Nakedchef
Members-
Posts
28 -
Joined
-
Last visited
Reputation
21 ExcellentProfile Information
-
About me
Curious George
Recent Profile Visitors
The recent visitors block is disabled and is not being shown to other users.
-
Changing research limits?
Nakedchef replied to kendov's topic in KSP1 Technical Support (PC, modded installs)
I don't think there is a easy way to raise the cap. When I played with KSPi I used some mod that gave me funds for every science I got. One option is to just cheat you 1.7 mil for upgrading the thing. Or you have to spam some stupid contracts.- 3 replies
-
- r&d
- research and developement
-
(and 1 more)
Tagged with:
-
Changing research limits?
Nakedchef replied to kendov's topic in KSP1 Technical Support (PC, modded installs)
Have you tried upgrading the R&D Center? Should remove the 500 cap.- 3 replies
-
- r&d
- research and developement
-
(and 1 more)
Tagged with:
-
I don't speak linux very well, but have you read the Notes about Linux stuff mentioned on the github page? Linux users, please oh please apt-get install libcurl4-openssl-dev (Debian/Ubuntu/Mint) or yum install libcurl-devel (RedHat/Fedora) if you have not already done so. Mac/Linux/Mono users: please use the new cert-sync tool, to update mono's certificate store. This release of the CKAN has not been tested on Mono 3.2.8. We highly recommend upgrading to the latest stable release of Mono from mono-project.com.
-
It has nothing to do with your mods. Happens in vanilla as well. The problem is how the game handles floating point math. IF your are interested und want more information: https://en.wikipedia.org/wiki/Floating_point#Accuracy_problems
- 1 reply
-
- 1
-
Modded KSP Crashes on Start-up
Nakedchef replied to Newdles123's topic in KSP1 Technical Support (PC, modded installs)
The question should be, how much do you have?. The thing is: If you have lets say 8 GB of ram the crash is most likely due to an outdated version of some mod. If you have less ( e.g.: 4 GB) you are running too much mods. In this case is would start removing stuff like environmental visual enhancement. Running things like environmental visual enhancement is very hard on memory usage. -
1.2 Renderer
Nakedchef replied to sneekyzeke's topic in KSP1 Technical Support (PC, modded installs)
@NemesisBosseretDelete EVE(environmental visual enhancement) and it should work. I don't know why but Eve likes a lot of ram^^. Probably is a bug. Had the same behavior in my install. -
KSP 1.2 Broken Saves
Nakedchef replied to RD-180's topic in KSP1 Technical Support (PC, modded installs)
Hi, can you upload one of your malfunctioning save files and maybe your ksp.log file.- 4 replies
-
- 1.2 saves
- corrupted saves
-
(and 1 more)
Tagged with:
-
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Nakedchef replied to Nertea's topic in KSP1 Mod Releases
@Nertea In Version 2.2.0 and 2.2.1 the dl link in KSP Add-on Version Checker ("\GameData\MarkIVSystem\Versioning\MKIV.version") points to Cryogenic Engines. -
KSP Interstellar Extended Continued Development Thread
Nakedchef replied to FreeThinker's topic in KSP1 Mod Development
@FreeThinker @Rushligh f.y.i.:The bug of NFE and USI not working together was already reported a long time ago. The problem is that the balance patch moved "mods". It is in now part of NFE. Before it was in USI Reators. As stated by one of the NFE guys. They recommend deleting the balance file in USI, not in NFE. -
My mods won't work
Nakedchef replied to Mr Peanut's topic in KSP1 Technical Support (PC, modded installs)
Ok i see it. Please open the MKS-LITE_0.4.4.0 folder. Inside you will find another GameData folder. Inside this GameData Folder you will find something that looks like that. Copy that stuff to your "..\Kerbal Space Program\GameData" Folder Then it should look like that: PLEASE NOTE: For demonstration purposes I have only installed MKS LITE. Your other Folders like "KIS, LETECH" are fine. After that delete the MKS-LITE_0.4.4.0 folder. Do the same with USI-LS........- 8 replies
-
- mod problems
- mks lite
-
(and 1 more)
Tagged with:
-
My mods won't work
Nakedchef replied to Mr Peanut's topic in KSP1 Technical Support (PC, modded installs)
Can you post another screenshot of your ksp and gamedata directory?- 8 replies
-
- mod problems
- mks lite
-
(and 1 more)
Tagged with: