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Foxbat

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Everything posted by Foxbat

  1. Just wanted to say how much fun I'm having with this mod! Love the look and the rockets "feel" smooth across the power curve, allowing for very precise burns. I have yet to build a full-up space station with these parts exclusively but I have smaller craft off doing LDEF experiments or integrated with my stock craft to get a feel for their functionality. Thank you very much for the hard work on this!
  2. Wow! What a grand return to the series. No half-measures here...it's full bore, portal-generating, Kerbal-snatching, planet-eating fun. Thank you & welcome back, Parkaboy!
  3. (I have looked for this particular issue on this & other forum threads but cannot find it. Apologies if I am just bad at searching the forum). After the last two patches, checking settings on the KSC screen shows "default" where I had previously selected "simplified" mode. I change it back, restart KSP and the mod still shows "default". Am I missing a step? Reverting back to a previous version of Pathfinder keeps my desired settings but then I miss out on the fixes and updates. Any help is sincerely appreciated. Thank you very much for this mod and the hard work you do to keep it going! UPDATE - While researching another question, I found an entry on how to drill down through ESC - SETTINGS - DIFFICULTY and adjust the mod that way. Works great!
  4. IMO, of all the depictions of Kerbulan ruthlessness in this series, the smile on Val's face as she spams the agonizer at the end of Chapter 18 just topped the list. Stuff of nightmares right there!
  5. Thanks for all the hard work on this mod. Great functionality that looks cool in the process!
  6. Great story and your designs both show and evoke such inspiration! Thank you!
  7. Thank you very much for this mod! Just what I needed for those long polar resupply runs!
  8. Thank you for all the hard work to bring us this great story. I hope you feel better soon!
  9. I've not said thank you in a while so...thank you (again) for this mod and the updates! This is, IMO, the perfect balance between "fire & forget" missions and thirty cargo runs to Minmus just to set up the life support so my Kerbals won't starve to death on day 2. Well done!
  10. Thank you very much for this mod! I had two craft glued together by inoperable docking ports and was not looking forward to the persistence file fixes I found on the forums. Saw a mention of this tool, installed it, and bingo! Zeroed right in on the issue, fixed the ports in two clicks, and my space station is back in business. Thanks again!!!
  11. Sorry, meant to expand that before posting...I was asking if the jet on the deck of the carrier was the Kerbal (unarmed) version of the FJ-2/-3 Fury (Navy version of the F-86) https://en.wikipedia.org/wiki/North_American_FJ-2/-3_Fury Figured you might have run across one on two examples on your field trips.
  12. Thank you for the latest installment. So glad to see this story continue...& very much worth the wait! As an aside, Moho exploration by anything short of a tiny probe & satellite pair atop a huge rocket continues to frustrate me. Kudos for the successful expedition!
  13. I went back to re-read some of the early chapters and the bit where the monolith transports Jeb to Minmus (Vol 1, Ch 14 - Despite the Plan) got me thinking. What if the monoliths in chapter 40 were not trying to stop the explosion but instead seeking out individual Kerbals and transporting them off-planet? Apologies if this has already been mentioned & I just missed it in the thread.
  14. Okay, I hope this works.... Just completed my first base using this mod. Armstrong Base on the Mun is up & running and was such FUN to build! There is so much capability built in to the parts, I was able to turn this (minus deorbit stage): in to this (lander sold separately): Thank you!
  15. Thank you for devoting your time & energy to the TAC mod series over the years. Your efforts made KSP even more fun!
  16. Having the same issue. Specifically, when I click on the crew hatch and select EVA I get a message saying the hatch is obstructed.
  17. I was aware of this mod but had not tried it until today. After consulting the expertise found on this forum, I set up my first 3-sat relay around Kerbin IOT launch commercial satellites for fortune and glory. This mod is amazing and the added challenge it brings to the game is so much fun! Thank you very much for all the effort to produce and update this great piece of work.
  18. Thank you! Still trying to figure out this mod...so many fantastic details & options from which to choose. GREAT work!
  19. Rats...Mantis and Pickaxe are both workhorses in my program. I'll be sad to see them go. Mantis is a fantastic base-building tool and Mantis + probe core is especially useful for those contracts to retrieve a downed Kerbal plus capsule: Thanks again for such fantastic designs that are (were) so much fun to fly! Looking forward to your new ships!
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