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KSP2 Release Notes
Everything posted by AlextheBodacious
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I had seen there were extra perks for buying it from the store... also, steam dumps all those files that I don't need because I really don't play anything else besides Orbiter (yes, still) and WoWs... (and if that's not bad enough, I spend time on Google earth flight sim. I know, I'm such a loser)
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Oh, you don't know? (IT'S IN THE README) :hailprobe:
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This is a trap and you know it
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Couldja keep it to you know... small enough to fit on a little black card?
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Oh boy experimentals! Oh... steam...
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I saw an ultimate literary smackdown on imgur of this. Somewhere.... out there, on the vastness of the imgur...
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Typing reasons. Also what's inside a water heater? There can't be just water.
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Squad: torturing innocent kerbals since Y1D1 of the savegame Seriously though, that's grim.
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No one said you had to keep it modern-day. Flamewars won't arise if you don't mention anything biased, like names or policies.
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Can't test decoupler -- again
AlextheBodacious replied to Loren Pechtel's topic in KSP1 Gameplay Questions and Tutorials
I've been in this jam before. Solution: Stage it, like in the note. You should press spacebar. Also I think this should go in gameplay questions. KSP requires you to be extremely observant of everything. -
believe me I tried but was really ignored throughout.
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I agree on the nightbot thing. I've seen some real jerks in my day. Also, bring back rocket builders!
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I had wished to be part of your KMC thing, but in retrospect it was a lot of over-complicated guilds. (I kinda liked it anyway...) Still though, you can make rocket builder things in spacecraft exchange. It's not impossible.\ Also what's RSP?
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I remove my entire lineup and replace the monarch with a democracy. My president sets up affordable health care for all my pawns.
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yet mine's spiked...
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Come on man this isn't IRC. Keep commands that only work there there and use actual english on the forums.
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But it didn't
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Welcome back! We missed you!
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Origin of KSP planetary bodies names
AlextheBodacious replied to lajoswinkler's topic in KSP1 Discussion
Spamots, I say! Ban them all! Trim the mainsails! Set your chronometers to stun! -
It's in the readme.
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How is it priced? All in one? Part ranges, like 4-10 parts is A, 11-20 is B, or per part? Or is it just This big is A, this big is B, etc?
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If you don't know how to make those inline image things that don't take up all the space in the world, this is for you. It's actually really easy. Just look at these screenshots: First you make an album by just uploading it to something like Imgur.com. This will not work with PhotoBucket. Next, look closely at the ALBUM URL. Not those of the individual images, but the top at the album itself. Take the last 5 letters. In this case it's imgur.com/a/ZRBfX. Copy these 5 letters*. Next, when editing a topic, look up at the editing toolbar. You know, the one with the Font option? Look to the far right. You see that little "I" in a box with a green dot? Click that. You should get a thing like this: It does not start with the 5 letters in it. You need to paste them from your clipboard. You can even just press CRTL+V (Option+V for mac) and it's there! Press OK. You'll be amazed at what happens! Look at that! Now when someone passes your thread you don't need 800 images all loading together, dropping processing power to less than minimum! It DOES keep your computer from dying, and mine from grinding its CPU to dust. Please use this for any albums more than 5 images. It saves everyone a lot of hassle. Also, a tip for taking good pictures: Don't take 6 of one instance. Only take them at key moments. Orbit, transfer, Mun SOI, descent, landing. One each! I don't need 56,948 pictures in a stop-motion film about how you can't not press that F1 key! Don't say "Oh but it looked so nice and here's jeb and here he is again and here's jeb with val and" because most people here have seen the same images themselves, and anything more than 2 is too much. Keep it to 1 picture per 1 event. That's not to say don't take any, just don't spam them. If you're doing the same thing you were last picture, I cannot stress this enough, DON'T TAKE ANOTHER. If an album about all your ships, and you have a lot, keep it to 1 per ship. 6 is too much. (Unless it's only 6 ships, in which case it's OK. If you have 40 ships no one will sit through that.) Handy hint: Keep most albums under 40 images at all times. If you want people to see them all, keep it brief and to the point. *Not THESE 5, it's MY album. When you upload copy your own.
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Have I got what you need! Oo-wee! Here's the L3 series. It's simple and gets the job done. there's four three launchers in this pack: And then there's the L2 pack, which I use to orbit CSM's. L2A Unfortunately the only shot of the L2B is of its ancestral cousin in the VAB as a subassembly, but you get the idea of its design style. Replace those boosters with the 1st stage, in the same positions. Download Here! New rockets coming soon!
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Craft Builder for Hire
AlextheBodacious replied to AlextheBodacious's topic in KSP1 The Spacecraft Exchange
Ok, first off I need you to know your Zed class launch vehicles are unbelievably too topheavy. They might have worked in .90, but since 1.0 they're what I call "Pinwheels not rockets." Seriously, it's hard to look at. In 1.0+ you don't need anything major to get payloads that high. It's 3 stages! You should never need struts for a rocket launcher. ===== I fixed it! Trial A: (Zed 3) Very successful: Here's the fixed craft: Zed