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I3laze

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Everything posted by I3laze

  1. Hi loving the mod. I have one problem though, I cannot seem to make the Central Station attach to the ground. I Have tried using the wrench and the drill to no effect. All the other objects work and I cannot push them about by walking into them like I can with the Central Station. Is this normal or am I doing something wrong? I'm using version 1.1.3 of KSP and version 1.4.2 of this mod.
  2. Hey Rodger My problem has been solved with a temp fix to Remote Tech. If you download the .dll and place it in the Remote Tech folder the staging should be fixed. Link to forum and .dll download below.
  3. I have the same problem too. Staging not working on launch pad? I am trying to launch a rocket with 3 satellites. The trouble is the space bar does nothing and the stage light stays pink. I have even tried with just a basic rocket with a probe and antenna on, still no luck. I can manually active the rockets but that has issues in it's self. I do have a lot of mods but I never had this problem a few days ago until some mods have been updating though Ckan. I've attached a screenshot of what it says in the debug menu and it seems to be something to do with warp speed I think but I have it set to 1. Error says MissingMethodException: Method not found: 'TimeWarp.SetRate' I'll have to try and add the screenshot later as for some reason steam is not responding when I want to view my screenshots.
  4. It was the bootcamp science contract. I had to recover science using the golf score card from area Astronaut Complex. I may have an old save that I can screenshot for you later when I get home.
  5. I do have the surface experiment mod installed. I used a golf club looking thing but when I equipped it on Eva it cancels out all the check marks because I'm not in the vessel. I have let the contract pass now and will see if I get a new science contact again. Thanks for the help.
  6. OK I've checked the mods descriptions I have installed and I cannot see anywhere it says about a golf scorecard. Looks like I need to wait for contract offer to expire and see if it will generate another one with a different science experiment. That's if it regenerates one.
  7. I don't have that mod installed. I'll have to read all the mod descriptions I have installed to see if I can find it. I checked the tech tree and non have a golf scorecard. If I let the contract expire in the offers list will it come up again?
  8. Hi. I've just installed this mod and I cannot for the life of me figure out what it means by Experiment: Golf Scorecard. I've equip my recruited scientist with a golf club looking thing and ran a experiment with it at the desired location but it does not tick the box. I cannot find a scorecard in Research and Development. Any help please?
  9. Hi, I'm wondering if anyone can help me. I'm pretty new to Ksp and I am currently doing the career mode and I just have the last tech nodes to unlock. My question is does anyone use Kw rocketry with SDHI without making the game crashing? I have animated decouplers, parachutes and module manager installed. Also I cannot seem to get animated decouplers to work like I have seen in some youtube vids. They show no rocket or jet nozzles on the decouplers. What am not I doing wrong? I'm sorry if my post turns out messy as I'm using my phone to post. Edit: forget about animated decouplers I got my wires crossed.
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