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Everything posted by VenomousRequiem
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Very nice, Beale! Once again! And while Niemand is off publicizing my failures, I want to say that at least it was a pretty looking shuttle! And trust me, the shuttle is good, but you don't want the launcher. Also, yes, Niemand and I have played for at least a couple hours a day for the past bit. DMP for 1.0 is a lot more stable than I expected. But I'm not complaining!
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Does this work with 1.0? :0
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[1.1] AB Launchers 1.2 - 5m Energia parts [22 Apr]
VenomousRequiem replied to hoojiwana's topic in KSP1 Mod Releases
Either way, I'm glad to hear it's still going. Very good work, you and Beale both! -
[1.1] AB Launchers 1.2 - 5m Energia parts [22 Apr]
VenomousRequiem replied to hoojiwana's topic in KSP1 Mod Releases
Any word on 1.0 for this? This mod is too great to play without! -
Didn't he already say that was the plan? Also, are you going to go for just the upper stage for the Ariane 5 that they used for the ATV payload, or are we going to get more so we can use it for different things? (Reference so I feel useful)
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I love the new engine! But don't you think that the orange on it doesn't match the tank very well? Try making it like light gray or something!
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Wow, everything seems to be coming together! Since we have the new effects on launch, I encourage you to try to make launch clamps of some kind so that we can enjoy the new effects!
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I think you should add the launch clams anyway! It'd be useful for everyone, even though you can't particularly get it just right! - - - Updated - - - I actually just now took the time to go back and look at the pictures of the launch clamps and those are just beautiful. Seeing as we have the new effects with the flame trench in 1.0, we should stay on the pad longer to truly enjoy the new effects, and those clamps would make that so much easier to look at!
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What? Tantares engines doesn't shoot smoke out of the flame trench or kick up dust whilst landing with an engine? BLASPHEMY
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Will all of this be done and released by tomorrow when 1.0 comes out? TIME CHALLENGE, GO!
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Even if they don't gimbal IRL, why not gimbal in KSP? Gimbals are good!
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My gosh, I've been a busy bee lately when it comes to this game! I thought you'd be proud of all of monstrosities, this one included!It's like the ISS, combined with Salyut, combined with Mir!
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I put a Soviet surprise in a very well known rocket, and I regret nothing! The battery failed on the third stage's J-2, but other than that the flight went mostly okay... Other than the fact that the two docking ports weren't compatible...
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Are you making an Ariane 5 just to spite Augustus?
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Yep, Ven's Stock Revamp! I suggest it! I don't really know the rules for advertising other mods on a thread but you know. - - - Updated - - - Well that's a combination of SDHI, Ven's Part Revamp, Tantares(of course), and SpaceY Heavy Lifters.
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Also on the topic of Neimand suggesting things, I did this! The Eve Express! (Of course it didn't make it to Eve because MechJeb hates me, and it ended up burning up in Kerbin's atmosphere...)
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Made a new fancy ship today! With help from Niemand for it's name, "Sokol."
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Bacon Labs - Stockalike Ariane & More - Dev Thread
VenomousRequiem replied to _Augustus_'s topic in KSP1 Mod Development
What makes a part look "stock-alike" is usually just the general art style. It's just got that look about it. -
Jesus, dude, I just asked if it was dead, not for something sounding from a Shakespeare play...
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I know you've probably heard this before, but have you ever considered making a fregat upper stage? That'd be awesome.
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[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
VenomousRequiem replied to bac9's topic in KSP1 Mod Releases
I thought he removed it because it was unfinished and accidentally added...- 4,460 replies
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So I'm confused... Is this still being developed and stuff? This is all so quality. I'd hate to see it die.