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Everything posted by Theysen
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
v14.4.1.0 for KSP 1.10 NathanKell released this yesterday · 1 commit to master since this release Config Changes Fix X-405H configs so they can use RF mixture variance. Note actual delivered performance has not changed although the Isp shown in the game is different. Tweak reliability and tech transfer on the Juno 6K and 45K engines so they gain some transfer from AJ10s and their reliability ceiling fits better with their type and era. Bug Fixes Fix Asteroids, Comets, and Flags being marked as non-RO parts. Fix missing rated burn time on the E-1_KS config. Fix interaction between the vessel rotation module and unloaded vessels. Contributors: Thanks to: @siimav, @NathanKell Thanks to all who have given support in issues, comments and discord discussions. Your contributions are greatly valued!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
v14.3.0 for KSP 1.10 NathanKell released this 19 minutes ago · 1 commit to master since this release New features: Early jet engines now have more appropriate (slower) throttling behavior. The Conic Cockpit now makes reference to it actually being the X-1 cockpit. Bug Fixes No more squished Waterfall plumes! Requires Waterfall 0.6.7+ Fixed missing pressurant on various RN and other parts. Fixed Viking/Vikas using up water using the wrong flow mode (i.e. from across the vessel). Fixed X-1 cockpit's center of mass, increased its thermal limits. Fixed wrong plume color on HTP RCS. Contributors: Thanks to: @raidernick, @NathanKell, @al2me6 Thanks to all who have given support in issues, comments and discord discussions. Your contributions are greatly valued!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
v14.1.0 for KSP 1.10+ NathanKell released this 37 minutes ago New features: Display the rated burn time and the rated total cumulative burn time together as "xx/yyy" in the part tooltip for engines that define both. Fixes the XLR11 displaying a rated burn time of 3600, for example. Deprecate and hide some old, unused parts. Deprecate and hide the procedural battery, since procedural service module tanks are the correct way to add batteries (they offer various levels of efficiency). Kerbal EVA thrust reduced a bit to better represent coldgas Nitrogen Bug Fixes Fix broken tech transfer on the RD-107/8 and RD-211/3 engines (#2485). Fix the X-1/Conic cockpit Mark the generated B9PS switcher for Waterfall configs as "switch in flight". Fix the JPL config of the Baby Sergeant having the wrong propellant and not working. CKAN-conflict other Waterfall configs (i.e. Waterfall-stock and Waterfall-Restock) that conflict with RO's configs. Fix some extraneous cfg settings being applied to EVA kerbals Contributors: Thanks to: @jwvanderbeck , @NathanKell, @pap1723, @al2me6 Thanks to all who have given support in issues, comments and discord discussions. Your contributions are greatly valued!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
Hi, so ROWaterfall features an entirely and beautifully configured plume selection when you use it with ROEngines. All other mods would need to provide their own configs for Waterfall, most of them (especially part packs) will feature RealPlume since ROWaterfall *only* works when you have Waterfall installed and the engine is configured for it. Otherwise RealPlume will take over (if the engine is configured). No harm in trying it out, @Al2Me6 and his team did an amazing job on the Waterfall configs.- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
v13.1.1 for KSP 1.8.1-1.10 NathanKell released this 3 hours ago Hotfix to fix TestFlight data accrual, fix issues with rated vs current burn time (and wrong UI), and restore TestLite compatibility. Original changelog for v13.1: Major Updates: Redesigned convection. Includes using FAR's calculation of exposed area, which considerably increases convective heating. Heat shield presets changed to compensate and for accuracy. A number of parts have had their temperature limits and thermal masses revised. Support TestFlight v2.1's differnation between current and cumulative burn time. Configure restart penalties for engines restarted too quickly (or after too long a delay). Lower over-burn penalties for reliable engines that