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Bottle Rocketeer
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Yeah, this is the kind of response I expected, but, like, there is a bare minimum of graphical fidelity that facilitates good gameplay. I.E., you can tell the difference between Kerbin and the Mun. Clouds are extraneous. Sure, they look pretty, but making them a priority for development over actual gameplay features (I do consider paintable parts a feature, because there's at least some utility to being able to colorcode things) is a bad investment of dev time and money. How many people say "damn, we didn't get colonies in KSP2, but at least we've got clouds!"? I'm in pretty much the same boat. Its a nice option to have at the end of the day, but as long as its purely optional, and implementing it doesn't distract from delivering on far more important features, I have no complaints. I'm running: 4 core i5 4460 (3.2GHz) GTX 1050 Ti (4GB VRAM), originally used stock Intel graphics 16GB of RAM (computer came installed with 12 for some reason, and that reason is its a Dell) One 1080p monitor One 2TB SSD (originally had one 1TB HDD, still kept as a backup drive) No VR Yes, I'm aware most of my hardware is basically a decade old. But that's why I don't have time for nonsense about "pwetty cwouds". inb4 "upgrade": I've been unemployed for 5 years, and will likely remain unemployed for the foreseeable future, so unless someone's gonna start an upgrade donation drive for me (which I'm not asking for, to be clear), an upgrade isn't really in the cards.
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Its clouds. Its just friggin clouds. Its just fancy visuals that add no gameplay features and negatively impacts performance.
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Yesterday, I was cooking something for the superb owl. Didn't realize I accidentally left a burner on my stove on unnecessarily until I had finished cooking entirely. But it was low enough that it didn't look warm at all. Good thing I generally tend to avoid touching burners at all, or I'd be left with weird burn marks and a funny not funny story.
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To me, that sounds like an overly cynical and unnecessarily subjective way to say "someone took a stand on an issue in a way that I disagree with and it annoyed me, but I couldn't actually argue against it on its own merits". I mean, there's really no way to seriously rebut the "all the attacks are strawmen" and "there's nuance to be had" in this case without getting political, suffice it to say I have enough information to know there are very valid concerns and little to no nuance to be had in this case. If you'd like to discuss specifics, PM me.
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I mean, without getting too specific on the politics side of the matter, I get it. The company's owner is saying and doing and promoting things the mod's developer finds abhorrent and harmful, both to their ethics and materially, in such a way that the developer no longer wants to signal boost the company owner's status. I know there has been criticisms of that line of thinking made about a certain German-American rocket scientist and a certain nation that was a big fan of putting tools on their flag, and while I acknowledge some validity to that viewpoint , there's a counterargument to be made that those things aren't happening in the here and now, while the company owner's harmful things are. I've always found the term "virtue signalling" as a perjorative to be odd. Like, oh no, someone has virtues they hold dear enough to be vocal about.
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[1.0.0] Firefly - Revamped Atmospheric Effects
Grenartia replied to MirageDev's topic in KSP1 Mod Releases
Try refreshing it? -
[1.0.0] Firefly - Revamped Atmospheric Effects
Grenartia replied to MirageDev's topic in KSP1 Mod Releases
Out of curiosity, what cases would they be? -
[1.12.x] Near Future Technologies (September 6)
Grenartia replied to Nertea's topic in KSP1 Mod Releases
I think this current conversation might be running up against this request: Besides, there's already a project for it: -
[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Grenartia replied to SuicidalInsanity's topic in KSP1 Mod Releases
Yeah, looks like what I've seen in the past.- 1,520 replies
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
Grenartia replied to SuicidalInsanity's topic in KSP1 Mod Releases
Yeah, IIRC, the mod's been like that since before KSP2 was even announced. I've never seen a true fix for it even though, IIRC, its been claimed multiple times. I don't think I've even tried using the chines in 5 years.- 1,520 replies
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What's your most controversial KSP opinion
Grenartia replied to Zum of all trades's topic in KSP1 Discussion
I think its fine for new players to use it, because if you're actually paying attention while its doing something like docking, you can learn the general procedure until you can try it manually. And I think we as a community should encourage that. I had to learn from a friend who explained it (and he learned by reading Buzz Aldrin's thesis as a flex), but it was honestly pretty intimidating to try for myself until I saw MJ doing it enough that I realized I could do it.