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demibear

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Everything posted by demibear

  1. On the subject of ground stations, did the way the configs for adding ground stations change? I used something someone added here awhile ago and I cannot seem to get the ground stations to work anymore. Would rescaling to 3.2x have an effect?
  2. Actually, it seemed to be caused by the antenna on the probe breaking in the atmosphere at launch. Interesting.
  3. Bugger, I am going to need to smoke a blunt to figure this out. Haha Done the obvious and they worked just fine. Has to be something that deals with physics.
  4. I am having a strange bug/error when using the explorer probe and the small srbs by themselves on the launchpad. All is well for a few seconds before the staging and control disappears from the screen and the craft just endlessly drifts upwards, taken by aliens. The log just shows a constant spamming of something. There is a mention of modular flight integrator in it. I tried upgrading it to the latest dev build, but that seemed to do nothing. I am attaching the log file. I inserted alien to just before it started to make it easier to find. https://drive.google.com/open?id=1zk_AgjelWL3VTODT1NEWmM8XYqs4RdBZ
  5. I must say, the EP-25 works well for the Daleth 3 for a shroud. Naturally, it is overpowered for stock. haha
  6. As I have said before, live life for a few months and then come back to look. Been just messing around with craft files, but not running a career mode right now.
  7. Is there a way to have the stock "power" with the remotetech limitations of signal delays/dish-omni/etc?
  8. God damn it, I meant to say "Allowing mods is not the same as support for mods." What I get for not checking my own damn writing.
  9. The RD-108/110 are derived from the RD-107, looks shorter. And true on the other parts. Though if you are going to do something, do it completely.
  10. Allowing mods is not the same as support for mods. Now I am curious what gimmick Squad will come up with next.
  11. Unless I missed something, I find it odd they give you all the parts for the R7 except for the upper stage engines.
  12. Kopernicus also stops working at each version. It would be nice if Squad had a way for people increase the difficulty/realism in-game. Modders could enjoy the silence.
  13. Thanks, well i should have something eventually. I just need to figure how to convert stock antennaPower to range. But I think bluedog design bureau parts might serve as a working example.
  14. For the most part yes. I would need to launch something further out than just above the atmosphere to know for sure. Can do that while I wait for korpernicus to update.
  15. Before I potentially waste my time trying to figure this out, has anyone written config files for Tantares?
  16. For anyone wondering, the mod seems to work just fine in 1.4.1
  17. Oh happy days, I just realized this has been updated for 1.4.1 haha.
  18. As far as I know everything is rescaled when I use SD. Appreciate it.
  19. Or do other things while you wait. It is just the cycle of things. Think this might be the last cycle for me, new version runs much smoother for my computer that 1.3.1 At least I now have time to plan project names. Can't do anything significant until I can get 3.2x back.
  20. The new build and reinstalling all the mods seems to have fixed the issue. Cheers!
  21. Said because that is usually the time frame when all the mods can be reasonably updated. People have lives after all and the mods are free.
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