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MedwedianPresident

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Everything posted by MedwedianPresident

  1. So; i've got another idea; it is an escape system for large spaceplanes. For this, the passenger section must be attached to the back of the cockpit if there is one. It should work during the upper-atmosphere part of the ascent and during reentry. It consists of the cockpit separating using a chunk of sepatrons (and maybe letting some control surfaces go with it for steering), and after decelerating deploying a drogue chute to kill horizontal velocity; after that, when it stops flying and starts falling, main chutes semi-deploy and then deploy to generate a soft landing.
  2. If it was against the rules, many of the famous AAR's won't be on the front page of Fanworks.
  3. They...are...epic... Anyways; asparagus staging i think is allowed if it is restricted to techniques user IRL (for example, for a Delta-IV style launcher you might make the fuel from the outer stacks go into the main stack.).
  4. I understand; but i like complex things. You understand; having a little aircraft with intake spam is boring while having a giant "thingy" and constantly developing it is in fact very interesting. ESCAPE SYSTEM IDEA An idea for an escape system that would work during ascent AND reentry would be quickly separating the cockpit and passenger section using sepatrons (maybe letting some control surfaces go with it for steering) and landing it either horizontally if it has enough lift or using parachutes. Because i know that definitely there WILL be some incidents with parts flying off during ascent or columbia-style disasters caused by the high drag during reentry.
  5. I think that SRB's play a major role in KSP since they can launch small objects into escape trajectories. I often use a large SRB as a first stage for my rocket.
  6. I know this is a stupid question; but, how does a Kraken Drive work?
  7. Just as an update; my spaceplane will be named "Miratuz" after my favourite teddy bear that i had as a child. So the first scaled-down version for tests would be called "Little Miratuz"; then comes the "Medium Miratuz"; and finally the full Kjolsen Aerospace K-5000 Miratuz Class super-heavy spaceplane. Also, yes i am taking this seriously; and i will develop it slowly and carefully to achieve success. Planned list of spacecraft: BSPATV (Big Space Plane Aerodynamic Test Vehicle) | A small glider having roughly the shape of the Little Miratuz; to be dropped in front of the runway from an altitude of 6 kilometres from a subsonic bomber. BSPRTV (Big Space Plane Reentry Test Vehicle) | Same as BSPATV, but equipped with heat shield tiles (KerbPaint) and dropped from a supersonic bomber to from an altitude of 20 kilometres; in the Kafrican mountains. It will be used for testing the final supersonic deceleration and full approach. KA-1500 "Little Miratuz" | A little, orbit-capable "model" of the Miratuz; no bigger than 80 meters; already having a rudimentary version of the DROSPAJST (Droppable Spaceplane Jet Stage) for acceleration to supersonic speeds. First will be used for suborbital tests; then for orbital tests. Then it will be upgraded to the KA-1600 "Old Little Miratuz"; which would be useable for standard missions and equipped with a cargo bay. KA-2500 "Medium Miratuz" | A scale model approximately one third the size of the final Miratuz; mainly for testing aerodynamic properties of large-scale spaceplanes and recoverability of the jet stage which can be theoretically dropped in a suborbital trajectory which would allow the spaceplane to circularise quickly and then land the jet stage. It also would be used for the development of RATO systems and the picking of the landing gear and deceleration parachute configuration for the final Miratuz. It would be later upgraded to the KA-2600 "Old Medium Miratuz"; a similar vehicle to the KA-1600; which would be used for bringing large space station modules into orbit. The Medium Miratuz will be used to plan the RAPIER configuration for the final Miratuz. and finally: KA-5000 "Big Miratuz" (aka Kjølsen Aerospace Miratuz-Class Ultra-Heavy Spaceplane | The final thing - the really big Miratuz. It will have a crew of more than 10 and would have retrorockets in openable sections of the wings for deorbiting without having to use tons of RCS fuel for orientation. It would be able to bring over 100 tons into orbit and would be the first of my REALLY BIG SHIPS. It would burn tons of fuel in a second and would be the ultimate King of all the Spaceplanes; maybe even going into Kuiness World Records. What i want it to be is to be bigger than ANY spaceplane in the KSP Community. It would have many sub-models that would be designed for the Military or just KerbPainted to use with different corporations. Certainly it will be a real monster.