were tested for long periods without failure. Add a number of missing TF engine configs. Support Waterfall plumes for all engines, defaulting to RealPlume if Waterfall is not installed. In conjunction with the latest AJE, mark centrifugal-flow compressor jets as such for reduced transonic and supersonic performance. New features: Speed up the TestFlight configuration patches Add an X-1 cockpit from Airplanes Plus Add the missing 1.25m (X-15) cockpit from Ven's Revamp Add basic support for CarnationRED Flexible parts (#2424) Improve SSPX support Support ReDIRECT Support Restock+ Improve Modular Launch Pad support to work around issue in B9PS Support new hollow interstage from ROTanks Add small radial sep motor Go back to allowing physicsless parts Adjust maximum speeds for small/early landing gear Add a speculative upgrade to the E-1 based on its configuration in Kolyma's Shadow Give consistent compressor models to jets even when Ven's Stock Revamp is not installed (#2467) Add a crew capacity of 1 and a science lab to the Early Station Science Module due to the need for both in Kerbalism's science handling Bug Fixes Add missing Turpentine resource to tanks (#2436) Fixed a bug in KSP's analytic convection that led to ships being too cold at night in atmosphere on Earth (and probably too hot on Venus) Fix wrong category for pylons and hardpoints (#2438) Fix mass of SCANSat lowres radar (#2440) fix TU configs for Tiny Tim Increase LMAE and LMDE reliability to appropriate values Add missing MMH+MON10 config for RCS and generic engines Unhide KTDU417, KVD1, RD256 Use corrected performance numbers for Nike M5E1 and Star 37 solid motors Disable applying KSPWheel to the stock mini landing leg, since that breaks it. Correct the mass of the Transtar config (#2472) Fix an issue where char animations on heat shields were broken Contributors: Thanks to: @lpganon, @pap1723, @al2me6, @Capkirk123, @vader111, @NathanKell, @jwvanderbeck, @siimav, @DRVeyl, @vevladdd Thanks to all who have given support in issues, comments and discord discussions. Your contributions are greatly valued!- 2,213 replies
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v18.1.5 for KSP 1.8+ NathanKell released this 22 hours ago Changelog v18.1.5 Support KSCSwitcher's dynamic grass color (#242), @Standecco Use 3D orbits when Kopernicus supports this, @siimav Add Churchill Rocket Research Range launch site (#218) @lpgagnon
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
v13.1.0 for KSP 1.8.1-1.10 NathanKell released this 2 hours ago Major Updates: Redesigned convection. Includes using FAR's calculation of exposed area, which considerably increases convective heating. Heat shield presets changed to compensate and for accuracy. A number of parts have had their temperature limits and thermal masses revised. Support TestFlight v2.1's differnation between current and cumulative burn time. Configure restart penalties for engines restarted too quickly (or after too long a delay). Lower over-burn penalties for reliable engines that were tested for long periods without failure. Add a number of missing TF engine configs. Support Waterfall plumes for all engines, defaulting to RealPlume if Waterfall is not installed. In conjunction with the latest AJE, mark centrifugal-flow compressor jets as such for reduced transonic and supersonic performance. New features: Speed up the TestFlight configuration patches Add an X-1 cockpit from Airplanes Plus Add the missing 1.25m (X-15) cockpit from Ven's Revamp Add basic support for CarnationRED Flexible parts (#2424) Improve SSPX support Support ReDIRECT Support Restock+ Improve Modular Launch Pad support to work around issue in B9PS Support new hollow interstage from ROTanks Add small radial sep motor Go back to allowing physicsless parts Adjust maximum speeds for small/early landing gear Add a speculative upgrade to the E-1 based on its configuration in Kolyma's Shadow Give consistent compressor models to jets even when Ven's Stock Revamp is not installed (#2467) Add a crew capacity of 1 and a science lab to the Early Station Science Module due to the need for both in Kerbalism's science handling Bug Fixes Add missing Turpentine resource to tanks (#2436) Fixed a bug in KSP's analytic convection that led to ships being too cold at night in atmosphere on Earth (and probably