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KSP2 Release Notes
Everything posted by Richy teh space man
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"Delete All" functionality for messages app has been implemented. +1 for this, sometimes its the little things that go a long way
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Time to talk about KSP 3
Richy teh space man replied to Xavier513's topic in Prelaunch KSP2 Discussion
KSP 3 will be an interstellar war series where you build combat craft. -
So KSP 2 just got announced...
Richy teh space man replied to 4x4cheesecake's topic in Prelaunch KSP2 Discussion
Hmm wonder if aliens will be added too if interstellar travel is a thing -
Easy, just go at night
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Richy teh space man replied to Thomas P.'s topic in KSP1 Mod Releases
Yeah rl always should come first, but thanks for returning and keeping this cool mod going! -
How did you kill your first kerbals?
Richy teh space man replied to ResonantWaves's topic in KSP1 Discussion
First ever Kerbal deaths? Probably either a failed Kerbin take off, or high speed impact on the Munw -
Can Kerbin Get More Love?
Richy teh space man replied to masterchiefan's topic in KSP1 Suggestions & Development Discussion
I would also like to see more signs of intelligent life on Kerbin outside the KSC. Then again thats not saying much with some of the stupid things I design over time.. -
Make obsolete button
Richy teh space man posted a topic in KSP1 Suggestions & Development Discussion
Over time while building craft you can end up with quite a large collection of vehicles in the VAB and SPH. Minor modifications to one design get saved as a new version, and before you know it you have, for example, Miner V1s - V10s saved and it clutters up the load panel. V10 of your miner might be the best one you made, but you don't want to delete the previous verisons. Maybe earlier versions have a nostalgic feel or you messed up somewhere in the later designs and you need to recall earlier designs. What if you had the option to make a design obsolete, which would hide it from the default load menu, but still be available if you click a box marked "show obsolete designs." Currently the only options are either delete the craft file, or manually move/delete craft. I believe that an option like this would benefit players by helping to keep their load craft options more manageable, whilst still letting them be able to reatain earlier designs. -
Not sure what you mean by the same as the regular website? To add somethign via code on steam, click add a game in the bottom left, then activate a product on steam, then just follow the step by step instructions
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Download steam, then use the code to redeem it?
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Got my mods back up to date, and back in the save game I had setup and running. Still tons of science left on the Mun to gather, and also some things to find with rovers too apparently. For now, just going to gather more cash and science, though I do have a Duna window coming up very soon..
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Milking those tourist contracts early on to make some cash for later
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You mean this? https://en.wikipedia.org/wiki/Interplanetary_Transport_Network Afaik it wouldn't work in KSP since KSP doens't have n body physics, or lagrange points..
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Breaking Ground... What will you build first?
Richy teh space man replied to MR L A's topic in KSP1 Discussion
I'd like to make something like this: However, I doubt it'd be that easy.. -
Probably too many hours.. could have wrote several books in the time used playing KSP
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How Much Time Have You Spent Playing KSP?
Richy teh space man replied to SelectHalfling0's topic in KSP1 Discussion
Probably too many... no way of counting now.. -
So when going through designing ships, it's possible that one design goes through several revisions, and is saved several times for each revision. Or, with career mode early designs that made great accomplishments are no longer competitive with more current designs and technology. The end result though, is that the load ships box starts getting full.. You may not want to just click delete on said designs, for reasons of nostalgia or practicality (you may find out changes screwed something up), which is where you have the in game option to mark a ship obsolete, in which case it doesn't show in the load ships screen as default, unless you click a tick box that has "show obsolete designs" as an option, in which case they all get listed. End result, makes ship loading screen a little less cluttered, and allows for retaining older models for various reasons without messing around outside the game or deleting designs.
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Career mode: Fly to minmus, 140 log messages.
Richy teh space man replied to Lightzy's topic in KSP1 Discussion
Yup, I've been using an autoclicker to get through the backlog of mail I got from doing tourist missions. -
Exploring the question, Is there life on the sun?
Richy teh space man replied to drew4452862's topic in KSP1 Mission Reports
Try landing at night and have a look around