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JoseEduardo

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Everything posted by JoseEduardo

  1. 1.2 sandbox? if so you need to go to the KSP advanced settings menu and select to apply all upgrades
  2. so, I was bored today (thanks to the wonderful policies of the former government, where we now have plenty of work available, the dollar isn't as high as a stoner and we're totally not broke) and I decided to make something useful instead of bugging @Shadowmage about station stuff.... so I turned @CobaltWolf's Sarnus into a SSTU part to be rescaled freely and have the adapters/mounts/interstages as part of the tanks (not only his tanks, but also for MFT-A). here's an example: just for the record, the first stage is 6.25m wide I'll be making a new thread with this patch and a few more once I'm finished with them, they won't be part of Nova and I'll be moving the engines on Nova to this new pack
  3. and this is the last valid which now is -17 (-)
  4. -17 (-) I hope so, otherwise we'll have another victory without an opponent....
  5. slower than we are right now? it seems clear that the positives have given up already, and we're just at -15 (-)
  6. just to be sure before your RNG breaks again and starts going positive, -12 (-) btw, the OP hasn't been updated yet... I wonder, @Wildcat111, @adsii1970, @Atlas2342, @SpaceplaneAddict, should we try to make the OP be updated with 3 rounds instead of 2 or let's just take this round more calmly?
  7. your RNG seems to be broken, it's been positive for a while -2 (-)
  8. that reminds me... btw, I'm thinking about adding some BDB stuff to SSTU, and I already have some patches for Tantares, Kosmos, SDHI and Near Future Solar to be integrated with the new station module, I'm just fixing some stuff and waiting to see if I'm going to add more stuff to it (will be a separate thing from Nova, and I might move the engines from Nova to this new pack)
  9. the above counts as a skirmish, so -2 (-) btw, the OP hasn't been updated yet, @Wildcat111 @adsii1970 @SpaceplaneAddict @Mycroft @Atlas2342, should we try a third win before the OP gets updated?
  10. sorry, but I had to post this btw, about the APAS, I added them to SSTU pods (which are a one-part piece) and they still worked great back in 1.1.3, no docking problems even though it had everything to go wrong (there's just 3 parts in the pic, one of them is the Orion pod with Cx's APAS port) haven't tested in 1.2 yet though, but in 1.1.3 I didn't have any issue with them, be as the welded pods or as regular stand-alone parts
  11. you're going to carefully place that back down, and make sure you get buried beneath it with no chance of escaping
  12. just checked it, when it deploys it shakes weirdly and then remains tilted once the animation ends
  13. you probably already fixed it, but yeah, engines are gone for me too, no engine show up, not even the extra ones I converted, they are invisible like when you have a wrong/missing SSTU_MODEL name on the station configs as for the tanks, I'll take a look at the extra ones and have them included in the Nova pack
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