too hot on Venus) Fix wrong category for pylons and hardpoints (#2438) Fix mass of SCANSat lowres radar (#2440) fix TU configs for Tiny Tim Increase LMAE and LMDE reliability to appropriate values Add missing MMH+MON10 config for RCS and generic engines Unhide KTDU417, KVD1, RD256 Use corrected performance numbers for Nike M5E1 and Star 37 solid motors Disable applying KSPWheel to the stock mini landing leg, since that breaks it. Correct the mass of the Transtar config (#2472) Fix an issue where char animations on heat shields were broken Contributors: Thanks to: @lpganon, @pap1723, @al2me6, @Capkirk123, @vader111, @NathanKell, @jwvanderbeck, @siimav, @DRVeyl, @vevladdd Thanks to all who have given support in issues, comments and discord discussions. Your contributions are greatly valued!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
Hi Angel, thanks for the headsup and information. As I can see, the issue is already solved - can you tell me quickly WHERE did you remove a download link for RO Engines? I honestly cannot recall that I even had it in the RO OP. Thank you in advance :)- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
v12.8.1 for KSP 1.7.3-1.8.1 raidernick released this 2 days ago Make Mk2b compatible with Squad's Mk2 Tweakable utilization for B9 Add NEEDS for TAC-LS modules for Kerbalism to avoid mm errors if tacls isn't installed Hide deprecated parts from the editor Fix missing model errors WACCorporal TU fixes Fix Star 27 burn time Fix Star 31 burn time All solid engines are now throttle locked by default Updated burn times of many global engine configs RD-120 TF fix Agena engine configs Make Juno engines PF Correct RS-27 burn time Updates to Universal Storage 2 configs Update SSTU to use new plumes Fixed many errors in SRM global configs such as incorrect fuel amounts and masses Update BDB configs Fix Atlas load reactor ejection force Add non-highly-pressurized bicoupler to stock configs Add compatibility for KAS/KIS Add 38 cm size options to realchute Restore original ejection force on payload bases, this is adjustable in game now Fix issue with KSPWheel when VSR is installed, lower steering response Fix GATV SPS fuel, scale Able and Vanguard to be more realistic Add power consupmtion to NSTAR Ion Engine Fix old NFP configs, add some more hall thrusters Fix VASIMR engine and make them switchable in flight Disable EC fuel gauge for vasimr Global solar panel patch supports OUTPUT_RESOURCE Change chute type for mercury pod drogue chute Improve compatibility with RP1 S5.98M engine gimbal added back for global configs Rutherford engine global config overhaul Fix incorrect descriptions in various global engine configs Add support for RN commercial titan and solids Update thrust curves of various solid global configs, such as star 63 and orbus 21 Add support for RN Mars Observer spacecraft Fix RN aerobee plumes and node positions Add more delta rocket subassemblies for KK delta ii pack KK fix plumes on various engines and srbs RS68 ablator only applied if testflight/testlite is installed to prevent limiting burn times in sandbox Add suport for RN Tsiklon 2 and 3 rockets Fix MM error in rd250 config Add full stock comm system support to all RN mods for people who hate remote tech Add full stock comm system support to all KK mods also with realistic RSS values for planets Add support for RN strela-3/Gonets-D1 satellite Update all RN and KK craft files and subassemblies for all previously listed changes above and to ensure continued RO support Update the physics file to have more realistic aerofx and thermalfx fade in, this should not be happening at the previous stock values Thanks to @raidernick, @whale2, @Standecco, @naet1, @rsparkyc, @Capkirk123, @nepphhh, @DocRockwell, @IronKerbal, @mcd0uble, @lukecologne, @siimav, @jwvanderbeck, @TransparentElemental, @blowfishpro, @RCrockford, @stratochief66 and @formicant for work on this latest update!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
