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Yuri kagarin56

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Everything posted by Yuri kagarin56

  1. I have the exact same problem. I'm running both of these mods on version 1.1.2 but it gets stuck on MKSL Ag module. I have also checked Kolonization version and everything appears to be running on the correct version of 1.1.2 Im very confused and its preventing me from being able to play.
  2. Mind linking it? I changed the temp from 3000k to 10000k and it still overheats
  3. So I've been gearing up for the upcoming Duna missions. However, the engine I am using for my 1st stage is a griffon from kw rocketry. Unfortunately. I cannot get it to orbit as it overheats before burning off hardly any fuel. I've loaded this thing with radiators and it helped a bit. But I'm sick and tired of it and wish to change the engine overheat temp. How do I change that?
  4. Delta V is how much acceleration your ship has. For example for a trans-mun injection burn it costs say, 300M/s of delta-V.
  5. Ahhhh. I had set my surface texture to ultra just before reentry. and it crashed when the surface rendered in. God i cant wait for 64bit...
  6. Getting it now https://www.dropbox.com/s/gpxnpdykvtblppa/output_log.txt?dl=0
  7. Same problem, I will link the log Here is the log https://www.dropbox.com/s/8nx8noekerd45ah/error.7z?dl=0 Also on the subject of memory, its saying im only using 72%
  8. Thanks for the help. In my attempt to fix things I accidentally deleted Ksp.....So im up for the next few hours to get everything squares away, hopefully it works!
  9. I have restarted numerous times yet I just cant load up KSP. Just before the main menu pops up you see the globe that says loading I CTD KSP version 1.5 List of mods: 000_toolbar 000_USITools Asclepius BahaSP Chatterer Community resource pack Community tech tree Corvus Crew Manifest Phoenix industries MAV EPL Firespitter plugin Interstellar fuel switch Kas KIS Kopernicus KWrocketry kerbal engineer Kerbal join reinforcement Kerbaltek LEtech Magicsmokeindustries Mechjeb2 Modular rocket systems Nearfuture -prop -propulsion -solar -spacecraft Nereid Planetshine proceduaral fairings RN_Skylab RScapsuledyne SCANsat Stockbugfix TAC LS Toadicus Tools Trigger tech Tundraexploration tweakable everything tweakscale umbaraspaceindustries - EXP -FTT -Karbonite -K+ -Karibou -Kolonization -MKS lite -Reactor pack -Srv pack Universal storage -Wildblue industries -Wild blue tools -Buffalo -MOLE Crash report https://www.dropbox.com/s/xif68ktmltg93hd/error.log?dl=0
  10. Roverdude. I found an issue in Mks lite Its why tac bases cant be self sufficent. Anyway whats going on is when one of the 3 tac resources fills storage for example water. It will stop producing other resources like o2 and food. Same with oxygen. And since o2 and water generate much faster than food, It mass produces water and oxygen then stops and says water full or Oxygen full and wont produce food. I dont know how to fix this but I thought I should bring it to your attention.
  11. i know this is the wrong thread but does uks have tac suppirt or is it the same situation as mks lite.
  12. need a tanker for my duna mining operation. It needs to be able to reach duna orbit offload fuel and land again with no parachutes. im using kw rocketry and usi ftt
  13. To build something in extra planetary launchpads you need resources Rocket parts and stuff. To build the rover its telling me i need the "Supplies" resource from USI life support. But I dont have USI Life support installed so there is no way to produce supplies. Therefore I cannot build it.
  14. i have tac kontainers on it. but it has supplies as a resource required for building. Except I dont have usi ls installed.
  15. So im on duna. Ive got my mks lite rocket building stuff up and running ready to make me a rover. Unfortunately I cannot construct the karibou because it says I need to fill it with supplies but Im using tac not usi. So I cant build the karibou at all.
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