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stali79

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Everything posted by stali79

  1. There is planned for a forward swept version of the wing with 2 elevons. the roadmap for the mod should be on the first post.
  2. I have the issue with stock, but I just get creative in wing placement. What I struggle with is getting my CoL behind my DCoM https://kerbalx.com/stali79/craft
  3. Kladies and Kentlemen, The OPT Legacy Division would like to introduce the latest in Kerbal technology. From a secret lab in the Kerbalayas scientists have mastered STEALTH technology. They totally didn't mix up a can of black paint with a can of white paint and decided to call it a Stealth coating. OPT Night OPS Pack now Available on Spacedock. http://imgur.com/a/MQxUF Installation: Just copy the OPT_Night folder to your GameData folder and you are good to go. Currently 1.0 only has Stail parts from the legacy pack done.
  4. There is no 'snap' for those. Make sure angle attachment is off. There is a sweet spot where they will kinda want to go then you just rotate it into place. Put the wing vertically first and it makes it easier
  5. Current progress on the Stail Night scheme. http://imgur.com/a/SHmMX
  6. Thanks for the update man, any update on the sabres?
  7. @K.Yeon - what settings are you using when you save your textures as DDS? I am gonna start experimenting with the OPT 'night' skins again and I know you can MM patch them to make them interchangable but I want the file sizes to be the same size you use. Test run #1: Starting with the Stail parts, namely because they were simpler textures. Basically opened the DDS in photoshop Then duplicated the layer Inverted the copy (made it a negative) Some sections needed to be reinverted back to original (cockpit windows) Set the opacity of the layer to 50% Then I created a new layer and painted it a solid colour (in the screenshots I am posting its 100,100,100) and positioned it UNDER the inverted layer Then saved the texture under a new name The next part was trickier. Ended up getting KerbalObjectInspector so I knew what object in the .mu I would be texture swapping and then used @Stone Blue's Deadskins MM patch to work out how to tell KSP to change between the Normal colours and the Night colours. What I also notices which excites me is in your old textures where you incorporated an amount of texture swapping already is that all the decals etc remain unaffected. I believe that the current colour setting needs to be darker and and I may try straight black for the backing layer next time. No matter what it needs that opacity reduction AND the backing layer otherwise the lighter parts in the screenshots are blindingly white. http://imgur.com/a/sXxkd
  8. @Winchester is right, just make sure you have snapping turned OFF when you do this otherwise it will never line up.
  9. you will need to look at the version history on spacedock (the legacy version) to find versions of the mod compatible with 1.1.3. the current versions of the main OPT mod and the Legacy pack are NOT compatible with any version of KSP below 1.2
  10. Put rf back in but not rf-stockalike and see if that changes anything.
  11. continue debugging keep removing mods 1 at a time until you know which is the culprit
  12. I can't see anything in the log, Try removing MFI, I am unfamiliar with it.
  13. Without logs or modlists there is nothing we can do to help. Take all the time you need mate.
  14. sounds awesome man you rock!
  15. @K.Yeon - I suggest changing the J_RCS from largeUnmanned to specializedControl. keep the drone core variants where they are but the RCS unit is more a specialized control part.
  16. Can I get a copy of the radial sabre if possible I loved that engine.
  17. There used to be a mod with the shuttle canadarm but i dont know if its been updated. You could use a combo of infernal robotics and kas to make your own remote arm
  18. thats why there is Curse and Spacedock
  19. I already fixed the humpback issue, will be sorted in my next update, dont forget i also changed the animations to match the vernier one.
  20. Ok everyone. Dont install the version @Winchester released. Extract this one directly into your GameData folder. https://www.dropbox.com/s/qoe1vwfnlxkw89o/OPT_Legacy.rar?dl=0
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