v12.8.0 for KSP 1.7.3-1.8.1 raidernick released this 2 days ago Make rcs quads visible with restock too Resize RestockPlus RCS blocks More consistent maxTemps for early probe cores Proper derwent model for restock and vens1.13 Fix KerbCan IVA scaling Increase AJ10-190 burn time Fix improperly configured TF modules Add XLR43 Engine_Config Added NEEDS to some part configs to stop Errors on loading Update XLR11 config Add RM-3 config Add Real Antenna patches Tweak RO-Mk1 cockpit IVAs Manufacturers added for SXT and FASA Add ORM65 config Un-hide microEngine-derived engines (1kn, etc) Adjustments for stock landing gear mass and safe load for KSPWheel Removed the Diameter from all Engine Descriptions Add more RL10C-X configs Add XLR41 config Add CoM Shifters to Coatl Probes Update ModuleROSolarPanel.cs to use new 1.7.3 PAW grouping(DLL will not work in earlier ksp versions now) Added Oxygen to the X-15 cockpits Moved the UNMANAGED_RESOURCE to the proper location Un-hide deprecated NearFutureSolar parts Update RL10C series Add Sea level RD215 Update RD-215 Add RD-219 series, more tweaks Add RD-211 series Add cluster mutiplier to RD-215 Add RD-109/119 More consistent stock antenna scales Fixed typos in the engine config naming of the Agena Engine Add RS-68 ablator update BDB configs for new parts Fix for broken ReStock drag cubes Lower thermometer and barometer mass to 0.1kg Fix NFE configs Remove surface attachment from SNAP-50 Speculative X405 upgrades Add more Agena Configs Update STME Config & Add STBE Engine Config SSTU Orion part update RealPlume templates - Kerolox plumes RealPlume templates - Hypergolic lower plumes Add hypergolic upper templates Add Automatic engine effects setup to templates Add HypergolicUpperOrange template Add Hydrolox plume templates Update UA120X and SRMU Remove duplicate modules from restock sep motors Fixed typo in RO_Squad_Command.cfg Add testflight configs to many srbs Implement NewTanks system Add AJ10 Transtar config Add Lunex RL10 config Add Speculative, prototype, and modern engines to global configs Update M1 config to be more accurate Various fixes for RN, KK or FASA or Global Engine Configs: Fix vostok tdu rcs, plume and craft files fix block i rotation separate salyut/almaz rcs ports fix soyuz fuel amounts fix progress mass fix tft crossfeed fix soyuz craft files for pao changes fix fregat ignitions and engine name fix salyut 67 plume position update salyut 6 and 7 craft files for changes fix rcs tex switch for salyut 6 7 fix salyut 6 craft color move avionics from block d and brizm to decouplers to avoid rcs bug fix plume locations for smokescreen update on RN, KK and FASA remove RW from fregat lr91 and 87 plume fixes fix kk rl10 plume fix kk rl10 plume again fix rl10b2 to use upper plume fix kosmos crafts and configs for engine changes fix kosmos 2 ss engine rcs fix gimbal issues on r7 and n1 engines fix conflicting gimbal range settings in global engine configs fix salyut panels fix solar part module for 1.8 changes fix proton third stage plume positions fix kosmos 2 subassembly ignitions fix titan configs for global engine changes fix delta tr201 plume and subassemblies update cygnus configs for rcs separation update cygnus craft files for antares fix solar panel partmodule type fix action groups for solars KK engine config fixes KK fix delta 3 fairing fix atlas v parts for engine changes fix atlas subassemblies for model changes KK fix duplicate part removal Thanks to @raidernick, @pap1723, @lpgagnon, @DRVeyl, @lukecologne, @Capkirk123, @nepphhh, @Coolbeer, @mcd0uble, @Standecco, @RCrockford, @Theysen, @Vannadin, @ArXen42, @Its-Just-Luci, @Scorpu, @whale2 and @siimav for work on this latest update!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
This is not true - that's exactly what CKAN installs into a fresh 1.7.3 game. CKAN installs - and only installs - the correct Smokescreen-RO release. It doesn't install the other Smokescreen which is on CKAN. The meta data is setup to even conflict with that, so I guess this is also where some issues the other had comes from. In that case, just download it manually until you do a complete reinstall of the whole RO suite at a point in the future. Issues to 1.6.1 and older, unsupported versions for RO (the thread title specifies that 1.7.3 and only 1.7.3 is supported for the installation instructions) might stem from the Smokescreen-RO ckan.metadata might not have 1.6.1 listed.- 2,213 replies
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Update! RSS v16.4 for KSP 1.7.X pap1723 released this 8 days ago Integrated the RSS Runway fix from @whale2 Removed Version Checker Should help with a borked runway in rescaled systems for good!
