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Everything posted by StarCrusher96
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
StarCrusher96 replied to Thomas P.'s topic in KSP1 Mod Releases
Is there anyone who could explain me the logic behind the coordinate system of kopernicus (for MapDecals, FlattenArea, ...) ? I've tried to figure it out but for me it currently makes no sense. For example KSC: position = 157000,-3000,-570000 (MapDecalTangent) How do these numbers translate? So how does 157000,-3000,-570000 become 0° 6′ 9″ S & 74° 34′ 31″ W ? -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Design from @TheSpacePotato- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Hetoo fly -by- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
KSS is modular so you choose how big it gets. Keep in mind you'll always need KSS_Basic. requirements are mentioned here: http://kerbal-star-systems.wikia.com/wiki/Installationguide- 4,170 replies
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
StarCrusher96 replied to Thomas P.'s topic in KSP1 Mod Releases
Saw some activity on your Github page so I was already hoping for an update -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
StarCrusher96 replied to Thomas P.'s topic in KSP1 Mod Releases
What happened to the Kopernicus Expansion Rekerjiggered page? -
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Could you maybe post or send me a screenshot from those atmospheric glitches?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Just delete the _oblate cfg’s in kopernicusfiles.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
It'll lead you to easter eggs, but they're still be though to find.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
There is a reason why we added a new science part. Basically if you want to know more about the mysteries of the KSS kerbal universe. You'll need that one. But currently it doesn't work because I still need to add some easter eggs.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
All will be revealed later- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
NEW planets from the Nessus III System *moons not included- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
There is no (rotational) flattening with scatterer installed. That's why I didn't use it here. Clouds are there though?- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
* no scatterer- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Approaching Blalo.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I dont get why this is so difficult? You just install Scatterer and EVE as usual ... You don't need to do anything for KSS, everything is already installed. I made it as simple as possible because I work with a modular system. Just download and put it in the GameData folder, that's it.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Those are removed in 0.8. Caused by a PQS mod. I don't use ****** space engine textures- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Enjoy the Kerolon System!- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Never seen that ... If you can post logs, I'll take a look.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
I've done a couple of changes and will test if the bug still occurs. Be patient please.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
It's a bit of both.- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
For 0.8, I want to give everybody a chance to contribute to KSS. Because we're still developing 2/3 systems and I'm lacking a little inspiration at the moment, it would be interesting to see what kind of systems / planets you guys would like to see in KSS. Maybe one of those ideas get implemented in KSS. Post your ideas HERE- 4,170 replies
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[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
StarCrusher96 replied to StarCrusher96's topic in KSP1 Mod Releases
Practically unreadable logfile but I found the bug. Will be fixed in the next update.- 4,170 replies
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