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Tristonwilson12

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Everything posted by Tristonwilson12

  1. So update. Before i release this version, i want to finish the stock scaling and textures.so please be patient. It will be worth it
  2. .... Its... Beautiful Those grid fins are like the size of my home xD
  3. i finally got unity to work and I will get everything packaged up on my git hub... Including this little guy (still working on the animations for it tho)
  4. very nice, will you be making the "Shell" section that was on the plans from constellation? Or even Something like Copernicus?
  5. when unity decides to work again..... I see some SpaceX Interplanetary Transport System Launch Pad Architecture Coming in this mod soon
  6. Is awaiting for Interplanetary Transport System
  7. Yes the STOCK atlas V pad is bugged at the moment, should be fixed soon, Though I am having Unity issues right now, and I'm working non stop to get the parts in game like I promised I would.
  8. Loving the new update that come out today!!!! Keep Up the great work man!!
  9. Centaur is 12 meters in height... the Falcon 9 fairing is 13 meters tall.... You really couldn't launch anything on top of the centaur so basically you would be launching a 45,000 Pound (fueled) Payload (the centaur).... Which Would barely get you to LEO.. (falcon 9 Can get about 50,000 pounds to LEO)..
  10. lets try not to swarm the Kerbal Konstructs Thread with my mods issues Okay? But the way to fix that is to use the spawn markers that are included with the mod
  11. Yes I recompiled Kerbal Konstructs For 1.2.. Ive tested it Extensively and Nothing seems to be broken!!
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