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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
dannway replied to Starwaster's topic in KSP1 Mod Releases
been waiting for this update! thank you @Starwaster!- 5,913 replies
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- plugin
- omgitsonfire
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[1.12.x] Experiment Tracker Retracked
dannway replied to linuxgurugamer's topic in KSP1 Mod Releases
I think there's a compatibility issue with Kerbalism since the science data stored is not considered finished. -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dannway replied to ferram4's topic in KSP1 Mod Releases
Keeps throwing me NullRef every time I revert my flight to launch. Reverting back to VAB seems to fix the issue. @ExtremeTrader [EXC 04:31:06.302] NullReferenceException: Object reference not set to an instance of an object FerramAerospaceResearch.FARAeroComponents.FARVesselAero.SimulateAeroProperties (UnityEngine.Vector3& aeroForce, UnityEngine.Vector3& aeroTorque, Vector3 velocityWorldVector, Double altitude) FerramAerospaceResearch.FARAPI.InstanceCalcVesselAeroForces (.Vessel vessel, UnityEngine.Vector3& aeroForce, UnityEngine.Vector3& aeroTorque, Vector3 velocityWorldVector, Double altitude) FerramAerospaceResearch.FARAPI.CalculateVesselAeroForces (.Vessel vessel, UnityEngine.Vector3& aeroForce, UnityEngine.Vector3& aeroTorque, Vector3 velocityWorldVector, Double altitude) MuMech.VesselState.AnalyzeParts (.Vessel vessel, MuMech.EngineInfo einfo, MuMech.IntakeInfo iinfo) MuMech.VesselState.Update (.Vessel vessel) MuMech.MechJebCore.FixedUpdate ()- 14,073 replies
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- ferram aerospace research
- aerodynamics
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Universal Storage II [1.3.1 and 1.4.5 - 1.7.0]
dannway replied to Paul Kingtiger's topic in KSP1 Mod Releases
Congrats on the release! A quick bug report: There's an error message popped on the loading screen: 1 error related to GameData/UniversalStorage2/Parts/Processors/WaterPurifier.cfg- 1,532 replies
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"We live in a very... very small world" -Jebediah Kerman while on his way to Minmus
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
dannway replied to Nereid's topic in KSP1 Mod Releases
Idk why but I have to enable all ribbons manually every time I load a save file -
Tried to use the Rep Funding mode today, no luck. Any ideas?
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[1.11] RemoteTech v1.9.9 [2020-12-19]
dannway replied to tomek.piotrowski's topic in KSP1 Mod Releases
1. Comsat around Kerbin should have at least 2 dish, 1 pointing at mission control, and the other pointing at active vessel. 2. I think you're a little bit overkill with the Dish . You should avoid using CommTech-1 in cone mode the satellites pass the orbit of Dres. Try using Comms DTS-M1 for Kerbin-Mun/Minmus Connection -
Glad you're listening to the feedback ! Looking forward for the next releases !
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
dannway replied to ferram4's topic in KSP1 Mod Releases
hahaha learn more physics. My advice: slow the rocket down untill you reach thinner atmosphere at about 12,000-15,000 then punch the throttle till you reach orbit altitude.- 14,073 replies
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- ferram aerospace research
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[1.12.*] Deadly Reentry v7.9.0 The Barbie Edition, Aug 5th, 2021
dannway replied to Starwaster's topic in KSP1 Mod Releases
xDD Someone reported something similar to this on FAR- 5,913 replies
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Not to get rid of contracts completely, but turning down/off contracts money rewards. This mod has so much potential to make reputation more useful in career mode because right now, reputation can only be seen as a "currency", and is mainly spent on instating Strategies in the Administration Facility and nothing else.
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I second that. Adjust the payment based on rep is a brilliant idea!
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I'm not using TweakScale, got the same problem. Modlist: