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KSP2 Release Notes
Topics posted by Xyphos
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- 11 replies
- 2,514 views
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How to determine if the vessel will change SOI?
By Xyphos, in KSP1 C# Plugin Development Help and Support
- 4 replies
- 712 views
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- 2 replies
- 567 views
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[1.3.1] KeyNode - Allows the player to manipulate Maneuver Nodes in Map View using the number pad on their keyboards, or create and execute Maneuver Nodes if MechJeb is also installed.
By Xyphos, in KSP1 Mod Releases
- 2 replies
- 1,032 views
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- 10 replies
- 1,254 views
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- 3 replies
- 1,217 views
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- 27 replies
- 2,018 views
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Work Horse XL - Stock SSTO Drone SpacePlane - 72 Tonnes to 1,000Km orbit and back
By Xyphos, in KSP1 The Spacecraft Exchange
- 0 replies
- 493 views
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- 11 replies
- 3,862 views
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- 4 replies
- 1,483 views
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- 19 replies
- 2,389 views
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- 3 replies
- 796 views
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- 1 reply
- 558 views
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- 1 reply
- 636 views
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- 2 replies
- 2,318 views
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Stock VTOL Planes still have uncontrollable torque 1 2
By Xyphos, in KSP1 Gameplay Questions and Tutorials
- 38 replies
- 4,129 views
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[1.3] Buoyancy Control - Add a Buoyancy Control Slider to every part's context menu 1 2
By Xyphos, in KSP1 Mod Releases
- 28 replies
- 5,605 views
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[1.7] FullAutoStrut - Automatically sets AutoStrut modes and other part options as you build your vessel 1 2
By Xyphos, in KSP1 Mod Releases
- 40 replies
- 18,674 views
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- 14 replies
- 1,080 views
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[solved bug] The multi-language update broke the drills.
By Xyphos, in KSP1 Technical Support (PC, unmodded installs)
- 5 replies
- 1,091 views
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The Jool 5 Challenge, Completed on HARD - No Saves, No Reverts, No Regrets.
By Xyphos, in KSP1 Mission Reports
- 2 replies
- 1,294 views
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- 3 replies
- 673 views
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- 19 replies
- 1,898 views
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How do I find the highest terrain point on a celestrial body?
By Xyphos, in KSP1 C# Plugin Development Help and Support
- 14 replies
- 1,130 views
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- 7 replies
- 1,271 views