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SmashingKirby148

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Everything posted by SmashingKirby148

  1. Ok, I'll try that. Also, I'm only adding 2 moons for Duna, 1 for Eve, 1 for Moho, 1 for Dres, 1 for Jool and 1 for Eeloo. It's not that cluttered.
  2. Sorry, I was just having a rough day. I trying to revive my old DunaPlus and EvePlus mod, but pack them into one mod called MoonsPlus which adds new moons for Duna, Eve, Moho, Kerbin, Dres, maybe Jool and Eeloo.
  3. Well, good bye DunaPlusRevived and EvePlusRevived AND MoonsPlus. -_-;
  4. It didn't help. You know that thread with the lava moon I made? Remember the Mun fog problem? That piece of code just did that again.
  5. Ok, I think I understand what's causing the texture issues, but not the darkness. The whites are grey and the oranges are brown.
  6. God this is strange, now the moon is very dark from the map, then it gets brighter! :S And the square textures of the detail on the land still have those ugly black lines in them. -.-
  7. This is what it looks like from far away. That's the actualy texture, so Even though it looks bland, I could be able to tweak it. But then... For some reason, it get's brighter! I changed the template to Bop, but it still has the same problem as Dres, so I'm gonna do more fiddling. For the brightness problem, I could just brighten the texture, but it's gonna look different in the end. I want the moon to be mostly red with white mountains, not the other way around. Oh. I put it way down in the code. It might be the reason I'm having the problems above. -.-;
  8. Oh yeah! Whoops. Wait, exported?... OOOOHHHHH.... Ohh... so that's why it looks like Dres from the map and until the ScaledSpace kicks in! Yeah, I'm gonna switch it back to Ike. Where does the ScaledVersion line go? Is it under PQS Mods? (And sorry for being late as well. I had homework to do. Thankfully I didn't get too much homework, just Irish. I'm blabbering again...)
  9. Umm... I mean, it worked, but... It looks a bit ugly... Code: @Kopernicus:AFTER[KOPERNICUS] { Body { name = Prolla cacheFile = MoonsPlus/DunaPlusRevived/Cache/Prolla.bin Template { name = Dres removeAllPQSMods = true } Properties { description = Prolla is a medium sized moon orbiting Duna a bit closer than Ike. Scientists say that this moon was created by an asteroid stike on Duna, a similar event to how Ike was formed. radius = 75000 geeASL = 0.125 rotationPeriod = 20000 rotates = true tidallyLocked = false initialRotation = 0 isHomeWorld = false timewarpAltitudeLimits = 0 2500 5000 7500 10000 150000 200000 300000 ScienceValues { landedDataValue = 5 splashedDataValue = 5 flyingLowDataValue = 0 flyingHighDataValue = 0 inSpaceLowDataValue = 13 inSpaceHighDataValue = 11 recoveryValue = 9 flyingAltitudeThreshold = 5000 spaceAltitudeThreshold = 10000 } } Orbit { referenceBody = Duna color = 0.75,0.1,0.15,1 inclination = 2.0 eccentricity = 0.05 semiMajorAxis = 1416000 longitudeOfAscendingNode = 0 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 0 epoch = 0 } PQS { Mods { VertexSimplexHeightAbsolute { name = HeightMod1 seed = 123 deformity = 5000 octaves = 3 persistence = 0.5 frequency = 1 enabled = true order = 2 } VertexSimplexHeightAbsolute { name = HeightMod2 seed = 456 deformity = 2500 octaves = 3 persistence = 0.5 frequency = 1 enabled = true order = 3 } HeightColorMap { blend = 0.5 enabled = true order = 10 LandClasses { Class { name = Base altitudeStart = 0 altitudeEnd = 0.1 color = 0.75,0.1,0.15,1.0 lerpToNext = true } Class { name = Low altitudeStart = 0.1 altitudeEnd = 0.6 color = 0.85,0.1,0.15,1.0 lerpToNext = true } Class { name = Mid altitudeStart = 0.6 altitudeEnd = 0.8 color = 0.75,0.1,0.15,1.0 lerpToNext = true } Class { name = High altitudeStart = 0.8 altitudeEnd = 2 color = 1.0,0.9,0.9,0.8 lerpToNext = false } } } } } } } Also what's up with the black squares in the corner? Is that because it's based off Dres?
