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VincentMcConnell
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Everything posted by VincentMcConnell
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The Martian atmosphere is so thin that it\'s almost a vacuum... You know the people who don\'t believe the Martian rovers are real? Their argument is that the atmosphere is too thin to deploy a parachute in... I am kind of unsure as to either side.
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[0.14 stock] Deimos II
VincentMcConnell replied to Kosmo-not's topic in KSP1 The Spacecraft Exchange
Why? -
[0.14 stock] Deimos II
VincentMcConnell replied to Kosmo-not's topic in KSP1 The Spacecraft Exchange
How are you not a fan of mods? Good luck getting anywhere in the game.. -
Still needs some more tweaking in color, and I might make the ice caps larger. Wow! That looks really good! I can\'t wait to orbit it when it comes out haha. Make it a little more red. It is, afterall, the 'red planet'. --EDIT-- I think you should put Olympus Mons on there... Could you imagine a mountain on KSP that was 22KM in height?
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[Tutorial] Orbital Rendezvous Made Easy
VincentMcConnell replied to Kosmo-not's topic in KSP1 Tutorials
Yes, you did indeed make it easy. That\'s my second rendezvous in two days. One late last night and this one right when I got home. I had no trouble. 200KM above Kerbin for anyone who\'s wondering. -
Efficiency . . . I am Lacking
VincentMcConnell replied to SiliconPyro's topic in KSP1 Gameplay Questions and Tutorials
100KM is what I\'ve always done. Orbit at 100KM and then make TLI when the mun rises over the horizon. -
Rendezvous and Docking with Space Station!
VincentMcConnell replied to VincentMcConnell's topic in KSP1 Discussion
No. If you\'re 100 meters away, you should be able to see it as a big white complicated form in the shape of the target craft... In this case, point your nose directly at it and level the camera so that you\'re looking down the engine bell. If you see the purple icon drifting to one side, slowly thrust in that direction so you level out your R(.) (Relative Velocity). Make sure the purple icon stays fixed in the center of your engine bell and then slowly translate with the rcs forward. When you come right up to the target craft, thrust back a little bit and null out any relative velocity you have. -
Rendezvous and Docking with Space Station!
VincentMcConnell replied to VincentMcConnell's topic in KSP1 Discussion
Get a spacestation into a 200KM orbit. Get your docking vehicle in a 180KM orbit. Wait until the 180KM orbiting craft speeds up and runs exactly 50.5KM away from the spacestation. Burn to transfer your orbit to 200KM. If you are aligned on planes, the space station and your docking spacecraft should end up only a few hundred meters from each other. Kosmo-not has a good orbital rendezvous table and tutorial in a thread called, 'Orbital Rendezvous Made Easy' -
Finally I\'ve done it around Kerbin. I was one of the first in Lunar orbit rendezvous, but Kerbin was a new thing. Well. Here it is! Rendezvous and a nose to nose contact with my space station (I touched noses, and bounced off. But about two seconds before contact, I took a picture). Slowly approaching! Pitching into attitude for 'docking' Contact was shortly after this picture was taken --EDIT-- If the photos aren\'t loading for you, please view the last few entries in my facebook KSP album. There are more than 300, but the final 29 or so are about this event: https://www.facebook.com/media/set/?set=a.10150580458183830.407421.571363829&type=1&bef=10150701970128830&l=50dabb47fc
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[Tutorial] Orbital Rendezvous Made Easy
VincentMcConnell replied to Kosmo-not's topic in KSP1 Tutorials
Thanks Kosmo-not. -
[Tutorial] Orbital Rendezvous Made Easy
VincentMcConnell replied to Kosmo-not's topic in KSP1 Tutorials
The image can no longer be viewed......... -
[HELP] Craft veering off course
VincentMcConnell replied to whonut's topic in KSP1 Gameplay Questions and Tutorials
That ship is crap. It will not get anywhere... I recommend mods.. -
Video Tutorial: How to land on the Mun
VincentMcConnell replied to AndrewM's topic in KSP1 Gameplay Questions and Tutorials
Easy as cake. Launch to the EAST. (Orbiting West to East) at 100KM. Burn when the Kerbin rises over the horizon. -
Sure, let me find it --EDIT-- I can\'t use the search bar right now, as it\'s down, but here is one of GoDamnit\'s last comments here:
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I know what you mean by Direct Ascent. I\'m familiar with the three methods of going to the Moon. DA is nearly impossible.
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Then just design your own lander... And don\'t use Direct Ascent. It\'s an economic near-impossibility. Just take the 30 minutes it requires and land on the Mun. You\'ll be really happy with yourself. I\'ll gladly personally help you do it if you\'d like.
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I saw some of GoDamnit\'s final comments here. Pretty funny stuff, actually. He seemed REALLY angry that there was an MLP thread. I can\'t believe he\'s never coming back just because of something so stupid.
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There have been other guides on how to make Free Return Trajectories, and they ask for a TLI AP of 14,000KM. Well, because that puts you hundreds of KMs from the moon and you don\'t get that Apollo 13 style view, I decided to play around with orbital mechanics and get a free return trajectory that took me about 27KM above the lunar surface and back to Kerbin with only two course corrections after TLI. (My TLI end point is always 14,000KM and about 1/3rd of the way to the Mun, I make a burn that drops that down to 12,000KM.) You should first have a Trans Lunar Injection end point of 12,000KM with a good trajectory so that you will be pulled in by the Mun\'s sphere of influence. With 12,000KM, you\'ll notice that when you enter the Mun\'s gravity, you are on a collision course with its surface and your parabolic trajectory extends far into space. After this happens, you will make a course correction burn. Begin burning PRO GRADE until that collision course gets higher and higher so that it is just a sling shot around the Mun. Your escape velocity lines should intersect the Mun\'s orbital rail at 30 degrees. You\'ll notice that your green line now puts you on a good trajectory back to Kerbin and your Apoapsis is only about 30KM (That\'s what it\'s been every time I\'ve done it now.). Time warp a little bit until you start to see the Earth sink behind the Lunar horizon, time warp zero and watch the Mun pass you by as if you were Jim Lovell. I recommend this while you\'re flying past it, too. Apollo 13 OST 17 The Dark Side Of The Moon And that\'s that. You\'ll make free return and come back home. This will work wonders for those of you attempting to replicate Apollo 13.
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Isn\'t this the thread the caused GoDamnit to leave? LOL!