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ThiccRocketScientist

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Everything posted by ThiccRocketScientist

  1. Ships stay at 0.2 m/s while in air. Is there any way to avoid this? Also, any way to have action groups for them? Though not a big deal. Thanks, Fritz
  2. Anyway around the terrain unloading? (Destruction vehicles, fall through ground etc.) Or is this just something hard coded? Also, will they fall through say the VAB or a Kerbal Konstructs base? Thanks, Fritz
  3. Sorry if someone has already asked/answered this, but very time something is destroyed all my weapons turn off. A setting bug or something, or way to stop this? Thanks, Fritz
  4. I removed all the mods and tried again. I reinstalled the game and installed just a few that were updated, without many others, and it is working, so I will just keep it for now.
  5. AS an EDIT, It actually turns out it crashes a second after startup on menu, no mods. Going to try reinstalling. The game crashes on loading, after asset bundle definitions on Module Manager : FINAL All the crash logs are the same reason. Crash Log Link: https://drive.google.com/file/d/0B9yStZ2FXoLUUFNpRVYyNk9PY2c/view?usp=sharing Thanks Sorry if it is obvious. Rarely have problems like this.
  6. My cinematics are getting better and kind of better. Unfortunately, my mental state is getting worse and worse.
  7. Stock F-104. Great maneuver at high speeds, pretty unstable at low.
  8. Next episode currently uploading the 13th, so check it out of you'd like! Thanks
  9. Anyone have any tips for making my cinematics look more 'Cinematic'? I would really like them to look like a movie, not gameplay with F2 enabled... Thanks.
  10. Starting to upload my new set of Kerbalkind videos, better than ever. Except this first one kinda blows, but other than that- still need to finish my finale.
  11. Alright I downloaded the newest version. When there are no clouds, it is fine, but even with the shadow fix it is dark, so... I dunno.
  12. Do you have a link to the non-cloud shadow one? I waited a few days and the darken didn't change, IDK why it would be an eclipse (Also from what Moon?) but it does make sense.
  13. It is extremely hard for tidal forces to effect things on the small scale like humans, because in orbit one part of you must be going faster than the other part for your atoms to be torn from one another (in the case of a neutron star or black hole) somewhere on Earth, a few feet is very little difference in terms of velocity, but I suppose on a black hole or neutron star a foot could be a few tens of meters per second? Am I thinking of this right?
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