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stali79

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Everything posted by stali79

  1. Not sure what video but its possibly the Radial SABRE engines that @allista said he might resurrect for me lol
  2. Probably missing the HAE-02 engine. The download link is on the first page in the OP.
  3. Actually you can see where crashes happen by looking at the last things to happen in the log. The log indicated you changed from runway to ksc with no issues hence why i said i cant see crashes.
  4. There used to be a mod that had some inverted cameras, as in you could stick them on the underside of your plane and see the correct way rather than upside down, I can't find that mod anymore so is it possible to have inverted versions of some of the cameras in this mod?
  5. @allista/ - I haven't gone too deep into TCA yet so this may already exist, but could you enlighten me or add a feature to land at a target point like you can with MJ2? So far all I have seen in TCA is to basically 'land on nearest flat surface' which half the time is useless if coming from orbit. At present I am having to try to MJ it to CLOSE to the target and basically use TCA for the last couple hundred meters, the annoyance of this is its almost impossible to have my planes balanced enough for MJ to be able to use the engines most or all the way down, otherwise its constantly churning up more fuel to maintain its attitude and course correctly.
  6. I use the TGOL VTOL engines for my Lunar landings. Its a PAIN to get them balanced right for use with MJ2, but TCA handles them perfectly.
  7. Cheers. I will take a look in the morning if nobody else does time for sleep
  8. The crash folders will be top of the folder list in the games folder
  9. When ksp crashes it creates a crash folder in the install directory. The log is there
  10. Can I see the crash log please. your KSP.log did help me identify a minor issue with the legacy pack itself but its not game breaking and won't cause crashes. But I see no issues in your ksp.log
  11. @linuxgurugamer - you sir are a legend, thanks for resolving the conflict with the OPT attach nodes (both docking port and normal ones) Can now stop telling people to not use this mod because of the incompatability
  12. Can i see your full logs please. Both of them. Just a heads up to everyone. Tweakable Everything is now compatible with OPT. @linuxgurugamer solved the issue EDIT: Also for those who miss ALG, its now part of Kerbal Foundries!!!!! So excited!
  13. Not sure if this has been brought to your attention or not, I have noticed for a while a conflict with this mod and OPT's IVAs. Whenever you try to go to IVA in an OPT cockpit you see a brief flash of the probe control room and then get stuck on a view between several of the crafts bulkheads.
  14. Its not just the docking ports that had issues, was all the attach nodes. Will take a look when i wake up 4:20am here in aus lol.
  15. Were you able to resolve the attach node issues for the OPT parts?
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