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Everything posted by Jhaxxar

  1. Question...... I already have a Flight Plan V0.9.1 in my KSP2 V1.5.1. I s this the same as the Flight Plan V0.9.1 on Space Dock that says it is for KSP2 V0.2.0?
  2. Latest Version still sav V0.4.3 not V0.4.4. As result it does not function under KSP2 V1.5.0.
  3. Downloaded KSP2 V1.15.1 and Flight Plan for V1.5.1 off Space Doc but Space Warp says it is wrong version. Same for Maneuver Controller.
  4. Just downloaded KSP2 V1.4.1....... Is there going to be a updated Flight Plan or will current version for V1.4.0 work?
  5. Is there a easy way to stop a craft's motion in relation to another craft. I have no trouble getting close to the other craft, but I still keep drifting away or the other craft drifts away.
  6. SCHLOSRAT I found "Kontrol_System_2". It does the launch, staging, and Circularization to put a craft into orbit. I will check out the Kesa Solar Mod.
  7. I found Kesa and installed it but when I look in the Electrical Tab, I don't see the new parts.
  8. SCHLOSRAT.....This only occurred with FP 0.8.11. I have now loaded 0.8.12 and no mor problem. What ever happen to the Module that would launch your craft, do staging, and put you into a circular orbit at the altitude that you wanted. It was very handy in getting ships into orbit.
  9. Also discovered that once I invoke it, I can not shut it down by clicking on the X in the top Right corner.
  10. Which Module allowed you to click one button and it would launch your craft, do the staging, and put you into orbit that you selected. I can not seem to find it.
  11. I have Flight Plan V0.8.11.4 installed in KSP2 1.4.0 and when I look in Mods, it says it is out of date.
  12. I discovered what I was doing wrong. I have it working and hopefully updated to the current items. Rendezous_Cheat_v0.1.3, K2-D2_v0.9.3, Community_Fixes_v0.4.2, Node_Manager_v0.5.7, Flight_Plan_v0.8.10, Lazy_Orbit_v0.5.3, KontrolSystem2_v0.4.2.1, Maneuver_Node_Controller_v0.9.6, Custom_Flags_v3.0, UitkForKsp2_v1.4.1, and Less_Wobbly_v1.0. Space_Wrap_v1.3.0.1
  13. Having problems getting Space_Warp_BepInEx V1.3.0.3 to work with KSP2 V1.3.1.1. Things have changed so fast, I seem to not know how to get it to work. Is there some kind of written guide that I can access?
  14. I made a new install and put Space_Warp_BepInEx- in KSP2 V0.1.3.1. having problem getting it to fire up. I did what I also did for a new install. First I ran the new version of KSP2, to make sure it ran. Then I installed current BepInEx and started KSP2. Let it go all the way to VAB and then did a Shutdown. I added my Mods and then refired the KSP2. When it gets to the Title Screen, there is NO MOD folder listing.
  15. The window comes up but is blank. Is there a module I need to add to my craft to get it to transmit Telemetry?
  16. I set the "high_turn" value to 0.05 and that did the trick. I was able to set an Altitude of 120.000Km and ended up with AP at 120.674Km and PE at 120.056Km. Very close to Circular Orbit. Thank you for suggesting this. How do I use the "Telemetry" window?
  17. I have a problem. I have installed KS-V0.4.1.1, NM V0.5.3, MNC V0.9.3, K2-D2 V0.9.0, and FP V0.8.8. All I have done sense a couple of days ago was upgrade FP to V0.8.8. Now Flight Plan no longer shows in the Mod Tab. I went back to FP V0.8.7 and all is well. I have a 4K Monitor and run in a window Mode in order to get top Frame Rate. I have noticed that any text that is in RED is not readable. Some fonts will not scale down very well.
  18. Thanks for the link, I have just downloaded the latest FP too. Really should help a lot.
  19. All I can find is MNC V0.8.1. This from the GitHub Website. Where do I find the latest version? Thank you for the suggestions on docking. I will give that a try.
  20. I have Flight Plan V0.87, K2-D2V0.90, Node Manager V0.5.3, Maneuver Node Controller V0.8.1 installed. when i fire up Flight Plan, I do not see the same screen that I see here. There is only one button at the bottom of the screen, "Make Node". The other two buttons do not show. Make Node just blinks when pressed. If I click on "Match Velocities" it switches to a blank screen which I can not recover from except to kill KSP2 and start over. I have a screen print but don't know how to load it here.
  21. Thank you for the reply. This now makes a lot more sense. I can use Krontrol2 to get into orbit and then use Flight Plan to get me to my Station. So once I am near my station, I can select a docking port and Flight Plan will help me get into position to dock and/or dock my craft. Still a little hazy on this part.
  22. Installed latest Program V0.4.1.1. It seems to have solved the problem about not being able to enter a different Altitude other than 100KM. I was able to enter 120KM and it went to 120KM on launch. Still see problem with burning to a circular orbit. Orbit holds at AP (120KM) until PE reaches positive value and then AP starts to increase. Engines shut off when PE reaches 88KM. Orbit now 243KM for AP and 88KM for PE. Using the Stock KP2 Craft.
  23. I have looked at the documentation but unable to see how to make it all work. I can set Kerbin for Planet. I can set 120KM for PE/AP but have not figured out how to make it launch the mission. If I launch manually, there is not staging and neither does the craft go into a controlled ascent to the AP point. Then burn to achieve the PE point.
  24. The Craft is the stock three man K2 Craft. When I attempt to change the altitude frin say 100KM to 150KM that when I launch the K2, it stages on launch and the second stage takes off leaving the first stage and the four boosters on the pad.
  25. I notice that doing the "Control from Here" on the approaching craft docking port and setting "Target" on the other craft docking port. Then clicking the Target tab that the approaching craft attempts to align itself but just can not do it. I would think with a little tweaking that Docking could be done under Krontrol2.
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