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
12.7.4 released! https://github.com/KSP-RO/RealismOverhaul/releases/tag/v12.7.4 Hotfix Changes Make rcs quads visible in ksp 1.7.3(This was a big oversight on my part) Regular Changes Fix kerbal scale of Advanced Capsule Add RA modules to FASA, BDB, DECQ Add F2 Agena Fix tweakscale FATAL error Make DRE heatshields available even with ReStock Make Derwent V compatible with Ven's 2.x Fix mm error with stock battery Fix star 48b and star48bv for kk launchers Fix removal of duplicate atk parts if kk launchers is installed Various Raidernick fixes: Fix block d vernier ignitions for kerosene version Fix soyuz EC rates Fix soyuz crafts for ec rates Auto hibernation on soyuz craft files Separate TRS rcs from model Fix TRS plume Fix TRS CoM offset Fix UDA mass Fix Skylab mass Fix soyuz t craft file abort group Fix titan iv interstage title and description Add titan 34d subassemblies Thanks to @lpgagnon, @raidernick and @Capkirk123 for work on this latest update!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
Update Time! v12.7.3 for KSP 1.4.5-1.7.3 raidernick released this 11 hours ago Add STME Engine Config with Testflight configs Fix incorrect Engine Type Names Better Internal Overlay scaling for SXT Ju87 cockpit Scale Bonanza IVA to match the RO model size Fix Conic Cockpit IVA Overlay offset Update RO FASA Saturn V Apollo Lunar.craft Update SSTU tanks configs Create unified procedural tanks for RP-1 Remove duplicate converters from SNAP-9, SNAP-19 and MMRTG Changed default engine config from NK-43 to NK-15V to prevent RF from selecting locked configs Update Raptor Engine Config with new infos from SpaceX Fix Mk1 Pod Kerbal scaling Add KSPWheel configs to all Stock landing gear/legs if KSPWheel is installed Comment out landing leg which is not working Add support for integrated RCS in B9 HL and S2 cockpits Compatability with DECQ's Space Shuttle System Correct RealEngines Raptor node position Add new Methalox plume to RealEngines Raptor Updated RD-170,RD-180,RD-190 rescale factors Various Raidernick fixes: Fix N1 fuel flow priorities Fix RCS ports on various command pods R7 overhaul to engines and tanks to use HTP Various vernier plume fixes Update fairing and les configs for changes to abort system in parent mods Fix Salyut CoM and iva locations Fix Salyut and Soyuz EC usage to be more realistic Add new configs for Titan 34D and transtage parts Fix some issues with missing action groups in craft files Thanks to @vader111, @raidernick, @pap1723, @lpgagnon, @Starwaster, @lukecologne, @whale2, @IronKerbal and @siimav for work on this latest update!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
UPDATE: v12.7.1 for KSP 1.6.1 raidernick released this 9 hours ago Fixed Rescaling of DRAG_CUBES for heatshields Removed duplicate AdjustableCoMShifter Fixed AdjustableCoMShifter not showing the offset in VAB after loading and existing craft Procedural Fairings Decoupling is stage-able by default Fixed the RTG Core Temp bug in Coatl Probes Plus parts Update RealFuels Tank Definitions to include the Utilization Remove the erroneous NEEDS since PF and PFFE were updated Add Textures Unlimited Support for Tiny Tim Uploaded some Mercury Capsule reference information Add very simple Textures Unlimited support Variants for Proc Parts Update KK configs for Falcon 9 Fix ReStock Plus configs Updated Planet Distances Update Kerbalism "Engine" with only "Good" Resources Increase number of ignitions for RD-58 and RD-58 to 7 Add MLI Layers tweaks Avionics Breakdown notes Add full support for KK Launchers Delta rockets and ATK pack, updated for new release Thanks to @pap1723, @raidernick, @siimav, @lukecologne, @Standecco and @fat-lobyte for work on this latest update!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