  8. Anything is allowed as long as it is not a SSTO. A SSTO is a craft that is capable of getting into orbit without using any droppable stages. This means that droppable booster stages are okay (except for SSTO RATO's)
  9. Yes; it will not be a real SSTO as it definitely will have jettisonable parts. For large wings, i'll probably use Taverio's pack. And the giant cargo bays are brought by the Mk4 parts pack which allows you to build Guppy style airplanes. I will definitely use it; or i will manually build one using infernal robotics.
  10. Correct. I want them to look as stock alike as possible; maybe being light parodies of NASA parts.
  11. For tests; i will build a small or medium Rockwell X-30-style spaceplane to experiment with multiple rows of engines; then i will gradually start scaling up until i get to the maximum possible size. Also; it will use the "Skin and Bones" technique - this means that i will place retrorockets and fuel into the wings and et cetera. The cargo bay should be able to bring large chunks of space stations into orbit. It will basically be a cross between a Valkyrie and a giant Delta Glider.
  12. Yes; debris can very well be used to protect orbits. Any spacecraft that will be entering the orbit the debris are in will get damaged due to relative velocity.
  13. I am planning for Stage 2 will be recoverable as it will reach a suborbital trajectory. As i said before, i quickly circularise before Stage 2 touches atmo and then i land Stage 2.
  14. Okay... Anyways; my new computer might have 64 bits. And i am building it out of parts, not as a mod. If it has to be moved, obviously i will welcome any action taken by a moderator to do so.
  15. So, i and my dad recently had the idea to create a really big spaceplane; the size of at least 500 meters. It would be orbit-capable; it would also be SSTO because i can't imagine the size of a hypersonic launch stage for such a spaceplane. It will use a giant cluster turbojets and then RAPIERS to ascend. There i think would be 2 or 3 rows of each time 10 RAPIERS. The intakes for the jets will be located in a special section on the bottom of the spaceplane (similar to the XB-70 Vaklyrie); it would be housing the jets and it either would be jettisoned after those engines would be unusable at a high altitude or wing sections would be rotated to cover it using Infernal Robotics. The spaceplane would after disabling the jets and switching the RAPIERS to rocket mode perform the final ascent to orbit where it could be used as a heavy cruiser - it would be at least 5 times as big as a standard Shuttle. It could bring whole space stations into orbit; or maybe orbital weapon platforms. It would need HORRENDEROUS TONS OF FUEL; which all would be burned quickly, and i think it's zone of operations will be restricted to Kerbin's SOI; although it can be refuelled in orbit and have drop tanks. It would also have 4 small rocket engines for orbital manoeuvring; and also one pair of reverse ones (located in openable sections of the wings like in the Delta Glider) for deorbit. It will definitely not land on the runway; i think it would need the diameter of the whole KSC flat area to decelerate even when using parachutes. Anyways; the reentry will look beautiful. Your thoughts/ideas/tips/warnings? P.S.: I know, i maybe will murder my computer because of the part count.
  16. SSTO's are very popular on this forum, indeed. The nerdy kids at the back of the class are Multistage Spaceplanes and aerially launched rockets. This thread is for you to post pictures of your 2-or-more-stage-to-orbit spaceplanes and horizontally launched rockets such as Air Launch. You also can post suborbital stuff such as X-15 or SpaceShip replicas. Have fun!
  17. Here, you can post the pictures of your multistage spaceplanes or aerially launched rockets. I made this because while SSTO's are very popular in the community, multistage spaceplane systems are being largely left unnoticed. Have fun!
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