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Everything posted by Ten Key
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I know it feels like you're getting away with something Cat, but, maybe it's your education that's getting away from you.
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Hi @Spacedock123! This looks more like a question than a mission challenge, so I've moved it over to the Gameplay Questions area of the forum. If you're looking for general information about the Mun (rate of rotation, gravity, etc) you can find a lot of that in the sidebar on this wiki page. https://wiki.kerbalspaceprogram.com/wiki/Mun Best of luck!
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Welcome to the forums Spacedock.
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Hi @MrPacmanCo! I've gone ahead and moved your thread to the Add-On Discussions area of the forum. I'm afraid I don't have the technical expertise to answer your questions, but the people who frequent this area of the forum probably do. Hope you get it sorted out.
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There are moments when I wish forty year old me could go back in time and tell fourteen year old me to pay more attention in class. Life doesn't work that way of course, but. . .maybe someone else is listening right now. Maybe they'll do better than I did.
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How the heck do I match this orbit?
Ten Key replied to Durzan's topic in KSP1 Gameplay Questions and Tutorials
Welcome to the forums Durzan. Unfortunately, you cannot upload a screenshot directly to the forum. You'll need to host your screenshot on a third party site and then link it back here. Imgur is a popular choice for this sort of thing. Without seeing the orbit I can only guess, but one common thing that trips people up is a retrograde target orbit. You get your satellite to match the orbit perfectly. . .and then realize it's orbiting in the wrong direction. -
Welcome to the forums @Peterwilliams! I wish it could have been under better circumstances. I've gone ahead and moved your post to the Technical Support (PS4/Xbox One) area of the forum. If there are other people experiencing these issues, this is where they're likely to be.
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KSP Black Screen Linux
Ten Key replied to Jamiester23's topic in KSP1 Technical Support (PC, modded installs)
Moved thread to the Technical Support (PC/Modded) area of the forum.- 1 reply
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- ksp black screen linux
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I usually go the "custom difficulty" route and pick my settings à la carte. One thing I think makes a big difference is leaving the "entry purchase" on the individual parts turned on. Having to pay to unlock each part on top of the R&D cost really slows the early game down I think. The drawback is that you tend to end up with a small pool of parts for all your ships as you try to avoid buying something you don't absolutely need. It does limit the creativity side of things a bit. I will say this. I usually crank up the difficulty pretty high on the logic that I would rather be challenged in the early game rather than bored out of my mind in the late game. If it doesn't work out, I want to have that realization early, rather than after a few years of game time. If you are willing to be careful, there is no reason you can't play through career mode on high difficulty on your first try. And if you have any questions, you know where we are.
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The propellant in those compressed air cans is as flammable today as it was four years ago.
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Time warp bug possibly fixed?
Ten Key replied to DunaManiac's topic in KSP1 Technical Support (Console)
This isn't quite as true as one would think. I have a PS4 and an older Xbox 360, and generally play games with the same small group of people. We've seen occasional instances where one person would be hounded by a bug and the rest of us would be fine. It didn't happen very often, but considering there are different versions of both the PS4 and Xbox One now, and given how complex KSP is, it doesn't surprise me that there are some edge cases that may be affecting some people and not others. -
Moved post to the Technical Support (PC, Modded) section of the forum. Welcome aboard Captain! I'm afraid I don't know how to fix your issue, but hopefully someone will be along shortly to help you out. In the meantime, it might be good to provide a bit more information. Are you playing in career mode? How many other mods are you using?
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Out of curiosity, where did you see that? I don't see any indication of a problem on the stuff I'm looking at?
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Some content has been removed from this thread. As a reminder, please refrain from publicly calling for moderator action. If you see something you think is in violation of forum guidelines, please hit the report button and leave it at that.
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BDA explosion problem
Ten Key replied to jack gamer's topic in KSP1 Technical Support (PC, modded installs)
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how do i get this mostroity in orbit with kebin
Ten Key replied to D00MGUY's topic in KSP1 Gameplay Questions and Tutorials
Moved topic to Gameplay Questions and Tutorials. Welcome to the forums Doom! I'm afraid we're probably going to need more information before we can answer your question. -
Loading Animation into KSP from Unity
Ten Key replied to RocketHead6509's topic in KSP1 Modelling and Texturing Discussion
Welcome to the forums @RocketHead6509! I've split your post out into it's own thread, and moved it to the Modelling and Texturing Discussion area of the forum. This is probably the best place for your question, and it's more likely someone who knows how to help you will see it here. -
Moved thread to Kerbal Network, as it's about the forum itself and not the game.
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Hi Kirill! It sounds like maybe you're looking for maps of the various planets in KSP? If so, this is the website I normally use for that. http://ksp.deringenieur.net/ If that's not what you're looking for, please let me know and I'll see about getting this thread moved so that the people best able to help you will see it. This doesn't really belong in Suggestions and Development, but I'm not sure where to send it yet.
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I've moved this over to Kerbal Network, as it seems like it's more about the forum than the game itself.
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Welcome to the forums Ian. Your question didn't really seem like it fit with the thread you originally posted it in, and as that thread was quite old I've gone ahead and moved your question to a new thread. I'm not sure I understand exactly what's happening in your case, but I remember being confused by the SAS function pitching my plane up slowly over time. Is it just the wings that are moving when you warp time, or is the entire plane pitching up? If it's the former, I'm afraid I don't have an answer. If it's the later, that's just how the stability assist works. SAS will attempt to hold your current attitude. . .if Kerbin were flat, it would make your plane fly straight. But since Kerbin is a sphere, the ground is curving away from you as you fly, and over time this will make your plane pitch up relative to the horizon. You will need to make occasional adjustments when flying long distances.
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Welcome to the forums Cardinal. I think I see what's going on. The green ticks on the contract just check that all the various conditions for completion are being met. For some contracts, that's all you need. For others, the contract wants you to do something once all the conditions are met. For example, some of the part test contracts say "Haul item XYZ". In this case, you just have to have the appropriate part on your ship, and once all the requirements are checked off, the contract automatically completes. Other contracts, however, say "Test item XYZ". For those contracts, you have to first meet all the requirements (the green check marks) and then test the item. If the item can be staged, then you must use the stage command (space bar) to test the part. For items that cannot be staged (like landing gear), you'll need to right click on the part and press the "Test part" button in the pop up menu. This will complete the contract. And just FYI, for engines, you can still stage them even if they're already in use. For example, if you have a contract that wants you to test an engine at, say, 6,000 meters altitude, but you want to use that engine right off the launchpad/runway, you can still make that work. Once you're in the air, you can rearrange the staging list so that that engine is on the next stage. Then you can stage it with the spacebar and complete the contract, even if it's already running. My guess is that the contracts you're having trouble with are part test contracts.