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Everything posted by redmonddkgamer
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Can someone make the Gemini float collar? https://www.reddit.com/r/OldSchoolCool/comments/3m9m9u/neil_armstrong_and_david_scott_looking_cool_while/
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But... The stock RCS is UGLY! It doesn't fit the general look of your mod.
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Also, why does the Setesh IV DCSS and Serenity have no RCS? Not having RCS on the DCSS makes it useless for payload delivery, and not having RCS on the Serenity makes it useless as a tug. The fact that the Serenity has a large MP payload makes it seem like it's supposed to have RCS.
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Thanks. https://en.m.wikipedia.org/wiki/Orion_Abort_Test_Booster
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Not an ATV, an ATB. The Orion's Abort Test Booster. It's derived from the Peacekeeper MIRV ICBM.
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[1.12.x] Kerbal NRAP - Procedural test weights!
redmonddkgamer replied to linuxgurugamer's topic in KSP1 Mod Releases
I am not very experienced with CFGs myself, so please take this with a grain of salt. As I said, I'm not sure, but I believe this would be a pretty easy config tweak. Or you could use TweakScale, but that might mess up some mass stuff. -
This mod totally needs an ATB, just for the heck of it. Also, sorry if I have been badgering you too much, but this is a really cool mod.
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Raptor's Craft Download Catalog - Tested & Proven
redmonddkgamer replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Can the EV-2C be flown unmanned? -
Raptor's Craft Download Catalog - Tested & Proven
redmonddkgamer replied to Raptor9's topic in KSP1 The Spacecraft Exchange
What? So I see that it says that the NavComm's max range is 300km. What about it's optimal altitude? -
Does this work for 1.2.X?
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Could you be more specific on how to add appropriate amounts of TAC resources? I don't have very much experience with CFGs at all, the furthest I have gone is dicking around with engine thrust and fuel capacities, so if you could supply something I could just copy-paste into the config, that would be great. I also think that the owner needs to add built in TACLSS support, or some other widely used life support mod, like Snacks or USI Life Support.
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Thanks again. What is the Serenity replicating? It looks a bit like a mashup of the ATV, HTV and Cygnus. Anyway, as I said, I am not good with configs. I tried adding TAC life support systems to it so that I could attach it to an Orion and extend the range, and I ended up breaking it. Do you think you could add TACLSS modules too it, and some life support storage, too? I tried, and it was unsurprisingly, very unbalanced.
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Thanks, but where do I paste the heat sheild CFG edit?
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The parachute doesn't show up in staging in the VAB. Also, can I just stick it anywhere in the CFG, or does it have to go a certain place? If so, where?
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So what about it does not work in 1.2.2? It sounds like all that I would need to do on my part is a few config tweaks. However, I have about as much experience with config editing as my dog does. Could you give instructions?
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So the Orion SM decoupler spazzes out in editor, in both 1.0.5 and 1.2.X. Any idea why? Also, is this turning into a dead mod, or can we expect to see an official 1.2.2 compatibility update anytime soon?
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Raptor's Craft Download Catalog - Tested & Proven
redmonddkgamer replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Could we get assembled craft files for the stations? The attachment nodes on the subassemblies are off, so It's hard to put together a station to hyperedit into orbit in the VAB. -
Raptor's Craft Download Catalog - Tested & Proven
redmonddkgamer replied to Raptor9's topic in KSP1 The Spacecraft Exchange
I'm a lazy player dicking around in sandbox. I don't care about cost, just convenience and time.