Update Time! 1.6.1! v12.7.0 for KSP 1.6.1 Update New Squad Part Configs for 1.6.1 SXT changed the part name of the LEM RealEngines updates & fixes Add back the RD-805 gimbal module patch Added 2 Models from VSR for Engines Fixed MM Patch Warnings and E1 Error LR-91 Plume changes Updated MEMLander to MEMLanderSXT Update configs to work with ReStock Fix the Stock Mk1-3 Command Module to be 4m, Add Sputnik, Fix Mk1 Pod Add the AJ10-138 Transtage using the new Squad Poodle Engine Provide support for SSTU parts in 1.6+ Support for the RT-Antennas without RT Installed MH LR91 plume changes Added support for Decalc-O-Mania Add Support for Hullcam VDS - Add Hullcams to all Docking Ports Beginning of Support for Stockalike Station Parts Expansion Redux Added support for the new Procedural Fairings parts Added ReStock Plus support Patched Bornholio's Nuclear Engines to work with ReStock Fix craft file errors Fix Raidernick NEO probes and rcs plumes Fix Raidernick LK engine plumes Fix FASA rcs plumes and thrust Add support for DLC Thanks to @pap1723, @raidernick, @PhineasFreak, @smartdummies and @Rougemoot for work on this latest update!- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
https://github.com/KSP-RO/RealismOverhaul/releases/tag/v12.6.0 This is a final release version for 1.3.1 to support the RP-1 release. Everything after this will focus on development for 1.6.1+. Major Changes Solar Panels now have Decay -> Over time they will lose their effectiveness There is a Solar Panel Planner that was added that lets you see the expected output over time at different celestial bodies Minor Changes SRM's disabled ability to change min/max thrust in VAB SSTU Soyuz adapters given proper amount of volume Global Engine Updates Improved configs for: GEM40, GEM56, GEM60 X-405H RD-180 Dry Mass Aerobee's GCRC, Altair, Altair II, Altair III Alcyone 1A BE-3A NEW: Algol I, Algol II, Algol III NEW: Antares I, Antares II, Antares III Castor 1 (added new config variants), Castor 2 E-1 NEW: Juno 6K NEW: Diamant Solids NEW: S2.253 Scud Engine R-7 Vernier Engines LR79 Agena AJ10 NEW: AJ-260 SRM's NEW: Juno 45K LR101 LR105 LR87 LR89 LR91 H-1 (new configs added) NEW: Nike M5E1 J-2 (new configs added) J-2X AJ10-137 RD-170 RD-0110 NK-15/33 Fuel Cell Balancing Test Flight Reliability Adjustments A-9 engine reliability lowered AJ10 Advanced improved RD-10x adjusted RD-170 configs added RD-58 regressed, fixed New Sounding Rocket Parts Improved and Realistic Thrust Curves Altair, Castor I, Castor 2, Altiar II, Altair III, SRMU, UA1207, UA1205 Improved Bluedog Design Bureau support Improved SSTU support Improved RaiderNick Configs (includes craft updates) Many RealPlume configs improved RCS fixes to RCSFX X405, LR91 now uses THRUST_TRANSFORMS so the turbopump exhaust fails when the main engine fails Removed MiniAVC Vostok EC usage changed Universal Storage II support Plutonium-138 costs updated SNAP-19 RTG changed RemoteTech use cases added for antennas Procedural Decoupler can now be turned into a separator New RF Tanks moved from RP-1 to RO Added support for Near Future Construction Added a fake TACLS Engine so you can configure LS tanks easily Stock Antenna bug fixed where rounding errors would cause science to not be received if not using RemoteTech Added the K2 Command pod as a 2nd Generation 2-crew Pod Thanks to everyone who helped with the update including @raidernick @pap1723 @NathanKell @Ash19256@Standecco @smartdummies @blowfishpro @Zantigar @PhineasFreak @AnticlockwisePropeller@leudaimon @MikeOnTea @mattwrobel @nicolasbigler @DocRockwell @lukecologne @Schnobs- 2,213 replies