  10. When I tab through the planets it doesn't go to it.
  11. Weird. Now it's not showing up for me at all. :S
  12. Oh, well I know that, but I meant specifically the cracks. Do I go into the Height map texture and make them black? (Exactly. That's why he's my main. )
  13. OH NO I MADE IT WORSE. Once again, the code is here. @Kopernicus:AFTER[KOPERNICUS] { Body { name = Smov cacheFile = MoonsPlus/DunaPlusRevived/CacheFiles/Smov.bin Template { name = Gilly removeAllPQSMods = true } Properties { description = Smov is a relatively small moon orbiting Duna. Smov has one of the most interesting craters in the whole Kerbol System, as it is some form of a double crater. Scientists suggest that Smov was part of a Dres-like planet in the asteroid belt, but the planet got bombarded by other asteroids, bringing it's orbit down. Then, Smov broke off of the planet and wandered into Duna's SOI. radius = 27000 geeASL = 0.05 rotationPeriod = 36000 rotates = true tidallyLocked = false initialRotation = 0 isHomeWorld = false timewarpAltitudeLimits = 0 5000 10000 30000 60000 100000 200000 300000 ScienceValues { landedDataValue = 4 splashedDataValue = 4 flyingLowDataValue = 0 flyingHighDataValue = 0 inSpaceLowDataValue = 14 inSpaceHighDataValue = 12 recoveryValue = 10 flyingAltitudeThreshold = 5000 spaceAltitudeThreshold = 10000 } } Orbit { referenceBody = Duna color = 0.25,0.25,0.25,1 inclination = 5.0 eccentricity = 0.2 semiMajorAxis = 6125000 longitudeOfAscendingNode = 0 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 0 epoch = 0 } ScaledVersion { type = Vacuum fadeStart = 135000 fadeEnd = 140000 sphericalModel = False deferMesh = False Material { { texture = MoonsPlus/DunaPlusRevived/Smov/PluginData/Smov_color.dds normals = MoonsPlus/DunaPlusRevived/Smov/PluginData/Smov_normal.dds shininess = 0 specular = 0.0,0.0,0.0,1.0 rimPower = 0 rimBlend = 0 Gradient { 0.0 = 0.0,0.0,0.0,1 0.5 = 0.0,0.0,0.0,1 1.0 = 0.0,0.0,0.0,1 } } } PQS { minLevel = 2 maxLevel = 6 minDetailDistance = 8 maxQuadLengthsPerFrame = 0.03 fadeStart = 140000 fadeEnd = 145000 deactivateAltitude = 180000 Material { Mods { VertexHeightMap { map = MoonsPlus/DunaPlusRevived/Smov/PluginData/Smov_height.dds offset = 500 deformity = 10000.0 scaleDeformityByRadius = false order = 20 enabled = true } VertexColorMap { map = MoonsPlus/DunaPlusRevived/Smov/PluginData/Smov_color.dds order = 20 enabled = true } VertexHeightNoiseVertHeightCurve2 { deformity = 100 ridgedAddSeed = 123456 ridgedAddFrequency = 12 ridgedAddLacunarity = 2 ridgedAddOctaves = 4 ridgedSubSeed = 654321 ridgedSubFrequency = 12 ridgedSubLacunarity = 2 ridgedSubOctaves = 4 simplexCurve { key = 0 0 0.1466263 0.1466263 key = 0.7922793 0.2448772 0.6761706 1.497418 key = 1 1 6.106985 6.106985 } simplexHeightStart = 0 simplexHeightEnd = 6500 simplexSeed = 123456 simplexOctaves = 4 simplexPersistence = 0.6 simplexFrequency = 12 enabled = true order = 200 } } } } }
  14. And of course when I'm not looking here anymore I get answers. Yeah, you're right. I needed to be more specific. ^^; What I meant is that when you go there, it just looks like orange rocks. And getting it to glow would be nice. Maybe... Oh! Thank you! I actually saw your tutorial on planets as well, which is the very reason I came back to planet modding so thank you for that as well! How do I lower the height map as well?
