-Button-Bill I have a few questions: 1) How to you add one of the dialog boxes (like the ones you change fuel levels with in VAB) that come up when you click a part to my custom PartModule? (So I can set stuff up while in VAB) 2) Which class controls keyboard inputs, and how do I call the method to send inputs when you click a button? 3) How do I make variables from my PartModule save to the sfs file? PS. Is there a way to view the code of the original command module?
  19. Thank you for your input. I will change the rules to fit your qualms. I have underlined what I have changed. Also, for all of you who found a way around the rules, that's totally kosher. I want to see you try that. Go ahead, Rhomphaia and cantab. And yes, climbing up and down ladders while throttled up is part of the challenge.
  20. Thought I'd give you a sneak peek, I just put up a forum challenge I will be attempting: http://forum.kerbalspaceprogram.com/threads/94346-1-Button-Bill?p=1428102#post1428102
  21. Back in the day, KSC had not yet realized that you could put multiple buttons in one command pod. Thus, in every mission, the piloting kerbal had to EVA between command pods throughout the flight. The rules: Each command pod in your craft has only one keyboard button*. If you wish to press that button, your kerbal must be in that command pod. Only one kerbal per craft is allowed. Binding two keys to one pod is fine, as long as you always press both keys simultaneously. For proof: I'm just doing honor system. Please be honest. What this means: For example, to get into orbit, you will have to get into your 'spacebar' pod, hit the stage button, then into your 'D' pod to do your gravity turn. Whenever you want to stage, you will have do get back into the 'spacebar' pod, hit space, then get back into your 'D' pod. You will also need a 'shift' pod and 'ctrl' pod for throttling. Any action groups will need their own pods. For docking, you will need to get to your 'M' pod for map view, then the 'R' pod to turn on RCS, then your 'del' pod and turn to docking mode, then go to 'W' and move forward... Mun landings should be fun. (You don't need two spacebar pods, that was just for demonstration.) *Buttons you will need pods for: The official key bindings wiki page is here: http://wiki.kerbalspaceprogram.com/wiki/Key_Bindings You only need pods to press buttons under the "Flight Controls" and "Docking Mode" tabs. You will also need pods for Map View(M) and Docking Mode(del) SAS can be toggled at any time. All other keys can be pressed at any time. Please do not use mouse clicks to get around the rules, such as toggling engines, activating decouplers, etc. But for mouse clicking, all UI-only actions that don't affect the craft's flight - stuff like pausing, going to the map, opening the resources panel, are allowed at any time. The Challenge: All points assume you have flown the mission legitimately and recovered all kerbals safely. Orbited Kerbin: 1 pt. Flag on Minmus: 2 pts. Flag on Mun: 3 pts. Perform a docking: 2 pts. Flag on celestial body outside Kerbin's SOI: 5 pts. Also, if someone could make a plugin for KSP that adds a pod with this functionality, that would be amazing. 1 trillion points (I will be trying to do this as well, so you have to beat me to it) Leaderboard: 1. 2. 3.
  22. Hey, that's all right. I do understand it is difficult (not to brag).
  23. Thou est an engima, thou who callst themselves Cupcake. Thou hast been to every corner of your fartest planet, yet never set a foot on the nearest to the sun. Laythe has cast a greater spell on you than Eve. Thou hast set foot on Duna and Ike, but thou hast never beheld the majesty of the Canyons of Dres. But one anomaly lieth above the rest: Thou callst an Ion Dance a duel. Thou knowest not the meaning of the word. I shall show you a real Duel! I CHALLENGE THEE, CUPCAKE! I am sure thou knowst the challenge. I shall not wait for thee. Thou knowest where to find me. Unless, of course, University and stuff gets in the way. No shame in an education.
  24. Okay, rooted around some more, heres more stuff for the recommendations list. Royal Trax is an entire channel devoted to the best of various authors. It is truly the motherload. https://www.youtube.com/channel/UC2sf-LfF9-vkmXCxH4QLOTA Jam3Z has a lot of really great stuff. I wouldn't use him too much though, as some of his songs sound suspiciously similar to other songs of his. https://soundcloud.com/jk23777 Kevin Leod will give you basically anything you need for free, but it won't always be very in depth. incompetech.com Doctor Vox does some amazing royalty free stuff, but he has a system where you have to like his facebook page to download most stuff. https://soundcloud.com/doctor-vox/se...cks-for-twitch
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