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Everything posted by Interplanet Janet
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Voyagers 1 and 2
Interplanet Janet replied to The Raging Sandwich's topic in KSP1 Challenges & Mission ideas
You could also do a "Voyager 1-A", which should fly by Plock-Karen. Also, the Voyager probes did have fuel; a monopropellant tank, and used its attitude control thrusters for trajectory correction maneuvers as well. -
Solar System Supreme (SSS)
Interplanet Janet replied to Interplanet Janet's topic in KSP1 Mod Development
...I've come up with the name of Error: ...I actually haven't. Maybe give me some suggestions?- 40 replies
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Oh, I see.
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Hey, I'm kinda a trajectory geek...if you wanted to, would it be possible to use a gravity assist (from Eve, Kerbin, or Duna)? If you don't want to, it's also fine.
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Solar System Supreme (SSS)
Interplanet Janet replied to Interplanet Janet's topic in KSP1 Mod Development
...kinda. :| Though really, thanks to Augustus, most of the objects are gone because some are purposeless... Though really, I came up with the names of Usta and Qlass by removing the second letter of, respectively, Vesta and Pallas' names, and shifting their first letters forward one letter; Just like Dres. Though now Hammy's going to be renamed Naal and Error to something else.- 40 replies
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Solar System Supreme (SSS)
Interplanet Janet replied to Interplanet Janet's topic in KSP1 Mod Development
Yes, I think that Hammy/Naal would be a good addition to the system, as usual. Also, maybe a hybrid analog wouldn't be a bad idea at all. At first I thought this mod would be a rival of OPM, but it's fine if it is meant to work with it (if OPM is not installed with the mod, Cobb will be a moon of Eeloo and/or Jool). Maybe I'll also add RevSS, IPM, and XenonClave Planet Pack compatibility? Oh, and I like the idea of Error being like Apophis! I was going for an Eros analog, but still, Apophis and 1950 DA are cool! Hm...maybe Z could be like Coruscant...I wouldn't deny it! How can I make them less cringe-y?- 40 replies
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Solar System Supreme (SSS)
Interplanet Janet replied to Interplanet Janet's topic in KSP1 Mod Development
...oh wow! I didn't even notice the new posts in this!- 40 replies
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[WIP] [1.0.5] Kopernicus Komet Challenge Mod
Interplanet Janet replied to ProtoJeb21's topic in KSP1 Mod Development
It was my post.- 12 replies
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- planet pack
- challenge
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(and 1 more)
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Do you have plans to add compatibility to other planet packs like Xen's Planet Collection, Kerbol Plus/Origins, and Sentar Expansion? Or IPM?
- 289 replies
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- stock planet revamp
- revamped stock kerbol system
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Inner Planets Mod - Development Thread
Interplanet Janet replied to CaptRobau's topic in KSP1 Mod Development
Would you want to add new bodies to the Inner Kerbol System? -
You realize you forgot engines and it only makes a flyby. I try to impact Moho with a probe.
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The tanks overheat and explode. I send an orbiter to either Mun or Minmus.
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It explodes even though you made nothing. I send a mission to Voon.
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Well, isn't it obvious what happens? I create nothing.
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Solar System Supreme (SSS)
Interplanet Janet replied to Interplanet Janet's topic in KSP1 Mod Development
Hello?- 40 replies
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[1.3.1][Kopernicus] Stock Planet Expansion
Interplanet Janet replied to The White Guardian's topic in KSP1 Mod Development
Woohoo! -
[1.3.1][Kopernicus] Stock Planet Expansion
Interplanet Janet replied to The White Guardian's topic in KSP1 Mod Development
I see. Thanks! -
The Kerbal stumbles, spaghettifies, and crashes into the ground at high speed. I send a mission to Sarnus using a Jool slingshot.
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[1.3.1][Kopernicus] Stock Planet Expansion
Interplanet Janet replied to The White Guardian's topic in KSP1 Mod Development
Any ideas for extra moons of Jool? Like a Callisto analog? Also, will it work with @Xenonclave's planet pack? -
Would it be possible to move Dres, to be a Callisto analog? And double its size and mass?
- 289 replies
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- stock planet revamp
- revamped stock kerbol system
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Yes. Definitely. Absolutely! @WinkAllKerb''