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KSP2 Release Notes
Everything posted by Tarheel1999
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L2 Atlas Low-Profile Engine Bug
Tarheel1999 replied to jabbashouse's topic in KSP1 Technical Support (PC, modded installs)
B9 hasn't been updated yet so reinstall is unlikely to help. Not sure about the dependencies it relies upon. -
I think the idea is that you do other stuff while it processes science and check on it every now and again. Clearly like many things it can be exploited if you so choose. In addition, it creates purpose for the scientists.
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Obviously. None of this in dispute. I started this thread to bring this bug to the attention of both Squad and fellow players. But this bug does not "block an entire mode of gameplay." Rather it is a inconvenience and it prevents players from using a cool and helpful new feature (the gauges). The sky is not falling chicken little. - - - Updated - - - Funny. I wasn't shot for reporting the bug (look at the OP) but for being insufficiently melodramatic when doing so.
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[KSP v1.1.3] Stock Bug Fix Modules (Release v1.1.3b.1 - 10 Jul 16)
Tarheel1999 replied to Claw's topic in KSP1 Mod Releases
You need to click the atmosphere button in KER to see the thrust on the launchpad. Otherwise you get the thrust in space. Which is substantially less for upper stage rockets like the 909. -
Except of course, it does nothing of the sort. Press F10. Problem solved. You are no longer prevented from flying SSTOs. Or if this upsets you so much stop playing until Squad releases a fix. Considering the amount of button pressing this game requires, you are not going to convince anyone that pressing F10 once when the heat gauges show up is a hardship.
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Memory leak
Tarheel1999 replied to WOODY01's topic in KSP1 Technical Support (PC, unmodded installs)
The temp gauges leak only happens when the gauges are visible. That seems unlikely to be the problem here. You are probably going to have to provide more info for someone to help. Look at the stickied post on requesting support/reporting bug for what info is needed. -
New Heat System causes memory leak
Tarheel1999 replied to teraflops's topic in KSP1 Suggestions & Development Discussion
I have not seen any posts from people with 4-8 temp gauges displaying where there wasn't a huge leak. Several people have stated they haven't experienced it but haven't asserted they had multiple temp gauges showing. In the second post, I included a quick save from a completely stock install which causes a crash inducing memory leak during re-entry. Now it would be interesting if only certain systems/hardware had this problem but there is no evidence of that. Update - The memory leak seems to be more severe when the gauges turn red and the parts start glowing. It's possible that those people only temporarily seeing green gauges are not experiencing crashing but are likely seeing small memory leaks. -
My KSP Settings Keep Getting Reset
Tarheel1999 replied to Inteous's topic in KSP1 Technical Support (PC, unmodded installs)
It happens to me in Windows 7 (English) when I forget to plug in my Logitech joystick. -
Regex - Don't you think those values will make interplanetary returns rather difficult? Even if re-entry takes multiple orbits to minimize heat you will have probably used up your heatshield after one or two orbits and have nothing left for the actual re-entry.
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KSP Why my plane flip back-side?
Tarheel1999 replied to Pawelk198604's topic in KSP1 Gameplay Questions and Tutorials
FYI. Placement of the wheels seems a lot less finicky in 1.0/1.02. So far I haven't had any problems placing rear wheels at the very back even with a CoM in the center of the craft. -
Joystick Bindings
Tarheel1999 replied to Slur's topic in KSP1 Technical Support (PC, unmodded installs)
Truth be told, I preferred editing the cig file once I figured out what the numbers corresponded to. Same with sensitivity and deadzone. -
Joystick Bindings
Tarheel1999 replied to Slur's topic in KSP1 Technical Support (PC, unmodded installs)
I was wondering the same thing. I spent about an hour today trying to get the axis settings right. I ran into a problem with KSP failing to properly set up the modemasks (staging/rotation/docking) and had to manually edit the settings file (and engage in a lot of guesswork). I'm not sure if this is a KSP bug or a problem with having KSP in the program files directory (seems unlikely as KSP has never had a problem modifying files there before). A link to a "How to setup a joystick in 1.0" would be greatly appreciated. -
About reentry heat exposure
Tarheel1999 replied to Gaarst's topic in KSP1 Gameplay Questions and Tutorials
Radially attached parts cannot be shielded from aero effects (only parts attached to nodes are occluded/shielded). Not sure how aero and thermal interact but this could be part of the reason in addition to the mass differences. -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Tarheel1999 replied to ferram4's topic in KSP1 Mod Releases
You also need this. http://forum.kerbalspaceprogram.com/threads/118088-1-00-ModularFlightIntegrator-1-0-%28Apr-30%29- 14,073 replies
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- aerodynamics
- ferram aerospace research
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Docking contract terms?
Tarheel1999 replied to kurja's topic in KSP1 Gameplay Questions and Tutorials
Totally fair if you take into consideration how the KSP save file/persistence system works. For example, launchers with probes become "vessel name probe" after separation. I assuming "the two different vessels" requirement expects you to conduct a proper rendezvous. -
The leak only occurs when multiple parts are overheating and the temp gauges show up. A capsule or capsule plus heat shield is unlikely to cause a leak. I got a leak with a min lander with 4 landing legs, two floodlights, and several Ox-STATs. The exposed parts all started to overheat. No leak when gauges don't show up or are disabled.
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Scott Manley has a new set of videos on career mode. Take a look at episode 5. He puts a simple rocket in orbit and shows the proper ascent path. You need to give yourself a little more time and try and forget the bad habits you picked up from stock aero. It took me a while to figure out how to launch rockets with FAR in .25 the new aero has a similar learning curve.
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working fine for me. Every now again I get the occasional flip when testing a new rocket. I launch at 1.2-1.3 TWR. With that setup you probably need to lower the throttle. Overspending will create stability problems at low altitudes. Add fins to bottom of rocket. Stay within 5 degrees of prograde marker.
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[1.8.x+] Waypoint Manager [v2.8.1] [2019-10-22]
Tarheel1999 replied to nightingale's topic in KSP1 Mod Releases
Nightingale - Just a heads up. The link in your release post below still points to 2.3.1. -
New Heat System causes memory leak
Tarheel1999 replied to teraflops's topic in KSP1 Suggestions & Development Discussion
Nope. And it's almost definitely the temperature gauges as the memory leak is not present when you disable the gauges using F10.