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mattssheep4

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Everything posted by mattssheep4

  1. Is there a way to make this work for the stock docking ports?
  2. Apparently Payload Specialist is no longer a thing (since the retirement of the space shuttle).
  3. I like the idea a lot, but based on my understanding of how planets are generated, that might not be possible. Someone correct me if I'm wrong, but I'm pretty sure the surface is created by adjusting values that correspond to the distance from either the center of the planet or the surface of the sphere that is the basis for the planet. Either way, making caves might not be possible because of the difficulties in having more than one point on the line from the center to the surface.
  4. I've got enough coding experience to understand the importance of the root part; I was wondering if they could make all nodes available before merging to be attachable afterwards as well. Seems like that might even be easier than changing the root part.
  5. I had the same problem on the Mun in my career mode. It's still waiting around somewhere.
  6. I wonder if that's something that could be changed eventually. Sure would be nice to not have to worry about root parts as much.
  7. You can lock the suspension on landing legs to help with this.
  8. I started a blog detailing my newest KSP Career Mode savefile. It turned into a website similar in some respect to NASA's. I will have mission reports, pics, links to videos on YouTube, and hopefully (eventually) a "story" section which will detail the adventures of various Kerbals. I even made it a bit more interactive by adding a "Requests" section, wherein anyone can offer the Kerbin Administration of Space Missions (KASM) a "contract", which I can accept or decline. Comment here if you have suggestions for the site, or PM me. Here's the site: kerbalnautadventures.wordpress.com. If you enjoy reading my posts, please spread the word! Thanks! Posts: Breaking News: Kafrican Government Officially Organizes the Kerbin Administration of Space Missions! New Capsule to be Tested Tomorrow by Bob Kerman Results of Pad Test Confirmed, Plans for Tomorrow in the Works SRB, Decoupler, and Girder Segment Testing Goes as Planned, Other Tests Postponed SRB 65% Power Test Goes Well SRB 100% Power Test Exceeds Expectations Parachute Test a Spectacular Success!
  9. SmartS answer: carefully. Else: everyone else who commented has been far more helpful than I'll ever be
  10. Is there a consequence for killing kerbals in the process?
  11. If you bought ksp through the ksp store, you have the option of downloading 0.90, otherwise I've no idea how you can do that.
  12. 8/10 i like Rubix cubes but not the white side. It's too white.
  13. Yes to both of these. Also when you find yourself explaining what radial and anti-radial burns do to your friend who's a physics major.
  14. I won't claim to be a coding expert or anything, but would it be possible for two docking nodes when they dock to behave similarly to struts, allowing for two ships to dock at multiple positions more easily? In other words, I'm proposing that a strut connection would form between two docking ports that get close enough to each other and then allow for resource transfer as well.
  15. This would be ideal. The toolbar plugin's alright for what it is, but I would definitely prefer the stock toolbar.
  16. Where's the link to the telescope and MMUs, and do you need KAS/KIS to attach the solar panels?
  17. My entry is here: http://imgur.com/a/K2WYg I'm probably going to try again and land on the moon instead of just flying by.
  18. Another way to lose rep (although this doesn't seem to be what you're asking) is to spend it in Mission Control for science or moolah.
  19. Depending on the size of the craft, around 30 km might be better. Bigger craft = higher periapsis needed if you don't want to burn up.
  20. Pretty sure the game doesn't keep track of them for that long unless you do decide to track it. I've gotten several asteroids, about half have been on a collision course, the rest were just "too close for comfort" at between 100-1000 km Pe, but as far as I'm aware, if you don't track it, it won't hit Kerbin.
  21. Oh, right, that's fine. I called it the VTOL Pilot Challenge 3, but I think "Hummingbird" is a far better name.
  22. The problem with higher orbits is that it takes more dV to get up there, so it is usually better to transfer from LKO in my experience. Not that I will in any way claim to be an expert. I sent a few ships the size of your upper stage to Duna with only a single poodle each. I'm not sure having all those LV-N's is actually that efficient, because they're really heavy compared to the poodle and other engines. That being said, it was a successful trip, so who am I to judge? But it may be worth using KER to find the most efficient transfer vehicles for your purposes.
  23. I had a probe with an LV-909 and a FL-T200 at full throttle that all of a sudden blew up. Wish I'd had a radiator for that one... but that was a small tank, so keep that in mind, I suppose. That and LV-N's are the only trouble I've had with overheating.
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