  15. Ok, I really need to make these help threads somewhere else, because apparently no one looks here. -.-
  16. Ok, I fixed it, and it was the Mun being the template, but I still have that other problem. How to make lava?
  17. ( I have a lot of problems don't I...) Anyway, the title speaks for itself. What's going on? As you can see, the moon has a very nice texture that I made myself! I followed a tutorial I found on the DunaPlus original thread, and it turned out daycent. But in the second image, it starts to turn white, but with the lava (aka red ground. Anyone know how to make it more like lava?) and then it goes back to normal. Does it have to do with the Mun being the template? Here's the code for that moon. @Kopernicus:AFTER[KOPERNICUS] { Body { name = Trao cacheFile = MoonsPlus/KerbinPlus/CacheFiles/Trao.bin Template { name = Mun removeAllPQSMods = true } Properties { description = Trao has intruiged the Kerbal Astonomers ever since it's discovery. It is home a very old impact site, so lethal that it managed to make a hole in the planet. It still has lava flowing from the cracks of that impact site. radius = 157000 geeASL = 0.095 rotationPeriod = 53000 rotates = true tidallyLocked = false initialRotation = 0 isHomeWorld = false timewarpAltitudeLimits = 0 2500 5000 7500 10000 150000 200000 300000 ScienceValues { landedDataValue = 2 splashedDataValue = 2 flyingLowDataValue = 0 flyingHighDataValue = 0 inSpaceLowDataValue = 5 inSpaceHighDataValue = 5 recoveryValue = 6 flyingAltitudeThreshold = 5000 spaceAltitudeThreshold = 10000 } } Orbit { referenceBody = Kerbin color = 0.25,0.25,0.25,1 inclination = 1.0 eccentricity = 0.05 semiMajorAxis = 6000000 longitudeOfAscendingNode = 0 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 0 epoch = 0 } ScaledVersion { type = Vacuum fadeStart = 0 fadeEnd = 0 Material { texture = MoonsPlus/KerbinPlus/Trao/PluginData/Trao_color.dds normals = MoonsPlus/KerbinPlus/Trao/PluginData/Trao_normal.dds shininess = 0 specular = 0.0,0.0,0.0,1.0 rimPower = 0 rimBlend = 0 Gradient { 0.0 = 0.0,0.0,0.0,1 0.5 = 0.0,0.0,0.0,1 1.0 = 0.0,0.0,0.0,1 } } } PQS { Mods { VertexHeightMap { map = MoonsPlus/KerbinPlus/Trao/PluginData/Trao_height.dds offset = 250 deformity = 5000.0 scaleDeformityByRadius = false order = 20 enabled = true } VertexColorMap { map = MoonsPlus/KerbinPlus/Trao/PluginData/Trao_color.dds order = 20 enabled = true } VertexHeightNoiseVertHeightCurve2 { deformity = 100 ridgedAddSeed = 123456 ridgedAddFrequency = 12 ridgedAddLacunarity = 2 ridgedAddOctaves = 4 ridgedSubSeed = 654321 ridgedSubFrequency = 12 ridgedSubLacunarity = 2 ridgedSubOctaves = 4 simplexCurve { key = 0 0 0.1466263 0.1466263 key = 0.7922793 0.2448772 0.6761706 1.497418 key = 1 1 6.106985 6.106985 } simplexHeightStart = 0 simplexHeightEnd = 6500 simplexSeed = 123456 simplexOctaves = 4 simplexPersistence = 0.6 simplexFrequency = 12 enabled = true order = 200 } } } } } It seems to be some kind of fog that makes it turn white, because in the distance, I can see the land getting whiter.
  18. Ok, I have actually noticed two more problems... The first is the fact that the surface isn't made of proper slopes, their more like steps, and I've seen this in RSS with Deimos so I'm not sure if that one can be fixed. But the second issue is that when you glitch the camera through the surface, you can still see the planet beneath as it would look from the map.
