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gogozerg

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    Spacecraft Engineer

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  1. Un épisode récent de la Méthode Scientifique parlait de propulsion spatiale, ergols, etc... https://www.franceculture.fr/emissions/la-methode-scientifique/voyage-spatial-vers-linfini-et-au-dela
  2. Every time this subject shows up, igniting people's souls and beliefs, I don't know how I feel... Before looking for alien life forms, we should agree on what "life" means. On Earth. No, really, I think there's a fondamental flaw in this quest. Are we just looking for self-reproducting objects emitting vague random signals? Definitely not people's dreams. Or maybe "conscious" beings for other worlds, same as us or more advanced? So childish. Our own science seems to tell us that "consciousness" is a meaningless overrated phenomenom. In a way, aliens are right here, in our courtyards. Ever talked to a tree?
  3. Watch live broadcast: http://www.arianespace.com/mission/ariane-flight-vs16/ First 2017 launch, from French Guiana Spaceport.
  4. Bonjour, j'ai testé. Cela m'inspire plus que jamais que Squad se doit d'être pleinement maître d'ouvrage d'une vraie version française. Avec le succès que j'imagine de leur jeu, sa commercialisation sur console, ses dérivés éducatifs, cela me paraît plus que logique. Et leur annonce récente semble un signe dans cette direction. Probablement qu'un de ces jours un partenariat avec des maîtres d’œuvre pourrait être annoncé en vue de la localisation du jeu. Mais je me demande... Les entreprises ludiques poids-lourd s'assurent d'intégrer ces considérations internationales dès la conception. Mais Squad est une structure légère. Je souhaite qu'ils puissent traiter avec une équipe de localisation française capable de conserver à la fois l'esprit humoristique (là, pas de problème je pense), et les éléments technologiques, ou allusions afférentes (là c'est plus délicat). Mais vu que tous les "mods" resteront probablement non traduits, I guess I'll stick to English, sadly.
  5. A recent PBS Space Time episode talking about the subject.
  6. I can't remember exactly, but maybe you can help me... How does Bohm's approach deal with delayed choice experiments? What kind of super-pilot-wave? I love quantum mechanics. At first you get into it with the feeling you can find a reasonable explanation, and you end up believing Everett had the most rational mind! (where observation means the observer is simply an object intricated with the observed object, in the context of an infinity of branching universes)
  7. Oh, now I understand why it has an aerodynamic shape. For maximum impact velocity at ground level.
  8. En effet. La 1.2 donne une meilleure impression! Il y a plein de petites choses qui ont été améliorées. Des corrections de bugs ou assimilés bien sûr, mais aussi beaucoup de touches par ci, par là, qui en font un produit plus présentable, avec un souci de qualité renforcé. En revanche pour le nouveau de système de communication, je trouve qu'il relève de l’aberration scientifique et ne colle pas à l'idée que je me fais du jeu.
  9. With practice and technique (see @suicidejunkie's post), you'll see it's not difficult to land inside a <200 meters circle around your target on Mün. For a higher precision, things are getting tough. On Minmus, it's much much more easy. You can comfortably land vertically close to your base (about 20 meters, in order to plug a KAS pipe and refuel). Well, it depends a lot on your ship too. On Mün, not doing things right can cost a lot of dV. Frequent and reliable operations (I hate F5) require wheels for the last meters.
  10. c is the maximum speed when you look at the universe locally. But with cosmic expansion, you get relative speeds far beyond the speed of light. And since expansion seems to be accelarating... well... just do nothing, and wait for the Big Rip! :-)
  11. Such mysterious messages often happened beyond Jool atmosphere in the past (I didn't check recently) or in other conditions. But right now, I'm orbiting Kerbin, altitude 88k and I can't see any special acceleration around. Just passively orbiting Kerbin. Never had this before the latest patch. I'm certain there's a technical reason for this message (trajectory that can't be put on a rail?). But the message itself is at least misleading, don't you think?
  12. 2 different suggestions: - I often forget to name/rename my ships. Renaming them afterwards from the tracking station would be easier. - I think there's no vessel type for satellite. I'd like it, instead of calling them stations or probes.
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