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StarCrusher96

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Everything posted by StarCrusher96

  1. Is there anyone who could explain me the logic behind the coordinate system of kopernicus (for MapDecals, FlattenArea, ...) ? I've tried to figure it out but for me it currently makes no sense. For example KSC: position = 157000,-3000,-570000 (MapDecalTangent) How do these numbers translate? So how does 157000,-3000,-570000 become 0° 6′ 9″ S & 74° 34′ 31″ W ?
  2. KSS is modular so you choose how big it gets. Keep in mind you'll always need KSS_Basic. requirements are mentioned here: http://kerbal-star-systems.wikia.com/wiki/Installationguide
  3. Could you maybe post or send me a screenshot from those atmospheric glitches?
  4. It'll lead you to easter eggs, but they're still be though to find.
  5. There is a reason why we added a new science part. Basically if you want to know more about the mysteries of the KSS kerbal universe. You'll need that one. But currently it doesn't work because I still need to add some easter eggs.
  6. There is no (rotational) flattening with scatterer installed. That's why I didn't use it here. Clouds are there though?
  7. I dont get why this is so difficult? You just install Scatterer and EVE as usual ... You don't need to do anything for KSS, everything is already installed. I made it as simple as possible because I work with a modular system. Just download and put it in the GameData folder, that's it.
  8. Those are removed in 0.8. Caused by a PQS mod. I don't use ****** space engine textures
  9. I've done a couple of changes and will test if the bug still occurs. Be patient please.
  10. For 0.8, I want to give everybody a chance to contribute to KSS. Because we're still developing 2/3 systems and I'm lacking a little inspiration at the moment, it would be interesting to see what kind of systems / planets you guys would like to see in KSS. Maybe one of those ideas get implemented in KSS. Post your ideas HERE
  11. Practically unreadable logfile but I found the bug. Will be fixed in the next update.
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