  19. Ok, so I'm trying to revive mu DunaPlus and EvePlus packs, but I'm making entirely new moons this time, and it's going well! I have the textures as DDS this time, I also have a PluginData folder to save MORE memory, and I'm (sort of) making my own textures! But, this issue is that the scaled space change happens where I don't want it to be. and also, the change is a bit more dramatic than I would like, but that could be because this moon is a small moon. But anyway, here is the issue: Here's the config as well. @Kopernicus:AFTER[KOPERNICUS] { Body { name = Smov cacheFile = DunaPlusRevived/CacheFiles/Smov.bin Template { name = Gilly removeAllPQSMods = true } Properties { description = Smov is a relatively small moon orbiting Duna. Smov has one of the most interesting craters in the whole Kerbol System, as it is some form of a double crater. Scientists suggest that Smov was part of a Dres-like planet in the asteroid belt, but the planet got bombarded by other asteroids, bringing it's orbit down. Then, Smov broke off of the planet and wandered into Duna's SOI. radius = 27000 geeASL = 0.04 rotationPeriod = 36000 rotates = true tidallyLocked = false initialRotation = 0 isHomeWorld = false timewarpAltitudeLimits = 0 20000 30000 60000 100000 200000 300000 400000 ScienceValues { landedDataValue = 4 splashedDataValue = 4 flyingLowDataValue = 0 flyingHighDataValue = 0 inSpaceLowDataValue = 14 inSpaceHighDataValue = 12 recoveryValue = 10 flyingAltitudeThreshold = 5000 spaceAltitudeThreshold = 10000 } } Orbit { referenceBody = Duna color = 0.75,0.75,0.75,1 inclination = 1.0 eccentricity = 0.1 semiMajorAxis = 5300000 longitudeOfAscendingNode = 0 argumentOfPeriapsis = 0 meanAnomalyAtEpoch = 0 epoch = 0 } ScaledVersion { type = Vacuum fadeStart = 0 fadeEnd = 0 Material { texture = DunaPlusRevived/Smov/PluginData/Smov_color.dds normals = DunaPlusRevived/Smov/PluginData/Smov_normal.dds shininess = 0 specular = 0.0,0.0,0.0,1.0 rimPower = 0 rimBlend = 0 Gradient { 0.0 = 0.0,0.0,0.0,1 0.5 = 0.0,0.0,0.0,1 1.0 = 0.0,0.0,0.0,1 } } } PQS { Mods { VertexHeightMap { map = DunaPlusRevived/Smov/PluginData/Smov_height.dds offset = 1000 deformity = 15000.0 scaleDeformityByRadius = false order = 20 enabled = true } VertexColorMap { map = DunaPlusRevived/Smov/PluginData/Smov_color.dds order = 20 enabled = true } VertexHeightNoiseVertHeightCurve2 { deformity = 100 ridgedAddSeed = 123456 ridgedAddFrequency = 12 ridgedAddLacunarity = 2 ridgedAddOctaves = 4 ridgedSubSeed = 654321 ridgedSubFrequency = 12 ridgedSubLacunarity = 2 ridgedSubOctaves = 4 simplexCurve { key = 0 0 0.1466263 0.1466263 key = 0.7922793 0.2448772 0.6761706 1.497418 key = 1 1 6.106985 6.106985 } simplexHeightStart = 0 simplexHeightEnd = 6500 simplexSeed = 123456 simplexOctaves = 4 simplexPersistence = 0.6 simplexFrequency = 12 enabled = true order = 200 } } } } }
  20. Awwww come on! You finally came to see it when I put the channel down? Also, it went down because I just do feel like going through all that work of recording and editing and processing and uploading! I find it very boring.
  21. Thank you! Here it is http://forum.kerbalspaceprogram.com/index.php?/topic/131498-discovery-space-program-career-mode-series-episode-1-out/
  22. Hello all! Welcome to a new series called Discovery Space Program! Our goal is too discover things other agencies may have not discovered yet! Here is the first episode, I hope ye all enjoy. Thanks to MrAsYouCanSee for letting me use his theme song for the start
  23. Ohhhhhh... ok, thank you! Hello to you too! I actually did have a picture. Maybe I should of shown it in the video... I actually didn't notice them, they just seemed to blend in. Also, the picture I had was a bit short too. And I don't know how to do the last bit. Don't worry, you're grand. Hahaha, lol I'm doing French in secondary school. I not really good though. XD Thank you very much! Such a nice comment! :]
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