Matuchkin
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Everything posted by Matuchkin
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e.v.a AND i.v.a.
Matuchkin replied to Wanderhoof's topic in KSP1 Suggestions & Development Discussion
I agree even more. You see, I recently started a space station in RSS (first time docking, woo!). This was followed by possibly the most beautiful spacewalk I have ever experienced. Combined with hullcam, it was amazing. But if I can add freedom in I.V.A, this will be a literal killer. I'd absolutely love it.- 16 replies
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I will start doing this...
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Me? Playing Wargame: Airland Battle, and getting my rear end handed to me on a Kokon ATGM.
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This is a very original idea! I applaud you.
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e.v.a AND i.v.a.
Matuchkin replied to Wanderhoof's topic in KSP1 Suggestions & Development Discussion
Is there a way to find out about the lead developer? Well that's nothing compared to actually floating through a space station. Have you watched Gravity?- 16 replies
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Hahahahaha. I might have been late to answer Frybert, but I certainly won't be late to watch your shame!
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e.v.a AND i.v.a.
Matuchkin replied to Wanderhoof's topic in KSP1 Suggestions & Development Discussion
That's what I mean. With SQUAD, not only will the development be faster, it will be very high quality after a few updates. Oh, and they went silent about it in the early game versions? I'll try to make sure this thread is noticed.- 16 replies
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e.v.a AND i.v.a.
Matuchkin replied to Wanderhoof's topic in KSP1 Suggestions & Development Discussion
I think that the "2d parallax" problem is not an issue. There are some relatively sufficient mods that overcame that issue, and even managed to make it so that craft walls are solid and kerbals don't float through them. I believe that SQUAD should do this, as they are obviously more sophisticated than most modders here and, with 2 or 3 updates, would make a sufficient enough job of it. Plus, freedom in I.V.A is going to be a very big reason to enjoy space stations, apollo-style missions, etc. Add first person from hullcam, and this will be perfect. I think that this thread should be pinned, as it is a very reasonable and important request, and something big to focus on next. I'll call up some figures of authority, as I don't know who is the lead developer here. @Vanamonde, @Claw?- 16 replies
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Huge replica of the I.T.S +video
Matuchkin replied to xenolifer's topic in KSP1 The Spacecraft Exchange
And you are welcome to do so!- 3 replies
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Now, hände hoch, mein kamerade, and steppe intu de vehikle befor I fire zee gun.
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A-HA! Caught in the act, I see!
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Singling out? I mean, I was thinking of two sides, going against each other. But sure.
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Okay, nvm. They're telling us to stick to the topic. @Vanamonde. Am I permitted to start a thread dedicated to this Like-war?
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I'm not liking you because you're on my side. But here's a smiley as a display of appreciation.
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Alright, @Frybert. I see the second page full of likes you sent me, and officially declare a duel. I will hunt you down, and I will like every single post you have. Your notifications will be triple-digit tomorrow. This is war.
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Huge replica of the I.T.S +video
Matuchkin replied to xenolifer's topic in KSP1 The Spacecraft Exchange
This is just spectacular. And after all this, you're only a newbie? Here's some rep.- 3 replies
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Did you just like every single post I made on this thread, including the ones that originally weren't mine? I had like 20 notifications.
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238: Starting a thread named "HALP I HVE INSTABILITTY DURNG LANCH11!1!!!!!1!", while not mentioning anything other than "plz hlp" in the post itself. 239: "A personal message to SQUAD..."
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Wait! Hold it! This thread only asks for 102!
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Guys, it looks like we've been fooled all along...
Matuchkin replied to moritree's topic in Science & Spaceflight
This guy is so credible that he puts "X"es into every word that relates to a conspiracy according to his belief. -
Very interesting post. Hope this doesn't get banned. No, seriously.
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Doesn't the ESA launch from Kourou? I thought that was close enough to the equator.
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With Realism Overhaul, the costs for each rocket will be equivalent of rocket parts used in real life.