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*MajorTom*

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Posts posted by *MajorTom*

  1. trying to build "Silbervogel" in RSS / RO

    Cant build 3 km railway until 1.2 (+mod update....wheels...)

    But this bird  jump out atmosphere 3 time! And (for modders) we need are better heatshilds-cones (like in nuklear warheads!) !

    launch (without railway busters)

    968427dabdba.png

    reentry

    1a1cbd77e590.png

    and 1-st "leap" in hi-altitude again

     2162d7c372f4.png

    ps sorry for my poor english

  2. some ideas for new probes mission:

    1. land probe /Eve/Laythe/(and back to Kerbin) without parachute (so peoples can build unmanned spaceplane)

    2. dock 1 unmanned probe to 2nd ship (any with dockport) and/maybe/or XXXXX go to newSOI/land/splashdown  at planetoid XXXXX

    3. transport XXXX units of fuel/monoprop to station (launch and dock unmanned cargo-tanker to spec. spacestation status ship, aka real life)

    4. send unmanned rover to planets (unmanned, has wheels, status landed atXXX planetoid, move to 4 waypoints in 5km) 

    5.  dive unmanned submarine in Eve/Laythe (splashed down unmanned) and move it at 3 random waypoints in 2 km radius 100 m near (below sea level) also unmanned

    6. send only ion-propelld probe to planetoid XXXX and land /splashdown/smash-to-ground (no LF/OX/SRB)

    7. send only SRB engines probe to planetoid XXXX and smash/land/return back to kerbin (aka mission impossible for many players :) )

  3. i have many ssto-s, but  in this weekend i build this cargo-vessel monster becouse don't have any science for hi-isp atmo.engines except "panthers"

    but...8 panthers can take 16 tonn payload to orbit and land ssto back (of course).

    To save fuel i shut down any rocket engines in hi altitude (50+km) except poodle

    SSTO named Progressor-Heavy-mk1

     

    ps: sorry for my poor english

    c42b24d357c4.png

    da3b7dd8bcf3.png

    cc45a7bdd30a.png

     

  4. On 08.09.2016 at 8:40 PM, Alexology said:

    OK that's it. I'm stumped.... on the first mission..... :( Now bear in mind I am still very new and have not yet managed to land on the Mun when I run this by you. 

     

    Mission one: build a glider 

    The problem is this: Not have any engines after launch. 

     

    Any and all help appreciated.

    just decouple glider and all be ok

    i'll do it this way:

    ec46a42dcdf7.png

    ----------------------------

    for Inigma:

    can you add tech check for shuttle mission? i dont have any RITEGs to load and launch, and this mission in my "accepted missions" (1 place....)

  5. 2 hours ago, linuxgurugamer said:

    While I don't understand why it was happening, (shouldn't have happened), I suppose a bad RPM install might cause issues.  So I've added a simple check to avoid the errors and uploaded a new release.

    NRE in 0.8.1

    fcb25ff0af72.png

    and it totally not work

    Sorry it work great with latest RPM 0.27.1 

  6. Great work, comrade! It' awesome!

    We need more modular stock base on Minmus! Like our military forces build now across Arctiс region.

    ps: I think you need big nuсlear reactor from RITEG block here. IMHO Solar panels not in our style, comrade...

    pss: and,,, dont'y think big gun is the best way to launch rockets from Minmus to orbit? You train can transport standart capsules and crew from base to launchsite.

  7. I Do not find ANY real-like scramjet engines in RSS

    What planes in real life use scramjet engines: Russian "Kholod" (1-st scramjet) (kholod mean "freez" in russian language), USA  X-43A and X-51A Waverider,  Russian "Igla" (or "Kholod-2") (igla mean "needle" in russian language)

    What is scramjet?

    https://en.wikipedia.org/wiki/Scramjet

    How "Kholod" looks like?

    https://en.wikipedia.org/wiki/Kholod

    and X-51 ?

    https://en.wikipedia.org/wiki/Boeing_X-51

    and Igla?

    http://bastion-opk.ru/gll-ap/    (sorry only russian text, do not find any in english... as short only what known - its scramjet-craft prototype that launched from IL-76MD aero-carrier)

    ops... (almost forgot about this) i also know about real-existing BrahMos-2, and 3m22 zircon

    https://en.wikipedia.org/wiki/BrahMos-II

    http://nationalinterest.org/blog/the-buzz/russias-lethal-hypersonic-zircon-cruise-missile-enter-15909  

    Not many info for all crafts to build because all classified :( 

    Specific-impulse-kk-20090105.png

    Why this mod needed - to build most advanced and complicated real-like supersonic  spaceplane in RSS (its scramjet engine can start only at Mach 4.6 ) it is not a non existing in real word "r.a.p.i.e.r." or "sabre" engine . It's real... but too bad not in RSS....

    Mod must contain :

    1) some scramjets what can be addet to standart Mk1, Mk2, Mk3 size parts

    2) hi temperature firings or cooling firings an intakes

    So, please help and create scramjet mod for RSS :) 

    ps and please sorry for my poor english

  8. 10 hours ago, munseeker said:

    Does anybody else have trouble with their solar panels not generating electricity? It seems it started when I installed the @danfarnsy 1.1.3 re-compile of TAC LS today. The solar panels say "direct sunlight" but generate 0 electricity. :(

    do you inslall latest Kopernicus? or old one? https://github.com/Kopernicus/Kopernicus/releases look at changes in 1.1.1. ( Hotfix for SolarPanels, which were broken by incorrect API changes ) 

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