-
Posts
142 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Tynton
-
[1.3 of KSP] [1.9.4] Suthe Planet Overhaul Mod
Tynton replied to Tynton's topic in KSP1 Mod Releases
I think there are a few images of it already If there isn't, it's not too hard to zoom out and take a few images. -
[1.3 of KSP] [1.9.4] Suthe Planet Overhaul Mod
Tynton replied to Tynton's topic in KSP1 Mod Releases
@The Minmus Derp What map? -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Tynton replied to StarCrusher96's topic in KSP1 Mod Releases
Thanks for the notification. -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Tynton replied to StarCrusher96's topic in KSP1 Mod Releases
Interesting. Anyway? -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Tynton replied to StarCrusher96's topic in KSP1 Mod Releases
Hmm? @Wilhelm Kerman Sorry for the late response. -
[1.3.1, 1.4.3] The Spice v0.8.2 [May 10, 2018]
Tynton replied to JadeOfMaar's topic in KSP1 Mod Releases
@JadeOfMaar Congratulations on the release.- 101 replies
-
- 3
-
- dune
- no worms sorry
-
(and 1 more)
Tagged with:
-
Is it possible to add a glow map to a kerbal space suit (main texture, visor, or helmet)? If so, how easy? Also I apologize if this was asked before, I checked and there was no indication of a question like this.
-
-
@Kebab Kerman It's an interstellar mod in-development.
-
-
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
Tynton replied to StarCrusher96's topic in KSP1 Mod Releases
@StarCrusher96 How did you make those? Instantiator is my only guess.. -
I figured it'd be neat to simulate magnetic fields/radiation in KSP. I also figure this nebula would be hyper-radioactive anyhow, lol.
-
@RealKerbal3x No, it's a neutron star/pulsar. It's also in that nebula.
-
(In Development "Zyansias" Galactic Cluster Mod)
Tynton replied to Tynton's topic in KSP1 Mod Development
I haven't posted (as most of the progress here is made in the Kopernicus Discord), but nonetheless I will be making optimizations for a final, first release. I hope to have the mod finished before either the start of February or March. I make no guarantees, however.- 11 replies
-
- 1
-
- kopernicus
- cluster
-
(and 3 more)
Tagged with:
-
-
Excellent work, Jade.
-
@Zeiss Ikon The rings are simply a texture. @Delay Thanks a lot!
-
Yeah, mod coming together rather smoothly (after revisioning this planet way too many times)
-
[1.9+] Thor Tech v0.9.6.8 ~ [Aug 07, 2020]
Tynton replied to JadeOfMaar's topic in KSP1 Mod Releases
10/10 would burn my way into space again -
-
@KAO Is that Earth? I have a planet which looks strangely similar to that. Here, have a rather interesting (and broken) system.
-
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Tynton replied to Thomas P.'s topic in KSP1 Mod Releases
@Gameslinx We'll need the other logs on that one, too. -
(In Development "Zyansias" Galactic Cluster Mod)
Tynton replied to Tynton's topic in KSP1 Mod Development
Another status update: JadeOfMaar allowed me to use his lensflares for this mod. As such, Ursa Minor will be the current lensflare of choice for me in this mod. Without spending any more time on anything else, let's get down to things:- 11 replies
-
- kopernicus
- cluster
-
(and 3 more)
Tagged with:
-
Well,