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Everything posted by Voodoo8648
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Can somebody help me please? I need to launch into a specific orbit around Kerbin but the visual target orbit is not displaying in the map screen. I checked another body where there is a contract available for a specific mission and the visual target orbit is correctly displaying for that contract... it's just not displaying for my current contract for some reason. So I need to launch into this orbit but I am not sure when to launch into the plane of the orbit. I need to know what to look. Do I need to look at my Longitude of Ascending Node? I'm running Kerbal Engineer. The Longtitude of Ascending Node for the target orbit is 136.9 degrees. thanks for any help
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Voodoo8648 replied to Thomas P.'s topic in KSP1 Mod Releases
I think Atmosphere From Ground ?? -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Voodoo8648 replied to Thomas P.'s topic in KSP1 Mod Releases
Just messaged him on KSS thread and tagged you -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Voodoo8648 replied to Thomas P.'s topic in KSP1 Mod Releases
Thank you sooo much Thomas for working on the issues. I downloaded and installed the new file into my 1.2 version but now it seems as though Scatterer is no longer working (still have clouds) and now Kerbol Star System no longer works either @StarCrusher96. I have not started on 1.2.1 yet because most of my mods still are not updated for 1.2.1 Is this something I should be asking StarCrusher and Scatterer Dev? -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Voodoo8648 replied to Thomas P.'s topic in KSP1 Mod Releases
I don't know if you were talking to me or not... but here's my logs if it help Output: https://1drv.ms/t/s!AvUWxjgM4SuQhbY4DWrHDN_0tjgcbA KSP: https://1drv.ms/u/s!AvUWxjgM4SuQhbZ6kZOTDse8oy1kYg -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Voodoo8648 replied to Thomas P.'s topic in KSP1 Mod Releases
Hi, I am experiencing a problem. When I try to use solar panels, I notice that there is message in the solar panel right-click menu that says, "Status: Blocked by Kerbol" There is no power regeneration with the solar panels. I read in another forum that this could be a bug from the Kopernicus Mod. Is that true? -
VAB Parts List Glitching out
Voodoo8648 replied to Voodoo8648's topic in KSP1 Technical Support (PC, modded installs)
Thank you!!!!!! -
Hello, I have a modded version of 1.2 installed and I am experiencing a disabling glitch inside of the VAB. The parts list and the staging list flickers and sometimes disappears for a few brief seconds. Can someone please look at my Output_Log and give me any suggestion please! Output_Log: https://1drv.ms/t/s!AvUWxjgM4SuQhbY4DWrHDN_0tjgcbA It seems to be happening in the Spaceplane hanger as well
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
I see. StarCrusher changed the settings of the Kerbol Sun to make it appear much smaller; a pin prick sized apparent magnitude. Also, in KSS I believe Kerbol and all other stars orbit a kinda black hole called "The All".. like in a real galaxy. If the settings for the stock vanilla Kerbol sun were left alone, do you think that KSS and SVE would then be compatible? I'm trying to find a way or suggest a way for both KSS and SVE to both be compatible as both are VERY good mods -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
In my 1.1.3 version, there are no problems with compatibility between KSS and SVE. Both work perfectly.. the scatterer even works perfect with the 1.1.3 -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
Back again with another question... I downloaded and installed CKAN and downloaded all my favorite mods into my fresh install with the (working) SVE mod (using the all in one download), but now the SVE is not working. The clouds work, but not the SVE Here is my Output Log: https://1drv.ms/t/s!AvUWxjgM4SuQhbY4DWrHDN_0tjgcbA The problem seems to be a compatibility issue with Kerbol Star System (Author: StarCrusher96).... I deleted KSS (Kerbol Star System) folder, reloaded and now SVE works perfectly. Not sure is the compatibility problem is on SVEs side or KSS' side. KSS is a REALLY good mod and becoming very popular. Do you know what the problem with the compatibility may be? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
Ahhh, ok! Glad to hear there is an update for Scatterer coming! I'm going to look into switching to CKAN -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
I understand now. Honestly the installation process and lack of clear instructions has always been a bit confusing in my personal experience. I went back to the download link and found that for some reason the "Latest Release" (all in one) is not at the top, so I missed that. anyway, It works now... Hopefully they release a version of scatterer with the highly reflective sunlight off of the water that is compatible with SVE... perhaps I might try an older version of scatterer Thank you SOOOO much for the help!!! great work on this mod! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
Ok, the download in the All-in-one package and it did WORK. Thank you.... but after seeing that it worked, I wanted to find out what I was doing wrong, so I installed yet another fresh copy of 1.2 and installed the LATEST individual mod versions (separately) to duplicate the correct installation and they do not work. That method of installing it is missing the clouds. Again, I downloaded the latest versions of Distant Object, EVE (no BoulderCo install), Scatterer, and SVE. Installed these on a fresh install of 1.2 and the clouds don't work I just deleted the Scatterer folder and installed the scatterer folder from the SVE/Scatterer.cgf.zip and that does not affect the missing clouds either -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
Here is what my Gamedata folder looks like with the new clean fresh install: Here is what my currenly open game looks like as of right now: Here's my Output Log: https://1drv.ms/t/s!AvUWxjgM4SuQhbY4DWrHDN_0tjgcbA -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
the clouds aren't working in my fresh install -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
I installed a FRESH version of 1.2 and copied in the mods from the RAR (not from the prev gamedata folder) and it's still not working properly.... It seems as though that I am missing the clouds and the High reflectivity as seen in my above side by side post. what about the missing clouds? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
doing that now -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
I deleted BoulderCo folder and it still didn't work... BTW here is a side by side look at the working 1.1.3 compared to my fresh vanilla install of 1.2 Should I install ANYTHING from the EVE mod? -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
Voodoo8648 replied to Galileo's topic in KSP1 Mod Releases
Hello, I have used SVE and EVE and Scatterer for a long time now since around 1.1.2, and it is now not working for me for an unknown reason. I'm using: - SVE HR 1.1.4 - Latest EVE Configs and EVE Release files - Latest Scatterer - In addition to many other mods I compared my new modded 1.2.1586 install to my 1.1.3 (which works perfectly with SVE) and found that I was missing the BoulderCo folder in my (working) 1.1.3, so I tried deleting that and it still doesn't work Here's a screenshot of Kerbin in my Modded 1.2 with EVE, SVE, Scatterer installed: So I tried it with a clean vanilla install of 1.2 and it still doesn't seem to be working properly. Here's a screenshot of the vanilla with the SVE installed (looks like I'm just missing the clouds?: Here is a shot of the mods installed on the clean version: Here is a link to my output.log (in my modded version of 1.2): https://1drv.ms/t/s!AvUWxjgM4SuQhbY1oYiZxmSH7XbDTg Please let me know if there is anything that you need in order to help you help me. -
Kerbal Space Program 1.2: Loud & Clear release date and more!
Voodoo8648 replied to UomoCapra's topic in 2016
These are new people and we don't know the history of their corporate ethics, so we can't have any faith in it. I smell corporate greed. I predict micro transactions, and the milking of every last dime out of this game. Just my thought and opinion.- 418 replies
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I have a 2.5m engine mounted to a 3.75 fuel tank. I apply a 3.75m decoupler just below the engine, but the decouple fairing is only 2.5m. I have the tweak scale mod, but still cant change the fairing. I can change the size of the engine and that solves the aesthetics, but changes the dynamics of the TWR and the DeltaV Any suggestions?