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UPDATE! Updated for KSP 1.6.1. Added recovery zone support for the NIMBY (Not In My BackYard) mod (courtesy of @Kerbas-ad-astra - PR #155). Added the Mahia launch site in New Zealand (courtesy of @leudaimon - PR #157). Added an installation checker to verify that the required RSS textures are installed upon game startup. Added support for CommNet stations mirroring the existing ones by RemoteTech. Enabled the "On Demand" feature of Kopernicus for up to 35% reduction of memory requirements (courtesy of @pap1723 - Commit b1b8507). Fixed the incorrect latitude of the MSFN Indian Ocean Ship tracking station (courtesy of @Kerbas-ad-astra- PR #150). Fixed the missing surface tiles on sub-orbital flights (courtesy of @siimav - PR #159). Fixed the incorrect thermal radiation properties of Venus, Jupiter, Saturn, Uranus and Neptune. Vessels will now explode less when in close proximity to these bodies (courtesy of @Starwaster - PR #162). Removed a lot of non-working stock KSP PQS mods. Removed the stock KSP launch sites (managed for RSS by KSCSwitcher). Removed the compatibility patches for AntennaRange, Better Buoyancy and TextureReplacerReplaced, as these mods are now deprecated and/or not maintained. End User Notes: From this release onwards the following dependent mods that were previously packaged along RealSolarSystem must be downloaded and installed separately: Kopernicus Modular Flight Integrator Module Manager This only affects users that are installing RealSolarSystem manually. CKAN users are not affected.
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
1.3.1 or 1.4.5 as the title indicates for now. There are too many dependencies not there yet for 1.6+ so there also is no version of RO for it.- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
1.6? Interesting.- 2,213 replies
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[1.12] KSP-RO - Realism Overhaul [16 May 2022]
Theysen replied to Theysen's topic in KSP1 Mod Releases
This will be a long-term fix *many* of the RO configs need to undergo. It was introduced by switching the stock RCS-FX modules and some RO configs still reference an old one.- 2,213 replies
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Parkitect and it is addicting.
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RO based issues related to usage in RO or config-oriented questions are not handled by Shadowmage himself, it's all up to RO itself to fix it. Right now the SRB's are broken, yes. We seek improvement with versions to come.
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RSSVE 1.3.1 Help needed [SOLVED]
Theysen replied to liquidhype's topic in KSP1 Technical Support (PC, modded installs)
Did you make sure to follow *exactly* what PhineasFreak wrote in the extensive GitHub Wiki about the correct versions of EVE and scatterer? Most likely you didn't install 0.0320b for scatterer, it's the only correct working version for RSS / RSSVE at the moment and is mandatory. I guess that will fix your issues, hopefully! Check it here to make sure: https://github.com/PhineasFreak/RSSVE/wiki/Installation- 2 replies
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- rssve
- visualenhancements
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